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− | =Dark's guide= | + | =Dark's guide (Hijacked by Totaku)= |
− | ==Gimmick 1== | + | |
− | The goal of this phase is to | + | == Introduction == |
| + | |
| + | In this operation, you will be organizing a fleet to reach various points across the map and taking out enemy fleets in key location, unlocking more areas to repeat the process until you finally meet up with an enemy carrier combined fleet for the finale. |
| + | |
| + | This guide will primary go over what you'll bring for reaching each point and what to expect. |
| + | |
| + | The one overall advice we'll present in this point of the guide is that the enemy fleets are fairly weak and this can be done without the usage of historical. So if possible, consider reserving them for later maps. |
| + | |
| + | ==Meeting Key location in the Nansei Islands Part 1== |
| + | In this phase you will need to visit 4 locations in which you'll need to make contact with bases and take out enemy fleets below is the requirements needed for each difficulty |
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| {| class="wikitable" | | {| class="wikitable" |
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| |- | | |- |
| | Medium | | | Medium |
− | | ? | + | | Reach |
− | | ? | + | | A+ |
− | | ? | + | | A+ |
− | | ? | + | | |
| |- | | |- |
| | Easy | | | Easy |
− | | ? | + | | |
− | | ? | + | | A+ |
− | | ? | + | | A+ |
− | | ? | + | | |
| |- | | |- |
| | Casual | | | Casual |
− | | ? | + | | Reach |
− | | ? | + | | |
− | | ? | + | | |
− | | ? | + | | |
| |- | | |- |
| |} | | |} |
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| <tabber> | | <tabber> |
| |-|Node A= | | |-|Node A= |
− | * '''1CL, 5DD | + | * '''1CL, 5DD''' |
| * Route: {{MapRoute|B|red|F|blue|E|pink|D|red|A|grey}} | | * Route: {{MapRoute|B|red|F|blue|E|pink|D|red|A|grey}} |
| ** Bring AA and ASW Gears on your ships. | | ** Bring AA and ASW Gears on your ships. |
− | | + | ** Using a normal AACI set up on a generic ship can be helpful on E |
| |-|Node N= | | |-|Node N= |
| * '''1CL, 5DD | | * '''1CL, 5DD |
| * Route: {{MapRoute|B|red|F|blue|J|pink|N|red}} | | * Route: {{MapRoute|B|red|F|blue|J|pink|N|red}} |
| + | ** Fleet should mostly be combat focus. |
| ** Send LBAS with bombers to the node. | | ** Send LBAS with bombers to the node. |
− | | + | ** Using a normal AACI set up on a generic ship can be helpful on J |
| |-| Node M= | | |-| Node M= |
| * '''1FBB, 1CV, 1CL, 3DD | | * '''1FBB, 1CV, 1CL, 3DD |
| * Route: {{MapRoute|B|red|C|red|G|blue|K|red|M|red}} | | * Route: {{MapRoute|B|red|C|red|G|blue|K|red|M|red}} |
− | ** Heavy fleet forces southern route to go to M. | + | ** A fleet with a standard carrier forces southern route to go to M. |
− | | + | ** Bring 1-2 ASW fleets to clear node M |
| |-|Node L= | | |-|Node L= |
| * '''1FBB, 1CV, 1CL, 3DD | | * '''1FBB, 1CV, 1CL, 3DD |
| * Route: {{MapRoute|B|red|C|red|G|blue|I|red|L|grey}} | | * Route: {{MapRoute|B|red|C|red|G|blue|I|red|L|grey}} |
| ** Same fleet as one goes to M. Choose routing to I from G. | | ** Same fleet as one goes to M. Choose routing to I from G. |
| + | ** I features a heavy cruiser surface fleet |
| </tabber> | | </tabber> |
| | | |
− | ==Gimmick 2== | + | Once conditions are met the next set of locations will unlock for the next sequence. |
− | The goal of this phase is to
| + | |
| + | ==Meeting Key location in the Nansei Islands Part 2== |
| + | In this phase, your fleet will go deeper into the Nansei Islands to make contact with 4 more locations. It will be mostly similar to doing part 1, just with additional fights. |
| | | |
| {| class="wikitable" | | {| class="wikitable" |
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| |- | | |- |
| | Medium | | | Medium |
− | | ? | + | | S |
− | | ? | + | | Reach |
− | | ? | + | | AS |
− | | ? | + | | S |
| |- | | |- |
| | Easy | | | Easy |
− | | ? | + | | |
− | | ? | + | | Reach |
− | | ? | + | | AS |
− | | ? | + | | S |
| + | |- |
| + | | Casual |
| + | | |
| + | | Reach |
| + | | |
| + | | |
| |- | | |- |
| |} | | |} |
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| ** | | ** |
| </tabber> | | </tabber> |
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| =Suzu's guide= | | =Suzu's guide= |