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| =Overview= | | =Overview= |
| ==Mechanics== | | ==Mechanics== |
− | 1. Two "jets" are currently available in the game, the [[Kikka Kai]] and the [[Jet Keiun Kai]]. | + | 1. Two "jets" are currently available in the game, the {{Equipment/Link|Kikka Kai}} and the {{Equipment/Link|Jet Keiun Kai}}. |
| *Both jets have unique equipements icons : {{Template:JetFighterBomber2}} and {{Template:JetFighterBomber1}} respectively | | *Both jets have unique equipements icons : {{Template:JetFighterBomber2}} and {{Template:JetFighterBomber1}} respectively |
| *Despite being propelled by one jet engine, the [[FR-1 Fireball]] has nothing to do with "jets" in the game and is seen as a regular fighter. | | *Despite being propelled by one jet engine, the [[FR-1 Fireball]] has nothing to do with "jets" in the game and is seen as a regular fighter. |
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− | 2. Jets can only be equipped by [[:Category:Shoukaku Class|Shoukaku-class Kai Ni A]], [[Kaga|Kaga Kai Ni Go]], [[Victorious|Victorious Kai]], and placed in [[Land-Based Air Squadron]]s. | + | 2. Jets can only be equipped by {{ShipLink|Shoukaku/Kai Ni A}}, {{ShipLink|Zuikaku/Kai Ni A}}, {{ShipLink|Kaga/Kai Ni Go}}, and {{ShipLink|Victorious/Kai}}, and placed in [[Land-Based Air Squadron]]s. |
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− | 3. Using jets will consume steel in addition to bauxite. | + | 3. Using jets will consume steel{{steel}} in addition to bauxite{{bauxite}}. |
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| 4. Having a jet equipped will allow a pre-emptive aerial attack known as '''Jet Assault''' (JA). | | 4. Having a jet equipped will allow a pre-emptive aerial attack known as '''Jet Assault''' (JA). |
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| ** For LBAS jet assault, '''both''' jet assault and LBAS bombing use the lower multiplier. | | ** For LBAS jet assault, '''both''' jet assault and LBAS bombing use the lower multiplier. |
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− | 5. Jets have a high [[Anti-Air_Fire#Shoot_Down_Resistance|shootdown resistance]] that reduces the losses to anti-air fire. | + | 5. Equipping at least 1 Jet on your CV will increase its range from ''Medium'' to ''Long'', allowing it to strike 1st after the Opening phases. |
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| + | 6. Jets have a high [[Anti-Air_Fire#Shoot_Down_Resistance|shootdown resistance]] that reduces the losses to anti-air fire. |
| {| class="wikitable" | | {| class="wikitable" |
| |- | | |- |
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| |} | | |} |
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− | 6. Jets will go through '''three''' different shoot-down phases per normal battle.
| + | 7. Jets will go through '''three''' different shoot-down phases per normal battle. |
− | * Anti-air during the jet assault. | + | * Anti-air during the Jet Assault. |
− | * Shoot down during air control. | + | * Shoot down during Air Control. |
| * Anti-air during the normal airstrike. | | * Anti-air during the normal airstrike. |
− | It is unknown if the jet assault phase can trigger [[Anti-Air_Fire#Anti-Air_Cut-In|anti-air cut-ins]]. | + | It is unknown if the jet assault phase can trigger [[AACI]]. |
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− | 7. Jets '''do not count''' as dive bombers or fighters and so cannot activate the [[Carrier Cut-In Attack]]s or take part in it.
| + | 8. Jets '''do not count''' as dive bombers or fighters, and so cannot activate the [[CVCI]] or take part in it. |
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| ==Use Notes== | | ==Use Notes== |