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To create the 2nd Starting point you will need to complete certain condition which are as followed:
 
To create the 2nd Starting point you will need to complete certain condition which are as followed:
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* Score an S rank on '''Node J ''''''(required on all difficulties)'''
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* Score an S rank on '''Node J ''' '''(required on all difficulties)'''
 
* Score an Air superiority and/or S rank on '''Nodes C and D'''. (Normal and Hard Only)
 
* Score an Air superiority and/or S rank on '''Nodes C and D'''. (Normal and Hard Only)
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'''Second Start Point to Boss Node'''
 
'''Second Start Point to Boss Node'''
2CA, 1 CAV, 1CL, 3DD (Preffered)
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2CA, 1 CAV, 1CL, 3DD (Preferred)
2CA, [[Akitsumaru]] (With Tubine+Boiler Combo, expansion slot preffered), 1 CL, 3DD
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2CA, [[Akitsumaru]] (With Turbine+Boiler Combo, expansion slot preferred), 1 CL, 3DD
    
Since this fleet is part of the '''Shima Fleet''', do consider bring some members on the fleet to help with routing purposes, especially for harder difficulties (Approximately '''3-4 members''')
 
Since this fleet is part of the '''Shima Fleet''', do consider bring some members on the fleet to help with routing purposes, especially for harder difficulties (Approximately '''3-4 members''')
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Shima Force Fleet: '''[[Nachi]], [[Ashigara]], [[Abukuma]], [[Shiranui]], [[Kasumi]], [[Ushio]], and [[Akebono]] '''
 
Shima Force Fleet: '''[[Nachi]], [[Ashigara]], [[Abukuma]], [[Shiranui]], [[Kasumi]], [[Ushio]], and [[Akebono]] '''
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Other possible members that may appliy but are still unknown if they do are: '''[[Wakaba]], [[Hatsushimo]], [[Hatsuharu]], [[Aoba]], [[Kinu]], and [[Uranami]]''
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Other possible members that may apply but are still unknown if they do are: '''[[Wakaba]], [[Hatsushimo]], [[Hatsuharu]], [[Aoba]], [[Kinu]], and [[Uranami]]''
    
'''Gaining Air Control of nodes C and D'''
 
'''Gaining Air Control of nodes C and D'''
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The Second Starting point features a gauntlet of Carrier waves and a battle against battleships and destroyers. You will need to organize your transport fleet to be able to go through the gauntlet and successfully take out the obstacles along the way.
 
The Second Starting point features a gauntlet of Carrier waves and a battle against battleships and destroyers. You will need to organize your transport fleet to be able to go through the gauntlet and successfully take out the obstacles along the way.
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The hardest part of the challenge is being able to maintain strong air power while also delivering a good amount of damage against the enemy fleets that pose an obstical.
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The hardest part of the challenge is being able to maintain strong air power while also delivering a good amount of damage against the enemy fleets that pose an obstacle.
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Your CAV or Fast [[Akitsumru]] will need to have Fighters / Seaplanefighters equipped to help surprise the damage from the air nodes.  
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Your CAV or Fast [[Akitsumaru]] will need to have Fighters / Seaplane fighters equipped to help suppress the damage from the air nodes.  
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Land Bases should be orgainzed to do both boming and fighter especially for Node L and the Boss Node.  
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Land Bases should be organized to do both bombing and fighter especially for Node L and the Boss Node.  
    
As per usual, because this operation is completed once you deplete the TP gauge, you only need to score an A rank at least to successfully win.
 
As per usual, because this operation is completed once you deplete the TP gauge, you only need to score an A rank at least to successfully win.
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