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| *{{Template:TorpedoWeapon}} Torpedoes are able to be equipped on Destroyers, Cruisers, and Submarines. | | *{{Template:TorpedoWeapon}} Torpedoes are able to be equipped on Destroyers, Cruisers, and Submarines. |
| ====Midget Submarine==== | | ====Midget Submarine==== |
− | Also known by its design code name [[Type A Ko-hyoteki]] ({{Template:TorpedoWeapon}}甲標的甲型) which literally means Target Type A, it's a submarine equipable on [[:Category:Torpedo_Cruisers|Torpedo Cruisers]], [[:Category:Submarines|Submarines]], and [[:Category:Seaplane_Tenders|Seaplane Tenders]]. Frequently used because of their ability to attack before the [[Combat#Combat_Stages|shelling phase]]. | + | Also known by its design code name [[Ko-hyoteki]] ({{Template:TorpedoWeapon}}甲標的甲型) which literally means Target Type A, it's a submarine equipable on [[:Category:Torpedo_Cruisers|Torpedo Cruisers]], [[:Category:Submarines|Submarines]], and [[:Category:Seaplane_Tenders|Seaplane Tenders]]. Frequently used because of their ability to attack before the [[Combat#Combat_Stages|shelling phase]]. |
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| ===Other=== | | ===Other=== |
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| *Night Battle Equipment: | | *Night Battle Equipment: |
− | **{{Template:Searchlight}} Searchlights provide an accuracy boost, but result in the ship carrying them being targeted. | + | **{{Template:Searchlight}} Searchlights provide an accuracy boost but result in the ship carrying them being targeted. |
− | **{{StarShell}} [[Star Shell]]s reduce enemy cut-in chance and increase allied cut-in rates. | + | **{{StarShell}} [[Star Shell]]s reduce the enemy cut-in chance and increase allied cut-in rates. |
− | **{{SurfaceShipPersonnel}} [[Skilled Lookouts]] oncrease the cut-in chance of the ship they're equipped to.
| + | *{{SurfaceShipPersonnel}} [[Skilled Lookouts]] increase the cut-in chance, [[Torpedo Squadron Skilled Lookouts]] also unlock new cut-ins. |
− | *{{LandingCraft}} Landing Craft boost expedition return, are utilized in transport operations, and are also useful against some installation-type enemies. | + | *{{LandingCraft}} Landing Crafts boost expedition returns, are utilized in transport operations, and are also useful against some installation-type enemies. |
| **{{Template:Amphibious Tank}} Tanks are useful against installations. | | **{{Template:Amphibious Tank}} Tanks are useful against installations. |
| *{{Template:Drum}} [[Drum Canister]]s are needed for some expeditions and Transport Operations. | | *{{Template:Drum}} [[Drum Canister]]s are needed for some expeditions and Transport Operations. |
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| *{{AntiAircraftFireDirector}} Anti-Aircraft Fire Directors allow the use of [[Aerial Combat#Anti-Air Cut in|Anti-Air Cut In]]s in combination with High-Angle guns. | | *{{AntiAircraftFireDirector}} Anti-Aircraft Fire Directors allow the use of [[Aerial Combat#Anti-Air Cut in|Anti-Air Cut In]]s in combination with High-Angle guns. |
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| *{{CommandFacility}} The [[Fleet Command Facility]], [[Striking Force Fleet Command Facility]] and [[Elite Torpedo Squadron Command Facility]] allow for ships in a combined fleet, strike force, or DD fleets respectively to retreat when critically damaged. | | *{{CommandFacility}} The [[Fleet Command Facility]], [[Striking Force Fleet Command Facility]] and [[Elite Torpedo Squadron Command Facility]] allow for ships in a combined fleet, strike force, or DD fleets respectively to retreat when critically damaged. |
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| *{{Template:Turbine}} Turbines and boilers can be equipped on any ship. They increase evasion, and when combined, also provide a boost to ship speed/ | | *{{Template:Turbine}} Turbines and boilers can be equipped on any ship. They increase evasion, and when combined, also provide a boost to ship speed/ |
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| *{{Template:GreenAmmo}} [[Type 3 Shell]]s and [[Type 3 Shell Kai]]s confer a small AA bonus, but are primarily utilized against soft Installations. | | *{{Template:GreenAmmo}} [[Type 3 Shell]]s and [[Type 3 Shell Kai]]s confer a small AA bonus, but are primarily utilized against soft Installations. |
| *{{Template:RedAmmo}} AP Shells increase firepower, allow for AP Cut-Ins and confer an additional post-cap firepower bonus against most hard targets. | | *{{Template:RedAmmo}} AP Shells increase firepower, allow for AP Cut-Ins and confer an additional post-cap firepower bonus against most hard targets. |
| *{{AntiGroundArtillery}} The [[WG42]], and [[Shipborne Model Type 4 20cm Anti-ground Rocket Launcher]]s confers a flat firepower bonus against installation targets. | | *{{AntiGroundArtillery}} The [[WG42]], and [[Shipborne Model Type 4 20cm Anti-ground Rocket Launcher]]s confers a flat firepower bonus against installation targets. |
− | *{{Template:EmergencyRepair}} Damage control items are single-use, and prevent ships from sinking. | + | *{{Template:EmergencyRepair}} Damage control items are single-use and prevent ships from sinking. |
| *{{Template:ArmorEquipment}} Torpedo Bulges increase armor at a small evasion cost | | *{{Template:ArmorEquipment}} Torpedo Bulges increase armor at a small evasion cost |
| *[[File:Facility.png]] The [[Ship Repair Facility]] allows [[Akashi]] to repair a ship when set as secretary. | | *[[File:Facility.png]] The [[Ship Repair Facility]] allows [[Akashi]] to repair a ship when set as secretary. |