• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
m
Line 1: Line 1: −
==World 6-3: K作戦 Operation K==
+
{{World/Hub}}
 +
==World 6-3: グアノ環礁沖海域 Guano Atoll Offshore Sea==
 
{{LabSortieworld
 
{{LabSortieworld
 
| page = World 6/6-3
 
| page = World 6/6-3
Line 24: Line 25:  
}}
 
}}
 
}}
 
}}
 +
 +
===Map Unlocking & Progression===
 +
'''6-3''' is unlocked after clearing [[6-2]] HP bar.
 +
 +
To clear the map, the boss's flagship must be sunk 4 times.
    
===Stage Guide===
 
===Stage Guide===
Line 48: Line 54:  
===Tips===
 
===Tips===
 
====Regarding the map====
 
====Regarding the map====
Requires 4 Boss kills to deplete the HP gauge.
+
Once the map is cleared, it no longer possible to roll the final boss form.
*Once the map is cleared, you can no longer roll the Final Form at the boss node.
+
*'''Only AVs, CLs, CTs, and DDs are allowed to sortie!'''
*'''Only AVs, CLs, CTs, and DDs are allowed!'''
   
**Specifically at least 1AV, 1CL, and 1DD. CLT cannot be used here.
 
**Specifically at least 1AV, 1CL, and 1DD. CLT cannot be used here.
 +
*Maximum of 2AV allowed.
    
====Node notes====
 
====Node notes====
 
*Node {{MapRoute|C|red}} is a normal submarine node
 
*Node {{MapRoute|C|red}} is a normal submarine node
*Node {{MapRoute|B|red}} can be a submarine node, but isn't always.
+
*Node {{MapRoute|B|red}} is a submarine node that sometimes contains surface ships instead of submarines
**The only reason to head towards {{MapRoute|B|red}} is to have a fleet that cannot/don't want to face [[Submarine So-Class#Elite|SS So-Class Elite]] at node {{MapRoute|C|red}}. But doing so requires an additional fight which is not preferable.
+
**Regardless of enemies present, {{MapRoute|B|red}} is treated as a Submarine node for {{Ammo}}/{{Fuel}} consumption
 +
**The only reason to head towards {{MapRoute|B|red}} is to have a fleet that cannot/doesn't want to face [[Submarine So-Class#Elite|SS So-Class Elite]] at node {{MapRoute|C|red}} but at the cost of an extra surface node
 
*A [[Light Cruiser Tsu-Class#Elite|CL Tsu-Class Elite]] can show up at node {{MapRoute|E|red}}.
 
*A [[Light Cruiser Tsu-Class#Elite|CL Tsu-Class Elite]] can show up at node {{MapRoute|E|red}}.
 
*Node {{MapRoute|G|green}} can be guaranteed with 4 DDs in the fleet.
 
*Node {{MapRoute|G|green}} can be guaranteed with 4 DDs in the fleet.
   −
 
+
===Recommended Fleets===
===Recommend Fleets===
   
AVs and CLs able to carry a {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}} are advised in every composition.
 
AVs and CLs able to carry a {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}} are advised in every composition.
 
*Because you can only deploy AV/CL/CT/DD, it is unlikely that your fleet win during daytime battle. You should expect the battle to last into nighttime.
 
*Because you can only deploy AV/CL/CT/DD, it is unlikely that your fleet win during daytime battle. You should expect the battle to last into nighttime.
Line 68: Line 74:  
<tabber>
 
<tabber>
 
|-|Heavier fleet=
 
|-|Heavier fleet=
*1AV, 1CL, 1DD, 3AV/CL/DD
+
*2AV, 1CL, 1DD, 2CL/CT/DD
 
*'''2AV, 3CL, 1DD'''
 
*'''2AV, 3CL, 1DD'''
 
*Route = {{MapRoute|A|blue|C|red|E|red|F|red|H|green|J|red}}
 
*Route = {{MapRoute|A|blue|C|red|E|red|F|red|H|green|J|red}}
34,500

edits

Navigation menu