• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
m
Line 32: Line 32:  
}}  
 
}}  
 
}}
 
}}
===Map Unlocking===
+
===Map Unlocking & Progression===
 
'''5-5''' is unlocked after clearing [[5-4]] HP bar and [[6-1]].
 
'''5-5''' is unlocked after clearing [[5-4]] HP bar and [[6-1]].
 +
 +
To clear the map, the boss's flagship must be sunk 5 times.
 +
*[[Support Expedition]]s are available on this map.
 +
*Clearing this map rewards '''200 [[Ranking]] points''' and a '''[[medal]]'''.
 +
*The map will reset at midnight JST at the beginning of every month.
    
===Stage Guide===
 
===Stage Guide===
Line 107: Line 112:     
===Tips===
 
===Tips===
To complete the map, you need to defeat the boss flagship 5 times.
  −
*Clearing this map rewards '''200 [[Ranking]] points''' and a '''[[medal]]'''.
  −
*The map will reset at midnight JST at the beginning of every month.
   
*5-5 is arguably the most difficult non-event map in the game.
 
*5-5 is arguably the most difficult non-event map in the game.
 
**'''The enemy composition at the boss node will be locked into either formation 5 or 6 after clearing'''.  
 
**'''The enemy composition at the boss node will be locked into either formation 5 or 6 after clearing'''.  
Line 123: Line 125:     
*As every World 5 map, [[Support Expedition]]s are available to help you clear the map, something often useful to clear harder quests.
 
*As every World 5 map, [[Support Expedition]]s are available to help you clear the map, something often useful to clear harder quests.
 +
 +
It can be advisable to display the enemy composition preview when reaching the boss, to make sure it is the easiest composition, resetting the game otherwise.
    
===Recommended Fleets===
 
===Recommended Fleets===
Line 133: Line 137:     
<tabber>
 
<tabber>
 +
|-|Middle routes=
 +
*'''2(F)BB(V), 1CL/CA(V), 1CLT/CA(V), 2DD'''
 +
*Route = {{MapRoute|B|red|F|blue|D|violet|H|red|N|red|O|blue|S|red}}
 +
**LoS required: ≥ 67 (Cn2)
 +
**Easier preboss, but will struggle against the double Re-Elite boss node formations.
 +
**Node {{MapRoute|D|violet}} is a maelstrom node. It's recommended to bring some radars to reduce fuel losses.
 +
**CAVs can provide fighter power.
 +
**CLTs and [[Opening Torpedo Salvo]] capable CLs can enable powerful opening attacks.
 +
 +
*'''2(F)BB(V)/CV(B), 1(F)BB(V)/CVL, 2DD, 1AO'''
 +
*Route = {{MapRoute|B|red|F|blue|D|violet|H|red|N|red|O|blue|S|red}}
 +
**If used alone, the CV(B) can use a combination of several {{Equipment/Link|Kikka Kai|Jet Keiun Kai|text=Jets}} alongside some fighters and/or a {{Equipment/Link|Saiun|Saiun (Eastern Caroline Air Group)|Saiun (4th Recon Squad)|text=Saiun}}.
 +
**1AO can be replaced with 1CLT/CA(V), but only if the fleet is Fast+.
 +
 
|-|North routes=
 
|-|North routes=
 
Strongest, but also costlier fleets. The biggest threat here is the Re-class on node {{MapRoute|P|red}}.
 
Strongest, but also costlier fleets. The biggest threat here is the Re-class on node {{MapRoute|P|red}}.
Line 149: Line 167:  
*[[Ise Kai Ni]] & [[Hyuuga Kai Ni]] are good options to get additional fighter power, however, they are weaker in terms of firepower compared to most BBs.
 
*[[Ise Kai Ni]] & [[Hyuuga Kai Ni]] are good options to get additional fighter power, however, they are weaker in terms of firepower compared to most BBs.
 
**SPB should not be used in smaller slots due to the potential presence of multiple [[Light Cruiser Tsu-Class]] along this route.
 
**SPB should not be used in smaller slots due to the potential presence of multiple [[Light Cruiser Tsu-Class]] along this route.
  −
  −
|-|Middle routes=
  −
*'''2(F)BB(V), 1CL/CA(V), 1CLT/CA(V), 2DD'''
  −
*Route = {{MapRoute|B|red|F|blue|D|violet|H|red|N|red|O|blue|S|red}}
  −
**LoS required: ≥ 67 (Cn2)
  −
**Easier preboss, but will struggle against the double Re-Elite boss node formations.
  −
**Node {{MapRoute|D|violet}} is a maelstrom node. It's recommended to bring some radars to reduce fuel losses.
  −
**CAVs can provide fighter power.
  −
**CLTs and [[Opening Torpedo Salvo]] capable CLs can enable powerful opening attacks.
  −
  −
*'''2(F)BB(V)/CV(B), 1(F)BB(V)/CVL, 2DD, 1AO'''
  −
*Route = {{MapRoute|B|red|F|blue|D|violet|H|red|N|red|O|blue|S|red}}
  −
**If used alone, the CV(B) can use a combination of several {{Equipment/Link|Kikka Kai|Jet Keiun Kai|text=Jets}} alongside some fighters and/or a {{Equipment/Link|Saiun|Saiun (Eastern Caroline Air Group)|Saiun (4th Recon Squad)|text=Saiun}}.
  −
**1AO can be replaced with 1CLT/CA(V), but only if the fleet is Fast+.
  −
      
|-|South routes=
 
|-|South routes=
Line 183: Line 185:  
**Using 6 strong submarines (maybe having REs) utilizing Submarine Cut-ins can be a solution to slowly clear the map for cheap.
 
**Using 6 strong submarines (maybe having REs) utilizing Submarine Cut-ins can be a solution to slowly clear the map for cheap.
 
</tabber>
 
</tabber>
 +
 +
===Resource Nodes===
 +
{{MapRoute|E|green}} is a "Special Resource Node" rewarding fuel {{Fuel}}.
 +
*''See [[Resource Node|here]] for more details.
    
{{Map/Footer|5-5|
 
{{Map/Footer|5-5|
34,489

edits

Navigation menu