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* To complete the map, you will need to defeat the flagship (Tsu-Class Light Cruiser) 4 times.
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* To complete the map, you will need to defeat the flagship (Tsu-Class Light Cruiser) 4 times. Upon completing this task you will be rewarded with '''150 points''' and a '''medal'''. The map will reset at midnight JST at the beginning of every month.
* Upon completing this task you will be rewarded with '''150 points''' and a '''medal'''
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**The map will also stay in ''Final Form'' once you cleared it until the next month reset. Therefore, it's recommended to do all 3-5 quests pre-clear for easier time, as doing them post-clear can make the job much harder.
* The map will reset at Midnight JST at the beginning of every month.
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* LoS requirement : For G-K '''≥ 28 F33 Cn4''', for H-K : '''≥ ~40 F33 Cn4'''
* LoS requirement from lv90 to 99 is 28 Effective LoS for G→K (radar LoS+ 2* (Recon Plane LoS) + √(total LoS) ≥ 28)
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* Middle route (B-E-H-K or F-E-H-K) is not recommended, not only does this require an awkward fleet composition (either a CL 2DD in a heavy fleet or a BB/CV in a light one), E node presents two Ru-Flags that can potentially damage any of your ships.
* Centre route (B-E-H-K or F-E-H-K) is not recommended, not only does this require an awkward fleet composition (either a CL2DD in a heavy fleet or a BB/CV in a light one), E node presents two Ru-Flags
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<br/>
* Some recommended fleet compositions:
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'''Recommended Fleet'''
** North Route (B-D-H-K):
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*'''North Route (B-D-H-K)'''
*** 1 BB(V) + 1 CA(V) + 2 CLT + 2 CV
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** 1 BB(V) + 1 CA(V) + 2 CLT + 2 CV
*** 3 CA(V) + 3 CV
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** 3 CA(V) + 3 CV
*** 3 BB(V) + 3 SS(V)
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** 3 BB(V) + 3 SS(V)
*** 1 CVL + 3 CA(V) + 2 BB ([[Quests#B32|Quest B32]])
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** 1 CVL + 3 CA(V) + 2 BB ([[Quests#B32|Quest B32]])
*** 1 CVL + 1 CA(V) + 2 BB + 2 CLT ([[Quests#B32|Quest B32]])
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** 1 CVL + 1 CA(V) + 2 BB + 2 CLT ([[Quests#B32|Quest B32]])
*** 1 BB, 2 CV, 2-3 CA, 0-1 DD (DD or extra CA should be able to perform AA Cut ins, prefferable Maya Kai Ni or Akizuki-class)
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** 1 BB, 2 CV, 2-3 CA, 0-1 DD (DD or extra CA should be able to perform AA Cut ins, prefferable Maya Kai Ni or Akizuki-class)
** South Route (F-G-K):
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*'''South Route (F-G-K)'''
*** 1 CL + 5 DD
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** 1 CL + 5 DD, AV + 5 DD
**** Regarded as the 'standard' composition, this is the strongest possible composition that is guaranteed to reach the boss via B-G-K, assuming LoS requirements are met. It is recommended to try the south route with this composition first.
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*** Regarded as the 'standard' composition, this is the strongest possible composition that is guaranteed to reach the boss via '''F-G-K''', assuming LoS requirements are met. It is recommended to try the south route with this composition first.
**** Sparkling is recommended for lower level DDs as you are unlikely to kill or disable all enemies in preboss nodes, which can lead to closing torpedoes critically damaging the low-armored DDs if not evaded.
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*** Sparkling is recommended for lower level DDs as you are unlikely to kill or disable all enemies in preboss nodes, which can lead to closing torpedoes critically damaging the low-armored DDs if not evaded.
*** 1 CAV + 1 CL + 4 DD
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** 1 AV + 1 CL + 4 DD, 2 AV + 2 CL + 2 DD
**** An alternative composition, this trades the 100% reliability of the compass in exchange for more power and a higher chance of surviving preboss battles.  G-node will be a CVL node in which Air Superiority can be achieved with the help of seaplane fighters and [[Mogami]] Kai with her recently revised seaplane slots.
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***Sacrifices guaranteed routing, but in exchange for opening strikes, and possibility of Air Parity (Air Superiority with [[Mizuho]] Kai or seaplane fighters) at G node on the final clear.
**** There is a risk of getting sent off-course to nodes B or E. Players may opt to refresh the game if sent to these nodes.
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*** There is a risk of getting sent off-course to nodes B. Players may opt to refresh the game if sent to these nodes.
***  1 AV + 1 CL + 4 DD
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** 1 AO + 2 AV + 1 CLT + 2 CL
**** Another alternative, this also sacrifices guaranteed routing, but in exchange for a a pre-emptive torpedo strike, and possibility of Air Parity (Air Superiority with [[Mizuho]] Kai or seaplane fighters) at G node on the final clear.
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***Takes you along the path of '''BCFGK'''
**** There is a risk of getting sent off-course to nodes B or E. Players may opt to refresh the game if sent to these nodes.
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***Arming [[Hayasui]] with a SCAMP and some Torpedo Bombers will help her aid by getting a better chance to do some damage in battle.
*** 1 AO + 2 AV + 1 CLT + 2 CL
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*** Seaplane Tenders should be armed with either Seaplane Bombers or Seaplane Fighters
***Takes you along the path of BCFGK
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*** CL and CLT such as [[Abukuma]], [[Kitakami]] and [[Ooi]] are preferred to help wipe out the enemies in the more easily in the south route.  
**** While the first node takes you up North, it's manageable and afterward you'll be taken south through the lower path.
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*** While it's more expensive in comparison to other compositions, this is also more likely to ensure your survival to the boss node.
**** Arming Hayasui with a SCAMP and some Torpedo Bombers will help her aid by getting a better chance to do some damage in battle.
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**** Seaplane Tenders should be armed with either Seaplane Bombers or Seaplane Fighters
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**** CL and CLT such as [[Abukuma]], [[Kitakami]] and [[Ooi]] are preffered to help wipe out the enemies in the more easily in the south route.  
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**** While more expensive in comparison to other compositions, this is also more likely to ensure your suvival to the boss node.
      
===Nodes and Enemy Encounters===
 
===Nodes and Enemy Encounters===
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