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| style = "vertical-align:top;"| {{AirControlSystem
 
| style = "vertical-align:top;"| {{AirControlSystem
 
| Map = 3-5 FGK FINAL
 
| Map = 3-5 FGK FINAL
| Fleet = CL + 4DD + (DD/CAV/AV)
+
| Fleet = CL + 4DD + (DD/AV)
 
| AS = 35
 
| AS = 35
 
| Notes = Enemy has no air power prior to final form
 
| Notes = Enemy has no air power prior to final form
 
}}
 
}}
 
| style = "vertical-align:top;"| {{AirControlSystem
 
| style = "vertical-align:top;"| {{AirControlSystem
| Map = 3-5 via H
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| Map = 3-5 via H (Final / Post-clear)
 
| Fleet = Any CV(L)
 
| Fleet = Any CV(L)
 
| AS = 381
 
| AS = 381
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|}
 
|}
 
* To complete the map, you will need to defeat the flagship (Tsu-Class Light Cruiser) 4 times. Upon completing this task you will be rewarded with '''150 points''' and a '''medal'''. The map will reset at midnight JST at the beginning of every month.
 
* To complete the map, you will need to defeat the flagship (Tsu-Class Light Cruiser) 4 times. Upon completing this task you will be rewarded with '''150 points''' and a '''medal'''. The map will reset at midnight JST at the beginning of every month.
**The map will also stay in ''Final Form'' once you cleared it until the next month reset. Therefore, it's recommended to do all 3-5 quests pre-clear for easier time, as doing them post-clear can make the job much harder.
+
**The map will also stay in '''Final Form''' once you cleared it until the next month reset. Therefore, it's recommended to do all 3-5 quests pre-clear for easier time, as doing them post-clear can make the job much harder.
 
* LoS requirement : For G-K '''≥ 28 F33 Cn4''', for H-K : '''≥ ~40 F33 Cn4'''
 
* LoS requirement : For G-K '''≥ 28 F33 Cn4''', for H-K : '''≥ ~40 F33 Cn4'''
 
* Middle route (B-E-H-K or F-E-H-K) is not recommended, not only does this require an awkward fleet composition (either a CL 2DD in a heavy fleet or a BB/CV in a light one), E node presents two Ru-Flags that can potentially damage any of your ships.
 
* Middle route (B-E-H-K or F-E-H-K) is not recommended, not only does this require an awkward fleet composition (either a CL 2DD in a heavy fleet or a BB/CV in a light one), E node presents two Ru-Flags that can potentially damage any of your ships.
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