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** Fail the LoS check
 
** Fail the LoS check
 
}}
 
}}
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====Branching rules====
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The following ship types are not allowed on this map: (F)BB, CV, CLT, SS(V).
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You may only use BBV, CA(V), CVL, AV, CL, CT, DD, DE, LHA, AS, and AR.
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*Using BBV, CA, or CVL will take you to node {{MapRoute|C|red}} which leads to a harder route, with enemies such as Flagship Wo-class and Flagship Ru-class. Submarine fleets with line ahead formation also appear at node {{MapRoute|I|red}} (3 out of 6 patterns).
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**Generally, the route through {{MapRoute|C|red}} is only taken if a player wishes to brute-force the map or complete specific quests.
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*Route {{MapRoute|A|blue|E|red|G|green|F|pink|B|red|N}} is easier with only 3 battles.
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**You can bring either "2AV" or "1LHA, 1CAV" to have a chance at avoiding defeat at Node {{MapRoute|F|pink}}, but this can go from {{MapRoute|G|green}} to {{MapRoute|K|red}}, which is harder.
      
=== Tips ===
 
=== Tips ===
 
You have to reach node {{MapRoute|N}} '''7 times''' to clear the map.
 
You have to reach node {{MapRoute|N}} '''7 times''' to clear the map.
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*Clearing this map rewards you with '''1 [[Present Box]]''', and '''75 [[ranking]] points'''.
 
There is no Boss node in this map. Instead, you will receive a random amount of resources of either Fuel, Ammo, Steel, or Bauxite at the node with the Anchor symbol.
 
There is no Boss node in this map. Instead, you will receive a random amount of resources of either Fuel, Ammo, Steel, or Bauxite at the node with the Anchor symbol.
 
*You are rewarded with a high amount of resources upon reaching node {{MapRoute|N}}.  
 
*You are rewarded with a high amount of resources upon reaching node {{MapRoute|N}}.  
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*Like [[1-5]], the map will reset at midnight JST at the beginning of every month.
 
*Like [[1-5]], the map will reset at midnight JST at the beginning of every month.
 
**The map will be locked at the beginning of each month until you have completed [[1-5]] for the month.
 
**The map will be locked at the beginning of each month until you have completed [[1-5]] for the month.
*Clearing this map rewards you with '''1 [[Present Box]]''', and '''75 [[ranking]] points'''.
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*"Double-arrow" nodes {{MapRoute|D|pink|F|pink|L|pink}}, are ''Air Battle'' nodes, like those first appearing in the Summer 2014 Event.  
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'''(F)BB, CV, CLT, and SS(V) are not allowed on this map.'''
 +
*You may only use BBV, CVL, CA(V), CL, CT, DD, DE, AV, LHA, AS, AO, and AR.
 +
*Using BBV, CA, or CVL will take you to node {{MapRoute|C|red}} which leads to a harder route. Submarine fleets with line ahead formation appear at node {{MapRoute|I|red}} (1/2 patterns).
 +
**This route is mostly taken if a player wishes to brute-force the map or complete specific quests.
 +
 
 +
*"Double-arrow" nodes {{MapRoute|D|pink|F|pink|L|pink}}, are ''Air Battle'' nodes.  
 
**Daytime combat at these nodes has two Aerial Combat phases but no shelling. It's also possible to do night battle afterward, unlike regular Air nodes.
 
**Daytime combat at these nodes has two Aerial Combat phases but no shelling. It's also possible to do night battle afterward, unlike regular Air nodes.
**If your fleet has no ships that can attack during Aerial Combat, you will automatically get a ''D rank'' (see [[Combat#Victory_Conditions|1st D rank condition]]), unless you enter night combat.
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**If your fleet has no ships that can attack during Aerial Combat, you will get a ''D rank'' (see [[Combat#Victory_Conditions|1st D rank condition]]), unless you enter night combat.
 
*Node {{MapRoute|N}} not being considered a boss node, it will not count towards certain quests (namely [[Quests#Bw1|Bw1]]) that require you to reach a boss node.
 
*Node {{MapRoute|N}} not being considered a boss node, it will not count towards certain quests (namely [[Quests#Bw1|Bw1]]) that require you to reach a boss node.
 
*Because {{MapRoute|N}} is the End Node, you may advance with a ''heavily damaged'' ship (taiha) from node {{MapRoute|B|red}} or {{MapRoute|D|pink}} without risk of sinking any of your ships.
 
*Because {{MapRoute|N}} is the End Node, you may advance with a ''heavily damaged'' ship (taiha) from node {{MapRoute|B|red}} or {{MapRoute|D|pink}} without risk of sinking any of your ships.
**An exception would be when the flagship is heavily damaged. However, if it is equipped with a {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control}}, you may choose to use it and continue (the item is not consumed here).
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**An exception is if the flagship is heavily damaged, where you are forced to retreat. However, if it is equipped with a {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control}}, you may choose to activate it and continue (the item is '''not consumed''' here).
 
*Having a ship with [[AACI]] is highly recommended to reduce damage taken on ''Air Battle'' nodes.  
 
*Having a ship with [[AACI]] is highly recommended to reduce damage taken on ''Air Battle'' nodes.  
 
*Node {{MapRoute|E|red}} is a submarine node with Echelon formation. Because this node is so minor in nature, bringing ASW equipment is not required.
 
*Node {{MapRoute|E|red}} is a submarine node with Echelon formation. Because this node is so minor in nature, bringing ASW equipment is not required.
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**The only composition that guarantees this routing.
 
**The only composition that guarantees this routing.
 
**However this fleet will not be able to fight back at node {{MapRoute|F|pink}}, so expect having ''D ranks'' if you don't follow in night battle.
 
**However this fleet will not be able to fight back at node {{MapRoute|F|pink}}, so expect having ''D ranks'' if you don't follow in night battle.
**You can also use '''6DD / 2CL, 4DD / 1LHA, 1CAV, 4DD / 2AV, 4DD / 2AO, 4DD''' as you maybe able to get ''B rank'' at Node {{MapRoute|F|pink}} with these fleets, but these can off-route {{MapRoute|G|green}} to {{MapRoute|K|red}}.
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**You can also use '''6DD / 2CL, 4DD / 1LHA, 1CAV, 4DD / 2CAV, 4DD / 2AV, 4DD / 2AO, 4DD''' as you maybe able to get ''B rank'' at Node {{MapRoute|F|pink}} with these fleets, but these can off-route you from {{MapRoute|G|green}} to {{MapRoute|K|red}}, which is an harder route.
    
|-|Heavy fleet=
 
|-|Heavy fleet=
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