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=== Tips ===
 
=== Tips ===
You have to reach node {{MapRoute|N}} '''7 times''' to clear the map.
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Node {{MapRoute|N}} have to be reached '''7 times''' to clear the map.
*Clearing this map rewards you with '''1 [[Present Box]]''', and '''75 [[ranking]] points'''.
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*Clearing this map rewards '''1 [[Present Box]]''', and '''75 [[ranking]] points'''.
There is no Boss node in this map. Instead, you will receive a random amount of resources of either Fuel, Ammo, Steel, or Bauxite at the node with the Anchor symbol.
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There is no Boss node in this map. Instead, a random amount of resources of either Fuel, Ammo, Steel, or Bauxite will be given at the node with the Anchor symbol.
*You are rewarded with a high amount of resources upon reaching node {{MapRoute|N}}.  
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*A high amount of resources is rewarded upon reaching node {{MapRoute|N}}.  
 
**The value will decrease after the resource bar is depleted.
 
**The value will decrease after the resource bar is depleted.
 
*Like [[1-5]], the map will reset at midnight JST at the beginning of every month.
 
*Like [[1-5]], the map will reset at midnight JST at the beginning of every month.
**The map will be locked at the beginning of each month until you have completed [[1-5]] for the month.
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**The map will be locked at the beginning of each month until [[1-5]] is cleared for the month.
    
'''(F)BB, CV, CLT, and SS(V) are not allowed on this map.'''
 
'''(F)BB, CV, CLT, and SS(V) are not allowed on this map.'''
*You may only use BBV, CVL, CA(V), CL, CT, DD, DE, AV, LHA, AS, AO, and AR.
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*Only BBV, CVL, CA(V), CL, CT, DD, DE, AV, LHA, AS, AO, and AR can be used.
*Using BBV, CA, or CVL will take you to node {{MapRoute|C|red}} which leads to a harder route. Submarine fleets with line ahead formation appear at node {{MapRoute|I|red}} (1/2 patterns).
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*Using BBV, CA, or CVL will route to node {{MapRoute|C|red}} which leads to a harder route. Submarine fleets with line ahead formation appear at node {{MapRoute|I|red}} (1/2 patterns).
 
**This route is mostly taken if a player wishes to brute-force the map or complete specific quests.
 
**This route is mostly taken if a player wishes to brute-force the map or complete specific quests.
    
*"Double-arrow" nodes {{MapRoute|D|pink|F|pink|L|pink}}, are ''Air Battle'' nodes.  
 
*"Double-arrow" nodes {{MapRoute|D|pink|F|pink|L|pink}}, are ''Air Battle'' nodes.  
 
**Daytime combat at these nodes has two Aerial Combat phases but no shelling. It's also possible to do night battle afterward, unlike regular Air nodes.
 
**Daytime combat at these nodes has two Aerial Combat phases but no shelling. It's also possible to do night battle afterward, unlike regular Air nodes.
**If your fleet has no ships that can attack during Aerial Combat, you will get a ''D rank'' (see [[Combat#Victory_Conditions|1st D rank condition]]), unless you enter night combat.
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**If the fleet has no ships that can attack during Aerial Combat, it will get a ''D rank'' (see [[Combat#Victory_Conditions|1st D rank condition]]), unless entering night combat.
*Node {{MapRoute|N}} not being considered a boss node, it will not count towards certain quests (namely [[Quests#Bw1|Bw1]]) that require you to reach a boss node.
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*Node {{MapRoute|N}} not being considered a boss node, it will not count towards certain quests (namely [[Quests#Bw1|Bw1]]) that require reaching a boss node.
*Because {{MapRoute|N}} is the End Node, you may advance with a ''heavily damaged'' ship (taiha) from node {{MapRoute|B|red}} or {{MapRoute|D|pink}} without risk of sinking any of your ships.
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*Because {{MapRoute|N}} is the End Node, it is possible to advance with a ''heavily damaged'' ship (taiha) from node {{MapRoute|B|red}} or {{MapRoute|D|pink}} without risk of sinking any ship.
**An exception is if the flagship is heavily damaged, where you are forced to retreat. However, if it is equipped with a {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control}}, you may choose to activate it and continue (the item is '''not consumed''' here).
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**An exception is if the flagship is heavily damaged, where retreat is forced. However, if it is equipped with a {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control}}, it is possible to activate it and continue (the item is '''not consumed''' here).
 
*Having a ship with [[AACI]] is highly recommended to reduce damage taken on ''Air Battle'' nodes.  
 
*Having a ship with [[AACI]] is highly recommended to reduce damage taken on ''Air Battle'' nodes.  
 
*Node {{MapRoute|E|red}} is a submarine node with Echelon formation. Because this node is so minor in nature, bringing ASW equipment is not required.
 
*Node {{MapRoute|E|red}} is a submarine node with Echelon formation. Because this node is so minor in nature, bringing ASW equipment is not required.
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