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→‎Friend Fleet Voice Lines: Added originally unlisted voice line for Kirishima. Same file is used on KC wikia for Winter 2018 Event
Line 36: Line 36:  
|'''CV''' & '''CVL''': [[Zuikaku]], [[Zuihou]], [[Chiyoda]], [[Chitose]]<br>'''BB(V)''': [[Ise]], [[Hyuuga]]<br>'''CL''': [[Isuzu]], [[Ooyodo]], [[Tama]]<br>'''DD''': [[Akizuki]], [[Hatsuzuki]]
 
|'''CV''' & '''CVL''': [[Zuikaku]], [[Zuihou]], [[Chiyoda]], [[Chitose]]<br>'''BB(V)''': [[Ise]], [[Hyuuga]]<br>'''CL''': [[Isuzu]], [[Ooyodo]], [[Tama]]<br>'''DD''': [[Akizuki]], [[Hatsuzuki]]
 
|<span style="color:Purple">'''Shima Fleet'''</span>
 
|<span style="color:Purple">'''Shima Fleet'''</span>
|'''CA''': [[Nachi]], [[Ashigara]]<br>'''DD''': [[Shiranui]], [[Kasumi]], [[Ushio]], [[Akebono]]<br>※[[Abukuma]] does '''not''' count as a Shima Fleet ship.
+
|'''CA''': [[Nachi]], [[Ashigara]]<br>'''CL''':※[[Abukuma]]<br>'''DD''': [[Shiranui]], [[Kasumi]], [[Ushio]], [[Akebono]]<br>※[[Abukuma]], [[Shiranui]] does '''not''' count as a Shima Fleet ship for E-5 and E-6.
 
|-
 
|-
 
|'''Suzuki Fleet'''
 
|'''Suzuki Fleet'''
 
|'''BB''': [[Kongou]], [[Haruna]]<br>'''CA(V)''': [[Tone]], [[Chikuma]], [[Kumano]], [[Suzuya]]<br>'''CL''': [[Yahagi]]<br>'''DD''': [[Urakaze]], [[Isokaze]],  [[Hamakaze]], [[Yukikaze]], [[Kiyoshimo]], [[Nowaki]]
 
|'''BB''': [[Kongou]], [[Haruna]]<br>'''CA(V)''': [[Tone]], [[Chikuma]], [[Kumano]], [[Suzuya]]<br>'''CL''': [[Yahagi]]<br>'''DD''': [[Urakaze]], [[Isokaze]],  [[Hamakaze]], [[Yukikaze]], [[Kiyoshimo]], [[Nowaki]]
 
|'''Shima Fleet''' (optional)
 
|'''Shima Fleet''' (optional)
|'''CA''': [[Aoba]]<br>'''CL''': [[Kinu]]<br>'''DD''': [[Wakaba]], [[Hatsushimo]], [[Hatsuharu]], [[Uranami]]
+
|'''CA''': [[Aoba]]<br>'''CL''': [[Kinu]]<br>'''DD''': [[Wakaba]], [[Hatsushimo]], [[Hatsuharu]], [[Uranami]]<br>※ [[Aoba]] does '''not''' count as a Shima Fleet ship for E-5 and E-6.
 
|}
 
|}
   Line 915: Line 915:  
|scenario = [[Noshiro]]
 
|scenario = [[Noshiro]]
 
|origin = 二水戦、突撃します。各艦隊、艦隊陣形確認。よろしくどぞ。
 
|origin = 二水戦、突撃します。各艦隊、艦隊陣形確認。よろしくどぞ。
|translation = DesRo n2 is attacking. All fleets, check your formation. Please and thanks.
+
|translation = DesRon 2 is attacking. All fleets, check your formation. Please and thanks.
 
|audio = Noshiro FriendFleet.mp3
 
|audio = Noshiro FriendFleet.mp3
 
|notes =  
 
|notes =  
Line 986: Line 986:  
|translation = We're entering a night battle now? Please leave it to me.
 
|translation = We're entering a night battle now? Please leave it to me.
 
|audio = Haruna FriendFleet.mp3
 
|audio = Haruna FriendFleet.mp3
 +
|notes =
 +
}}
 +
{{SeasonalQuote
 +
|scenario = [[Kirishima]]
 +
|origin = 霧島、了解!主砲、打ち方初め、てー!
 +
|translation = Roger! Main cannons, begin firing, fire!
 +
|audio = Kirishima-FriendFleet.mp3
 
|notes =  
 
|notes =  
 
}}
 
}}
Line 1,177: Line 1,184:  
** Fleet contains no AV
 
** Fleet contains no AV
 
** Fleet contains no AS (Taigei)
 
** Fleet contains no AS (Taigei)
** Amount of DD/DE ≧ 2
+
** Amount of DD + DE ≧ 2
    
|B -> C/empty =  
 
|B -> C/empty =  
Line 6,179: Line 6,186:     
|tips =  
 
|tips =  
<br>
+
'''Tagging Rules'''[[File:2018WinterPurpleTag.png|thumb|right]] <br>[[File:2018WinterGreenTag.png|thumb|right]]
'''Objectives'''
+
 
 +
* Untagged Ships that partake in '''E-6''' will be given the  <font color="Purple">'''Shima Fleet Tag'''</font>
 +
* <font color="Purple">'''Shima Fleet Tagged Members'''</font> will begin from '''Starting Point 1'''.
 +
* Mixed tags on '''Easy and Very Easy difficulty''' will begin from '''Starting Point 1'''.
 +
* <font color="Green">'''Kurita Fleet Tagged Members'''</font> will begin from '''Starting Point 2'''.
 +
* If you need to add in additional <font color="Green">'''Kurita Fleet Tagged Ships'''</font> to use for the '''Phase 2''' of the operation, you will need to sortie them to '''E-2 or E-4 first''' so they can tagged with the <font color="Green">'''Kurita Fleet Tag'''</font>.
 +
'''E6 Objectives'''
   −
Objectives will be listed in order of difficulties
+
E6 contains mutiple objectives that need to be comlpleted depending of the difficulty level. Objectives will be listed in order of difficulties.
   −
Phase 1 Objectives - Shima Striking Force
+
Phase 1 Objectives - <font color="Purple">'''Shima Striking Force'''</font>
   −
* Defeat boss gauge at Node U, AV Hime ('''all difficulties''')
+
* Defeat boss gauge at Node U, '''[[Seaplane Tender Princess]]''' ('''all difficulties''')
 
**…and Reach Node I ('''Easy''')
 
**…and Reach Node I ('''Easy''')
 
**…and S-rank I and reach node K ('''Med''')  
 
**…and S-rank I and reach node K ('''Med''')  
 
***…and A-Rank K ('''Hard''')
 
***…and A-Rank K ('''Hard''')
   −
Phase 2 Objectives - Kurita Striking Force
+
Phase 2 Objectives - <font color="Green">'''Kurita Striking Force'''</font>
* Defeat boss gauge at node V, BB Hime Kai ('''all''')
+
* Defeat boss gauge at node V, '''[[Battleship Princess Kai]]''' ('''all''')
 
**…And obtain AS against an LBAS raid ('''1 on Med, 3 on Hard''')
 
**…And obtain AS against an LBAS raid ('''1 on Med, 3 on Hard''')
   −
Phase 3 Objectives - Shima Striking Force
+
Phase 3 Objectives - <font color="Purple">'''Shima Striking Force'''</font>
* Sink CV Water Demon
+
* Sink '''[[Aircraft Carrier Water Demon]]'''
    
'''Required Ships'''<br>
 
'''Required Ships'''<br>
Line 6,208: Line 6,221:  
'''Phase 1 - AV Hime'''
 
'''Phase 1 - AV Hime'''
   −
AV Hime will require the use of the Shima fleet (Purple). This phase is relatively simple and straightforward.
+
2DD Mandatory, Fast mandatory.
 +
 
 +
AV Hime will require the use of the Shima fleet (Purple). This phase is relatively straightforward.
    
Attaining AS here is completely impractical (504 FP) if not impossible, as it would require the sacrifice of Nachi and Ashigara, removing bombers from LBAS for fighters, and more.
 
Attaining AS here is completely impractical (504 FP) if not impossible, as it would require the sacrifice of Nachi and Ashigara, removing bombers from LBAS for fighters, and more.
 +
 +
Key Pointers:
 +
 +
* Nachi and Ashigara are highly recommended for their post-cap firepower bonuses, as are most historical ships.
 +
* The Littorio-Class are  also excellent here for their ability to attain AS (they are capable of carrying Seaplane Fighters) when unopposed
 +
 +
* A submarine may be utilized to divert fire, however, as a fast fleet is a requirement, a boiler+turbine combination is mandatory
 +
** The SS may be retreated without consequence. As sparkling a submarine is extremely cheap and submarines benefit greatly proportionately from the extra evasion when sparkled, it is highly recommended that you sparkle the SSV.
 +
** This can be done extremely cheaply at E5
 +
 +
The final composition of the fleet would therefore look along the lines of: SSV 2FBB 2CA 3DD
 +
 +
* ASW bombers may be sent to node H to increase the consistency of reaching the boss node
 +
* Node O checks for 2DD, an FCF may therefore be used prior to or at node O if you would still have at least 2DDs remaining
 +
 +
The boss node of E6 Phase 1 contains AV hime, due to the historical bonuses and the presence of the friend fleet, finishing this phase should be relatively simple and is mostly a matter of time and resources given proper setups.
    
'''Phase 2 - BB Hime Kai'''
 
'''Phase 2 - BB Hime Kai'''
   −
BB Hime requires the use of the Kurita fleet (Green), this phase is arguably the hardest of the three due to the extreme durability of the boss.
+
BB Hime requires the use of the Kurita fleet (Green), this phase is arguably the hardest of the three due to the extreme durability of the boss. One CAV should be used to provide AP/AS (3-4 Seaplane fighters) at the boss.
   −
'''Phase 1 - CV Water Demon'''
+
'''Node V - BB Hime Kai'''
 +
 
 +
BB Hime Kai represents most of the challenge in clearing E6; this is largely due to two factors, her extreme durability, and the lack of a friend fleet.
 +
 
 +
* Most nodes prior to the boss are relatively straightforward, but should not by any means be underestimated: The presence of Nu CAs and Ri Kais are still significant threats and can force retreats.
 +
** At most, it may be possible to utilize one LBAS to assist with problem nodes
 +
 
 +
 
 +
The Boss:
 +
 
 +
* BB Hime Kai almost necessitates the use of LBAS support on her. At least two and possibly all three bases should committed on her. Barring final form on hard mode, this boss has ''absolutely no air power'', fighters are completely unnecessary.
 +
* Saiuns and FCFs should not the first things dropped for final form to maximize kill rates.
 +
 
 +
* This is a prime area for using TCIs
 +
** Do not neglect the flagship cut-in rate bonus. On ships without luck modifications (e.g. Naganami K2), the use of skilled lookouts is worth consideration/
 +
** Ideally, the CA used should be TCI capable, Myoukou in particular comes with a high base luck good night battle power. Luckmodded Choukai or Maya would be ideal for this map.
 +
** TCIs on a CLT, however, is still not recommended, they may, however, be moved further up the shelling order, ahead of a capped TCI ship.
 +
 
 +
* Given the high difficulty of this boss, boss support expeditions are extremely highly recommended. Sparkling remains optional, but should be considered if problems persist
 +
 
 +
'''Phase 3 - CV Water Demon'''
 +
 
 +
Key Pointers
 +
 
 +
* As with Phase 1, the FCF should only be used at (or prior to) node O if your fleet would have at least 2DDs after withdrawing one
    
{{clear}}
 
{{clear}}
Line 6,991: Line 7,046:  
|0 -> 1 =  
 
|0 -> 1 =  
 
* Carrier Task Force
 
* Carrier Task Force
|0 -> 2/empty =  
+
|0 -> 2 =  
 
* Surface Task Force
 
* Surface Task Force
 
* Transport Escort Fleet
 
* Transport Escort Fleet
Line 7,070: Line 7,125:  
Branching compositions were reported over the course of the event.
 
Branching compositions were reported over the course of the event.
   −
|tips = <br/>
+
|tips =  
 +
 
 +
'''Tagging Rules'''
 +
* This Maps has no tagging rules and any members can be used for this map
 +
* On '''Normal and Hard Difficulty''' only the '''Vangaurd Force''' will be restricted from being used on this map.
 +
 
 +
'''Historical Fleet Bonus Notes'''
 +
* On E-7, ships that are tied to the '''Kurita, Suzuki, Nishimura, Shima and Ozawa Fleet''' will all recive historical bonuses which will allow them to do more damage against the boss fleets. (Please Read Historical Background for more details)
 +
* Due to this, it's highly recommended to bring your strongest members that are tied to the historical fleets to get the performance out of them.
 +
 
 
'''E7 is divided into distinct phases that must be completed in order.'''
 
'''E7 is divided into distinct phases that must be completed in order.'''
 
# Unlock 1st Boss Node.
 
# Unlock 1st Boss Node.
Line 7,079: Line 7,143:     
<br/>
 
<br/>
'''Unlocking the 1st Boss'''
+
'''Unlocking the path to the [[Battleship Water Demon Kai]]'''
* '''A''' rank node '''Q''' using a Fast CTF
+
 
* Obtain AS on Land Base air raids 0/1/2/2 times.
+
'''Preferred Composition: '''
 +
 
 +
'''Main Fleet: 4 CV(B) / 2 (F)BB'''
 
<br/>
 
<br/>
'''Unlocking the shortcuts'''
+
'''Escort Fleet: 1 CL / 2 DD / 0-1 CLT / 1-2 CA / 0-1 CVL'''
* Very Easy - Reach/Defeat node '''D'''.
  −
* Easy - Reach/Defeat node '''D'''. '''A''' rank node '''H'''.
  −
* Medium - Reach/Defeat node '''D'''. '''A''' rank node '''H'''.
  −
* Hard - '''S''' rank nodes '''G''' and '''H'''. Obtain AS at node '''I'''.
   
<br/>
 
<br/>
'''Obtain the historical bonus'''
+
 
* '''S''' rank nodes '''M''' and '''W''' using '''STF'''.
+
Key Note: <br>
* '''A''' rank node '''Q'''.
+
In order unlock the path to the [[Battleship Water Demon Kai]] the following conditions must be met
** A slow STF containing 5 (F)BB(V) will routes to node '''Q'''.
+
* '''A''' rank node '''Q''' using a Fast CTF '''(All Difficulties)'''
* A quest complete sound will be heard upon returning to base.
+
* Obtain AS on Land Base air raids 0/1/2/2 times.
<br/>
+
 
'''Recommended Composition:'''<br/>
+
While making your path to Node Q you will be facing off against 2 Air Battles, 2 Surface Battles before reaching Node Q.
'''[[Battleship Water Demon Kai]] STF composition'''<br/>
+
 
 +
*It's advised to bring a CL or DD with preemptive ASW to mode D to deal with the Submarine that will appear in the mixed fleet.
 +
* Node C and I are Air Attack nodes, strong Air defense is recommended
 +
* Node M featuring [[Light Carrier Nu-Class| Light Carrier Nu-Class Elite]] variants or [[Aircraft Carrier Princess | Aircraft Carrier Princesses]] depending on the difficulty.
 +
* Node Q is a combined fleet node that has [[Light Carrier Nu-Class| Light Carrier Nu-Class Elite]] variants or [[Aircraft Carrier Princess | Aircraft Carrier Princesses]] depending on the difficulty.
 +
 
 +
'''Preferred LBAS'''
 +
 
 +
'''Node Q'''
 +
*'''3 LBAS'''
 +
*'''LBAS 1: 2 Fighter, 1 Torpedo / Land Based Bombers, 1 Flying Boat - Distance 9 needed'''  
 +
*'''LBAS 2-3: 1 Fighter, 2 Torpedo / Land Based Bombers, 1 Flying Boat - Distance 9 needed'''  
 +
 
 +
If you wish to bring an [[LBAS]] here with fighters, you'll need to have a [[Type 2 Flying Boat]] to reach the required distance. With the air strength and bombers, it should make possible to score an A rank on Node Q without issue.
 +
 
 +
'''Defending the Base'''
 +
*'''2-3 LBAS'''
 +
*'''LBAS 1-3: 3 Fighter/Interceptor, 1 Saiun  (Air Defense)'''  
 +
 
 +
One Easy and higher difficulties, you'll need to protect your land base from Air raids against your base. Bring enough interceptors and fighters to gain AS 1-2 times.
 +
 
 +
Once the conditions are met the path to the [[Battleship Water Demon Kai]] will be unlocked.
 +
 
 +
'''Sinking [[Battleship Water Demon Kai]]'''
 +
 
 +
'''Preferred Composition:'''<br>
 +
'''Fast STF composition'''<br>
 
Main Fleet: 4 (F)BB / 1 CV(B) / 1 CAV
 
Main Fleet: 4 (F)BB / 1 CV(B) / 1 CAV
 
<br/>
 
<br/>
Escort Fleet: 1 CL / 2 DD / 1-2 CA / 0-1 CLT / 0-1 CVL
+
Alt. Main Fleet: 4 (F)BB / 2 CVL[1]
 
<br/>
 
<br/>
<br/>
+
Escort Fleet: 1 CL / 2 DD / 1-2 CA / 0-1 CLT / 0-1 CVL / 0-1 AO[2]
'''[[Abyssal Crane Princess]] CTF composition'''<br/>
+
 
Main Fleet: 4 CV(B) / 2 (F)BB
+
[1]An alternative main fleet composition that does not utilize a Seaplane Fighter (SPF) CAV mule. This composition is not recommended in harder difficulties due to lacking surviability in the pre-boss nodes.
<br/>
+
[2]AO should only be considered for Last Dance on Medium / Hard Difficulty, all other difficulties can be usually done without using an AO.
Escort Fleet: 1 CL / 2 DD / 0-1 CLT / 1-2 CA / 0-1 CVL
  −
<br/>
  −
<br/>
  −
{{clear}}
     −
<tabber>Hard=
+
In this segment, your fleet will need to go through a series of battles against carriers, subs and other various ships while dealing with not having AS over the majority of the battles.
{{#invoke:EnemyEncounters2|encounterTemplate
+
 
|A_label = 深海潜水艦部隊 岬沖再配備集団
+
* It's highly recommended to bring strong historical ships for this segments as the fight against the boss in this phase is very high in armor.
|A-1_node_info = ss_so-class_flagship ss_so-class_elite ss_so-class_elite ss_so-class_elite ss_so-class_elite
+
* For your CV(B), use [[Zuikaku]] and arm her with the best possible fighters along with 1 Torpedo Bomber
|A-1_form = echelon
+
* Your CAV should be equipped with SPF to improve your air power.
|A-1_xp =  
+
* Node N will feature a [[New Submarine Princess]] along with [[Submarine So-Class]] in the mix. It's strongly advised to bring an ASW [[LBAS]] to this node, especially on Medium and Hard difficulty.
|A-1_enemy_air_power =  
+
* Node T will have 1-2 [[Aircraft Carrier Princess]] along with Nu-class Carriers, bring enough air power for air parity (AP) to prevent the enemy from being able to use Artillery spotting and CV Cut-Ins.
|A-2_node_info = ss_so-class_flagship ss_so-class_flagship ss_so-class_elite ss_so-class_elite ss_so-class_elite
+
 
|A-2_form = echelon
+
'''Node V - [[Battleship Water Demon Kai]]'''
|A-2_xp =  
+
 
|A-2_enemy_air_power =  
+
In this boss battle, the [[Battleship Water Demon Kai]] will be a strong and powerful opponent as she has high armor making her difficult to beat. If you are playing on Medium and Hard difficulty, bringing [[LBAS]] to the boss is '''HIGHLY REQUIRED''' to have a chance at defeating the boss. However, due to the range requirements this map needs to reach the boss please consider following:
|A-3_node_info = ss_so-class_flagship ss_so-class_flagship ss_so-class_flagship ss_so-class_elite ss_so-class_elite
+
 
|A-3_form = echelon
+
*[[Akitsushima]] can be farmed in E-2 Node '''Y''' from S ranks.
|A-3_xp =  
+
*If you lack in any '''[[Type 2 Flying Boat]]''' for this segment, consider challenging this part on '''Casual or Easy Difficulty'''
|A-3_enemy_air_power =  
+
*If you have 1-3 '''[[Type 2 Flying Boat]]''' for this segment, consider challenging the part on '''Medium and Hard Difficulty'''
|A-4_node_info = ss_so-class_flagship ss_so-class_flagship ss_so-class_flagship ss_so-class_flagship ss_so-class_flagship
+
 
|A-4_form = echelon
+
 
|A-4_xp =  
+
The Distance needed to reach the boss node is '''11''' meaning only '''Land Base Bombers and a [[Type 2 Flying Boat]] are capable of reaching the boss node'''.
|A-4_enemy_air_power =  
+
 
|
+
Using the combination of '''Historical Ships''', along with a '''Boss Support Fleet''', '''[[LBAS]]''', '''and '''Friend Fleet''' you will need to deliver a strong of a blow as you can against the Hime during the entire course of the battle.
|B_label =  
+
Consider leaving the Friend Fleet 10th Battle Divsion comprising of [[Yahagi]], [[Isokaze]], [[Hamakaze]], [[Urakaze]] and [[Yukikaze]] open to appear. They have a high rate of being chosen over the Destroyer Division 19 Friend Fleet.
|B-1_node_info = '''<span style="color:blue">"Must be my imagination" (battle avoided)</span>'''
+
 
|
+
* All historical ships are given a 1.15x historical bonus during this battle.
|C_label = 深海任務部隊 艦載機群<br>'''<span style="color:green">Air Battle Node</span>'''
+
* Ships such as [[Musashi]], [[Yamato]], [[Kongou]], [[Haruna]], and [[Zuikaku]] make good units to use for the Day Battle Segment
|C-1_node_info = cvl_nu-class_flagship cvl_nu-class_elite cvl_nu-class_elite cl_tsu-class_elite dd_na-class_elite dd_na-class_elite
+
* Ships such as [[Myoukou]], [[Yukikaze]], [[Kasumi]], [[Abukuma]], and [[Shigure]] have high base luck or are highly effective with a torpedo cut-in setup.
|C-1_form = diamond
+
* Carrier Night Battle equipment such as the [[Night Deck Personel]] and Night planes like the [[F6F-3N]], [[F6F-5N]] and [[TBM-3D]] can make [[Zuihou | Zuihou Kai Ni or Zuihou Kai Ni B]] a valuable asset to use in the escort fleet as she can hit night battle cap easily and has a historical bonus.
|C-1_xp =  
+
 
|C-1_enemy_air_power = 414
+
When you reach the final kill, the [[Battleship Water Demon Kai]] will get a larger boost in her armor ('''up to 305 on Hard''') along with a stronger fleet composition('''can have up to 2 [[Battleship Princess]] on Hard''') resulting in your fleet having to depend on crits and low armor rolls to deal suitable damage to her.
|C-2_node_info = aircraft_carrier_princess cvl_nu-class_elite cvl_nu-class_elite cl_tsu-class_elite dd_na-class_elite dd_na-class_elite
+
 
|C-2_form = diamond
+
*Modifying Equipment is vital to help improve your chances of succeeding against the boss.
|C-2_xp =  
+
*As a last resort option, bringing in an AO such as [[Hayasui]] or [[Kamoi]] for the final kill can help turn the tied of the battle.
|C-2_enemy_air_power = 418
+
**Since your fleet will arrive at the boss node with '''30% fuel and 40% ammo''' using [[Maritime Resupply]] can help reduce the ammo and fuel penalty your fleet would otherwise receive without it.
|C-3_node_info = aircraft_carrier_princess cvl_nu-class_flagship cvl_nu-class_flagship cl_tsu-class_elite dd_na-class_late_model_elite dd_na-class_late_model_elite
+
** Using 1 [[Maritime Resupply]] can completely remove the ammo penalty altogether.
|C-3_form = diamond
+
 
|C-3_xp =  
+
Once you have successfully defeated the [[Battleship Water Demon Kai]] the path to the [[Abyssal Crane Princess]] will open.
|C-3_enemy_air_power = 454
+
 
|
+
'''Suggested [[LBAS]]'''
|D_label = 深海任務部隊 岬沖艦隊前衛 I群
+
 
|D-1_node_info = cl_he-class_flagship cl_tsu-class_elite cl_tsu-class_elite dd_na-class_elite dd_na-class_elite ss_so-class_flagship
+
'''Node N'''
|D-1_form = line_ahead double_line  
+
*'''1 LBAS'''
|D-1_xp =  
+
*'''LBAS 1: 3 Toukai - Distance 8 needed'''
|D-1_enemy_air_power =  
+
*'''LBAS 1: 3 ASW Planes, 1 [[Type 2 Flying Boat]] - (For those who don't have Toukai) Distance 8 needed'''
|
+
 
|E_label =  
+
Since Node N has a powerful set of submarines, using an ASW LBAS is '''Highly Recommended''' to take out as many of the submarines as possible leaving only the New Submarine Princess left to deal with.
|E-1_node_info = '''<span style="color:blue">"Must be my imagination" (battle avoided)</span>'''
+
 
|
+
'''Node V'''
|F_label = 深海岬沖艦隊 哨戒護衛空母群
+
*'''2 LBAS'''
|F-1_node_info = cvl_nu-class_flagship cvl_nu-class_flagship cl_he-class_flagship cl_tsu-class_elite dd_na-class_elite dd_na-class_elite
+
*'''LBAS 2: 3 Land Base Bombers , 1 [[Type 2 Flying Boat]] - Distance 11 needed'''
|F-1_form = line_ahead double_line diamond  
+
 
|F-1_xp =  
+
The air power requirement for air denial (AD) on this node is low enough that a base with 3 LBAA can achieve this. It is highly recommended that you aim to achieve this '''if possible'''. Ensure that your base(s) are configured optimally and in the correct order to take advantage of phase 1 shot downs of previous LBAS waves.
|F-1_enemy_air_power = 300
+
 
|
+
<br/>
|G_label = 深海任務部隊 岬沖水雷戦隊
+
'''Unlocking the shortcuts'''<br>
 +
Unlocking the shortcut path needed to make a path from '''B to D''' and '''K to H''' will require you to completion one of the following conditions depending on the difficulty:
 +
 
 +
* Very Easy - Reach/Defeat node '''D'''.
 +
* Easy - Reach/Defeat node '''D'''. '''A''' rank node '''H'''.
 +
* Medium - Reach/Defeat node '''D'''. '''A''' rank node '''H'''.
 +
* Hard - '''S''' rank nodes '''G''' and '''H'''. Obtain AS at node '''I'''.
 +
 
 +
'''Node D'''
 +
'''Preferred Composition: '''
 +
 
 +
'''Main Fleet: 4 CV(B) / 2 (F)BB'''
 +
<br/>
 +
'''Escort Fleet: 1 CL / 2 DD / 0-1 CLT / 1-2 CA / 0-1 CVL'''
 +
 
 +
* For '''Casual to Medium Mode''' completing Node D's requirement should be easy to do as all you need is a set of strong carriers and a ship or 2 with ASW capabilities to take care of the submarine that will in the fleet.
 +
 
 +
'''Node H'''
 +
 
 +
'''Preferred Composition:'''<br>
 +
'''Fast STF composition'''<br>
 +
Main Fleet: 4 (F)BB / 1 CV(B) / 1 CAV
 +
<br/>
 +
Escort Fleet: 1 CL / 2-4 DD / 1 CA / 0-1 CLT / 0-1 CVL (ASW focused)
 +
 
 +
* For '''Easy to Hard''' you will need to have a escrot fleet of ASW capable ships travel through several waves of carrier battles till they reach node H which will be a submarine node with a [[New Submarine Princess]] and some [[Submarine So-Class]].
 +
*Bringing an [[LBAS]] of ASW bombing planes is recommended especially on higher difficulties to successfully complete the node's requirements.
 +
*If you are unable to successfully defeat all the subs needed for the requirement you can still kill the submarines in night battle due to the combine fleet's mechanics.
 +
 
 +
'''Suggested [[LBAS]]'''
 +
 
 +
'''Node H'''
 +
*'''1 LBAS'''
 +
*'''LBAS 1: 3 Toukai, 1 ASW Bomber Plane - Distance 4 needed'''
 +
*'''LBAS 1: 4 ASW Planes - Distance of 4 needed'''
 +
 
 +
'''Node G'''
 +
 
 +
'''Preffered Composition:'''<br>
 +
'''Slow CTF composition'''<br>
 +
'''Main Fleet: 4 CV(B) / 2 (F)BB'''
 +
<br/>
 +
'''Escort Fleet: 1 CL / 2 DD / 0-1 CLT / 1-2 CA / 0-1 CVL'''
 +
<br/>
 +
 
 +
* For '''Hard Mode''', Node G contains a surface fleet of cruisers and destroyers. The fight should be winnable without needing [[LBAS]].
 +
 
 +
 
 +
'''Node I'''
 +
 
 +
'''Preffered Composition:'''<br>
 +
'''Fast CTF composition'''<br>
 +
'''Main Fleet: 4 CV(B) / 2 (F)BB'''
 +
<br/>
 +
'''Escort Fleet: 1 CL / 2 DD / 0-1 CLT / 1-2 CA / 0-1 CVL'''
 +
*  For '''Hard Mode''', Node I is an air attack node where you'll face a strong Air powered fleet.
 +
* Bring an LBAS or 2 full of fighters if you need additional air power support to secure AS on this node
 +
* If you survived node G without anyone taking any heavy damage from that node you can try using your fleet from there to complete this requirement at the same time.
 +
 
 +
Once the conditions are complete, the shortcut paths will become available.
 +
 
 +
<br/>
 +
'''Obtain the historical bonus (Medium and Hard Mode Only)'''
 +
 
 +
'''Note:'''If you are playing '''Casual and Easy''', disregard this section all together and proceed to "Sinking the [[Abyssal Crane Princess]]".
 +
 
 +
In '''Medium and Hard Difficulty''' it is possible to boost your fleet's historical damaged beyond the 1.2x by completing the following requirements:
 +
 
 +
* '''S''' rank nodes '''M''' and '''W''' using '''STF'''.
 +
* '''A''' rank node '''Q'''.
 +
 
 +
'''Node Q'''
 +
 
 +
'''Preffered Composition:'''<br>
 +
'''Slow STF composition'''<br>
 +
Main Fleet: 4 (F)BB / 1 CV(B) / 1 CAV
 +
<br/>
 +
Escort Fleet: 1 CL / 2 DD / 1 FBB / 0-1 CA / 0-1 CLT / 0-1 CVL
 +
 
 +
* A slow STF containing 5 (F)BB(V) will routes to node '''Q'''.
 +
* Use an ASW focused [[LBAS]] on Node A to help reduce the number of [[Submarine So-Class]].
 +
* Using your [[LBAS]] at Node Q can help you with securing an A rank that is needed for the requirements.
 +
 
 +
 
 +
'''Suggested [[LBAS]]'''
 +
'''Node A'''
 +
*'''1 LBAS'''
 +
*'''LBAS 1: 3 Toukai / ASW TB, 1 Type 2 Flying Boat /Carrier Recon - Distance 2 needed'''
 +
 
 +
'''Node Q'''
 +
*'''2 LBAS'''
 +
*'''LBAS 1: 2 Fighter, 1 Torpedo / Land Based Bombers, 1 Flying Boat - Distance 9 needed'''
 +
*'''LBAS 2-3: 1 Fighter, 2 Torpedo / Land Based Bombers, 1 Flying Boat - Distance 9 needed'''
 +
 
 +
Though you may not reach AS on this node, being able to prevent air denial (AD) can help make it more possible to secure an A rank here.
 +
 
 +
'''Node M and Node W'''
 +
 
 +
'''Preffered Composition:'''<br>
 +
'''Fast STF composition'''<br>
 +
Main Fleet: 4 (F)BB / 1 CV(B) / 1 CAV
 +
<br/>
 +
Escort Fleet: 1 CL / 2 DD / 1 FBB / 1 CA / 0-1 CLT / 0-1 CVL
 +
 
 +
* '''Node M and W''' are along the path required for this fleet will travel
 +
* Trying to score an S rank on '''Node M''' will require some effort, send at least 2 [[LBAS]] to Node M while sending an ASW LBAS to Node H.
 +
* '''Node W''' simple requires you to reach the node with a Surface Fleet.
 +
*By the time you reach '''Node W''' you will have no fuel or ammo left. So fighting there will result in most if not all of your ship getting heavily damaged.
 +
 
 +
'''Suggested [[LBAS]]'''
 +
 
 +
'''Node M'''
 +
*'''2 LBAS'''
 +
*'''LBAS 1: 2 Fighter, 2 Torpedo / Land Based Bombers - Distance 5 needed'''
 +
*'''LBAS 2: 1 Fighter, 3 Torpedo / Land Based Bombers - Distance 5 needed'''
 +
 
 +
'''Node H'''
 +
*'''1 LBAS'''
 +
*'''LBAS 1: 3 Toukai / ASW TB, Type 2 Flying Boat/Carrier Recon - Distance 4 needed'''
 +
*'''LBAS 1: 4 ASW Planes - Distance of 4 needed'''
 +
 
 +
* Once the condition are met, a quest complete sound will be heard upon returning to base.
 +
 
 +
Upon completing the Conditions, the following changes will happen:
 +
 
 +
* All '''Kurita, Shima, Nishimura and Ozawa Fleet Members''' will get a '''1.6x historical bonus'''
 +
* '''[[Musashi]], [[Zuikaku]] and [[Zuihou]]''' will get a '''1.8x historical bonus'''
 +
* '''[[Shoukaku]]''' will get a '''2.4x historical bonus'''
 +
 
 +
'''Sinking the [[Abyssal Crane Princess]]'''
 +
 
 +
'''Recommended Composition:'''<br/>
 +
 
 +
'''[[Abyssal Crane Princess]] Fast CTF composition'''<br/>
 +
'''Main Fleet: 4 CV(B) / 2 (F)BB'''
 +
<br/>
 +
'''Escort Fleet: 1 CL / 2 DD / 0-1 CLT / 1-2 CA / 0-1 CVL'''
 +
<br/>
 +
 
 +
Depending on the difficulty, the final phase of the event will either require extensive effort or can be simple. The way you'll need to tackle the boss will be similar but can consist of some differences.
 +
 
 +
* During this Phase your escort fleet will generally be in the most dangerous especially in '''Node W'''.
 +
* As like in the other phases an ASW capable ship can still helpful especially one that can pre-emptive ASW like in higher difficulties to take out the [[Submarine So-Class]]
 +
* In route Support is recommended in higher difficulties to make tougher nodes like '''Nodes D and W''' passable.
 +
 
 +
Once you made it to the boss node, depending on the difficulty, the following things should be considered:
 +
 
 +
'''[[Abyssal Crane Princess]] on Medium and Hard Mode'''
 +
 
 +
With the debuff method complete on Medium and Hard mode, the [[Abyssal Crane Princess]] will become significantly weaker against historical ships. However, in order to make the win far more successful, you will need to not only bring the proper kanmusu for the job but also efficiently rig the '''Friend Fleets''' to get some of the best possible benefits.
 +
 
 +
Below here are a few important points regarding ships to consider for Medium and Hard Mode Difficulty:
 +
 
 +
*[[Shoukaku]], [[Zuikaku]], [[Zuihou]], and [[Musashi]] are very vital when the debuff is triggered as they can do far more damage compared to anyone else in the entire fleet.
 +
* [[Kaga]] while not a historical ship still has an important role due to her large plane capacity which allows her to carry a large fighter power. She will be doing a fighter mule role in this event segment to help your fleet get closer to gaining air superiority.
 +
* Due to their historical buff [[Shoukaku]] and [[Zuikaku]] should be armed to perform CV cut-ins.
 +
* [[Taihou]] can be a small time damage dealer on this map as she's the only CVB that doesn't interfere with certain Friend Fleet arrangements.
 +
* Torpedo Cut in ships such as [[Yukikaze]] and [[Shigure]] are good here not just for their historical damage, but to also prevent certain unnecessary Friend Fleets from appearing.
 +
* If you have a luck modded [[Choukai]] or [[Maya]] you can use them to help torpedo cut-in along with the other ships in a night battle.
 +
* [[Zuihou]]'s Kai 2 B will have a vital role in helping deliver the kill against the boss if you have the night battle planes and gear to set her up to launch an attack against the boss at night.
 +
** If you are lacking in night planes, you will likely be depending more on Torpedo Cut-Ins to help win the battle.
 +
* Avoid bringing in [[Yamato]], [[Nagato]], [[Myoukou]], [[Haguro]], [[Naganami]] and [[Hatsushimo]] in your fleet as they are needed to trigger the Kurita main Friend Fleet which is vital to scoring a victory in the fight during the night battle.
 +
* Yamato's Kurita Friend Fleet will also be given the historical bonus allows them to also efficiently damage or even kill tougher targets such as Hime types.
 +
** This becomes more apparent in Hard mode as the final kill will pit you against the main fleet consisting of nothing but [[Aircraft Carrier Princess]] and [[Battleship Princess]].
 +
* The International Friend Fleet can also be used but is less effective overall against the [[Abyssal Crane Princess]]'s Fleet due to the random nature of coming with 3-7 ships and having not as effective equipment setups.
 +
** It is possible to lock them out by using ships like [[Iowa]] and [[Saratoga]] in your fleet, but in return, you will also be crippling your main fleet's power by bringing in additional non-historical ships.
 +
* Fleet Oilers like [[Hayasui]] and [[Kamoi]] will be helpful on the final kill on Hard mode by bringing [[Maritime Resupply]] to help your fleet reach it's best to combat potential.
 +
**When your fleet reaches the boss node, they will have only '''35% fuel and ammo'''
 +
**Using 1 [[Maritime Resupply]] should remove the ammo penalties from your fleet altogether and 2 will reduce the fuel penalty further to dodge more efficiently.
 +
* If you have a strong enough [[LBAS]] set up to help easily secure air superiority along with your fleet's air power. It may become possible to bring in a [[Saiun]] to prevent T-Disadvantage to make killing the boss fleet more possible.
 +
* Boss Support Fleet is Highly recommended
 +
 
 +
'''[[Abyssal Crane Princess]] on Casual and Easy Mode'''
 +
 
 +
On this difficulty, you will be lacking the full-scale debuff effect as there is no way to trigger this feature on casual and easy mode. Expect to be putting more effort into your fleet's own strength however even without the debuff, historical ships are still important.
 +
 
 +
* Most of the Key points from Medium and Hard mode apply to here as well. Even though [[Shoukaku]], [[Zuikaku]], [[Zuihou]], and [[Musashi]] will not have the big historical bonus, they will still be your big hitters in this battle.
 +
* [[Kitakami]] and [[Ooi]] have a more important role in this difficulty as the boss should be weaker and having them equipped with double attacks to do consistant cap damage can help weaken the boss for your torpedo cut-in members to score an easier kill.
 +
* Easy mode may be somewhat difficulty to complete even with a proper set up so if possible avoid going down to this difficulty and if you are playing on this difficulty and are still having trouble, consider dropping to Casual.
 +
 
 +
'''Preffered [[LBAS]]
 +
 
 +
'''Node X'''<br>
 +
'''3 LBAS'''<br>
 +
* '''LBAS 1: 3 Fighters (Range 6), 1 [[Type 2 Flying Boat]]'''
 +
* '''LBAS 2 (Pre-Last Kill): ''' 2 Fighters (Range 6), 1 Land Base Bomber, 1 [[Type 2 Flying Boat]]'''
 +
* '''LBAS 2-3 (Pre/Last Kill):  ''' 1 Fighters (Range 6), 2 Land Base Bomber, 1 [[Type 2 Flying Boat]]'''
 +
 
 +
To bring any fighters to help lower the air power at the boss node, you're going to need a fighter plane with a range of 6 or greater. Hayabusa and Type 52 Fighters should be able to reach this with the assistance of a [[Type 2 Flying Boat]].
 +
 
 +
Since the boss contains a lot of air power, you want your first set of LBAS planes to clean out as many of the planes as you can while having the remaining bases bring fighters and bombers to wipe out what ships they can.
 +
 
 +
During the Final Kill, the air power requirement is lower so it is possible to use fewer fighters and more bombers to the boss node.
 +
 
 +
Once the boss is successfully defeated, the event is considered complete.
 +
 
 +
'''What to do if you don't have a [[Type 2 Flying Boat]]?'''
 +
 
 +
Without a [[Type 2 Flying Boat]] you fleet will have a very difficult time securing the win at the boss node. Since the boss has a huge amount of air power. If you are challening a harder difficulty you will find score the win quite difficult. If possible seek out [[Akitsushima]] from E-2 if you can and train her to get her Flying Boat. Otherwise the main options are to either lower the difficulty or try to use your LBAS in different methods:
 +
 
 +
'''Node M'''<br>
 +
'''1 LBAS'''<br>
 +
* '''LBAS : 4 Fighters / Land Base Fighters (Range 6 Needed)'''
 +
 
 +
A fighter sweep over this node can help reduce the total number of abyssal bombers that will target your fleet in the opening phase. You may potentially disable the carriers in this node by deplaning them with Fleet AA and AACI.
 +
 
 +
'''Node W'''<br>
 +
'''1 LBAS'''<br>
 +
* '''LBAS : 4 Land Based Bombers (Range 7 Needed)'''
 +
 
 +
This node features a surface fleet that can often present trouble to the escort fleet since they can occasionally appear in Line ahead or Vanguard Formation. Using and LBAS to clear some if not most of the enemy ships out can help here.
 +
 
 +
 
 +
'''Node X'''<br>
 +
'''1 LBAS'''<br>
 +
* '''LBAS : 4 Land Based Bombers (Range 9 Needed)'''
 +
 
 +
Unlike the other LBAS method used on the boss, this method is more of a Last Resort measure to try wiping out some of the enemies in the boss node. Since if you're lacking in a flying boat, this will be the only way you can bring anything to the boss and killing some ship may be possible, but it will also likely result in your losing a large amount of planes and possibly lose your Land Base Bomber's rank in the process. Only consider this option if you have no other means of bringing fighters to the boss node.
 +
{{clear}}
 +
 
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters2|encounterTemplate
 +
|A_label = 深海潜水艦部隊 岬沖再配備集団
 +
|A-1_node_info = ss_so-class_flagship ss_so-class_elite ss_so-class_elite ss_so-class_elite ss_so-class_elite
 +
|A-1_form = echelon
 +
|A-1_xp =  
 +
|A-1_enemy_air_power =  
 +
|A-2_node_info = ss_so-class_flagship ss_so-class_flagship ss_so-class_elite ss_so-class_elite ss_so-class_elite
 +
|A-2_form = echelon
 +
|A-2_xp =  
 +
|A-2_enemy_air_power =  
 +
|A-3_node_info = ss_so-class_flagship ss_so-class_flagship ss_so-class_flagship ss_so-class_elite ss_so-class_elite
 +
|A-3_form = echelon
 +
|A-3_xp =  
 +
|A-3_enemy_air_power =  
 +
|A-4_node_info = ss_so-class_flagship ss_so-class_flagship ss_so-class_flagship ss_so-class_flagship ss_so-class_flagship
 +
|A-4_form = echelon
 +
|A-4_xp =  
 +
|A-4_enemy_air_power =  
 +
|
 +
|B_label =  
 +
|B-1_node_info = '''<span style="color:blue">"Must be my imagination" (battle avoided)</span>'''
 +
|
 +
|C_label = 深海任務部隊 艦載機群<br>'''<span style="color:green">Air Battle Node</span>'''
 +
|C-1_node_info = cvl_nu-class_flagship cvl_nu-class_elite cvl_nu-class_elite cl_tsu-class_elite dd_na-class_elite dd_na-class_elite
 +
|C-1_form = diamond
 +
|C-1_xp =  
 +
|C-1_enemy_air_power = 414
 +
|C-2_node_info = aircraft_carrier_princess cvl_nu-class_elite cvl_nu-class_elite cl_tsu-class_elite dd_na-class_elite dd_na-class_elite
 +
|C-2_form = diamond
 +
|C-2_xp =  
 +
|C-2_enemy_air_power = 418
 +
|C-3_node_info = aircraft_carrier_princess cvl_nu-class_flagship cvl_nu-class_flagship cl_tsu-class_elite dd_na-class_late_model_elite dd_na-class_late_model_elite
 +
|C-3_form = diamond
 +
|C-3_xp =  
 +
|C-3_enemy_air_power = 454
 +
|
 +
|D_label = 深海任務部隊 岬沖艦隊前衛 I群
 +
|D-1_node_info = cl_he-class_flagship cl_tsu-class_elite cl_tsu-class_elite dd_na-class_elite dd_na-class_elite ss_so-class_flagship
 +
|D-1_form = line_ahead double_line  
 +
|D-1_xp =  
 +
|D-1_enemy_air_power =  
 +
|
 +
|E_label =  
 +
|E-1_node_info = '''<span style="color:blue">"Must be my imagination" (battle avoided)</span>'''
 +
|
 +
|F_label = 深海岬沖艦隊 哨戒護衛空母群
 +
|F-1_node_info = cvl_nu-class_flagship cvl_nu-class_flagship cl_he-class_flagship cl_tsu-class_elite dd_na-class_elite dd_na-class_elite
 +
|F-1_form = line_ahead double_line diamond  
 +
|F-1_xp =  
 +
|F-1_enemy_air_power = 300
 +
|
 +
|G_label = 深海任務部隊 岬沖水雷戦隊
 
|G-1_node_info = cl_he-class_flagship clt_chi-class_flagship clt_chi-class_flagship dd_na-class_elite dd_ni-class_late_model dd_ni-class_late_model
 
|G-1_node_info = cl_he-class_flagship clt_chi-class_flagship clt_chi-class_flagship dd_na-class_elite dd_ni-class_late_model dd_ni-class_late_model
 
|G-1_form = line_ahead double_line echelon  
 
|G-1_form = line_ahead double_line echelon  
Line 8,022: Line 8,378:  
==Event Completion Lines==
 
==Event Completion Lines==
   −
Upon Completing the event, the player is given a special dialogue line from [[Musashi]], [[Shoukaku]], and [[Zuikaku]] regarding their success at the Leyte Gulf. Tsukiyomi Ver. 2 ([月夜海]ニ番) also plays between Musashi and Zuikaku's 2nd lines.
+
Upon completing the event, dialogue from [[Musashi]], [[Shoukaku]], and [[Zuikaku]] plays regarding their success at the Leyte Gulf. ''Tsukiyomi Ver. 2'' (月夜海ニ番) also plays before Zuikaku's final line, which serves as the closing line.
    
'''Event Completion Lines'''
 
'''Event Completion Lines'''
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
!style="width:6%;"|Audio
+
!style="width:6%;"|Ship
!style="width:3%;"|Ship Name
+
!style="width:3%;"|Audio
 
!style="width:35%;"|Japanese
 
!style="width:35%;"|Japanese
 
!style="width:35%;"|English
 
!style="width:35%;"|English
Line 8,034: Line 8,390:  
|[[Musashi]]
 
|[[Musashi]]
 
|{{audio|file=Musashi ShoGo 2018 End1.mp3}}
 
|{{audio|file=Musashi ShoGo 2018 End1.mp3}}
|相棒よ、終わったぞ。我が連合艦隊、第一遊撃部隊、そう、栗田艦隊は、敵艦隊を撃滅だぞ!うおおおぉ!
+
|相棒よ、終わったぞ。我が連合艦隊、第一遊撃部隊、そう、栗田艦隊は、敵艦隊を撃滅したぞ!うおおおぉ!
 
|It's over, partner. Our Combined Fleet, the 1st Striking Force, yes, the Kurita Fleet, has annihilated the enemy fleet! Yeeeeeaaaaaaah!
 
|It's over, partner. Our Combined Fleet, the 1st Striking Force, yes, the Kurita Fleet, has annihilated the enemy fleet! Yeeeeeaaaaaaah!
 
|
 
|
Line 8,041: Line 8,397:  
|{{audio|file=Zuikaku ShoGo 2018 End1.mp3}}
 
|{{audio|file=Zuikaku ShoGo 2018 End1.mp3}}
 
|捷一号作戦、作戦成功!やった!やったよ私たち!
 
|捷一号作戦、作戦成功!やった!やったよ私たち!
|Operation Sho-1, is completed! Alright! We did it, everyone!
+
|Operation Sho-1 is completed! We did it! We did it, everyone!
 
|
 
|
 
|-
 
|-
 
|[[Shoukaku]]
 
|[[Shoukaku]]
 
|{{audio|file=Shoukaku ShoGo 2018 End1.mp3}}
 
|{{audio|file=Shoukaku ShoGo 2018 End1.mp3}}
|瑞鶴、提督、お疲れ様でした。私はもずっと一緒に…
+
|瑞鶴、提督、お疲れ様でした。私もずっと一緒に…
|Zuikaku, Admiral, good work. I'll be with you forever...
+
|Zuikaku, Admiral, good work. I'll always be with you...
 
|
 
|
 
|-
 
|-
Line 8,053: Line 8,409:  
|{{audio|file=Musashi ShoGo 2018 End2.mp3}}
 
|{{audio|file=Musashi ShoGo 2018 End2.mp3}}
 
|そうだな、今はゆっくり眠りたい。相棒よ、少しそばにいてくれ。はぁ〜これでゆっくり眠れそうだ。ありが…とう…
 
|そうだな、今はゆっくり眠りたい。相棒よ、少しそばにいてくれ。はぁ〜これでゆっくり眠れそうだ。ありが…とう…
|Right, now I can finally get some rest. Let me stay beside you a while, partner. *sigh* Now I can rest. Thank... you...
+
|Right, now I can finally get some rest. Stay by me for a bit, partner. ''Sigh.'' Now I can rest. Thank... you...
 
|
 
|
 
|-
 
|-
Line 8,059: Line 8,415:  
|{{audio|file=Zuikaku ShoGo 2018 End2.mp3}}
 
|{{audio|file=Zuikaku ShoGo 2018 End2.mp3}}
 
|提督さん、翔鶴姉、ありがとう。愛してる、ずっと。
 
|提督さん、翔鶴姉、ありがとう。愛してる、ずっと。
|Admiral, Shoukaku, thank you. I'll always love you.
+
|Admiral, Shoukaku, thank you. I'll love you, always.
|
+
|This line plays separately from the others, after ''Tsukioymi Ver. 2'' has finished.
 
|-
 
|-
 
|}
 
|}
   −
'''Tsukiyomi Ver. 2 Lyrics'''
+
'''''Tsukiyomi Ver. 2'' Lyrics'''
 +
 
 +
The second part is nearly but not quite identical to the original ''Tsukiyomi''.
 +
 
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
!style="width:4%;"|Audio
 
!style="width:4%;"|Audio
!style="width:32%;"|Kanji
+
!style="width:32%;"|Japanese
!style="width:32%;"|Romanji
+
!style="width:32%;"|''Romaji''
 
!style="width:32%;"|English
 
!style="width:32%;"|English
 
|-
 
|-
Line 8,076: Line 8,435:  
見上げた月の空、幾星霜輝いて。
 
見上げた月の空、幾星霜輝いて。
   −
この夜も、この星も、きっと巡り行く。<br>
+
この夜も、この星も、きっと巡りゆく。<br>
あの冬の夜は私それが当てた。<br>
+
あの冬の夜、私そう願ってた。<br>
だけど全ては、消えてゆくのね。<br>
+
だけど全ては 消えてゆくのね。<br>
それでも、月はそこにあるの。
+
それでも、月はそこにあるの。そうよ。
 
  −
そうよ。
      
あなたと歩んだ季節いつでも胸で光ってる。<br>
 
あなたと歩んだ季節いつでも胸で光ってる。<br>
走ってね、転んだね、一緒にね、恋のように叫んだね。
+
走ったね、転んだね、一緒にね、恋のように叫んだね。
 
  −
私たち心の咲く花、波に春芽吹くかな。<br>
  −
笑ったね、泣いたよね、君がいたいろいろな奇跡。
     −
あなたと目指した優しに未来きっと信じてる。<br>
+
私たち心の桜まだ見ぬ春芽吹くから。<br>
宵の口、夏の夜、時が満ち全て消えてゆく前に。
+
笑ったね、泣いたよね、君がいた色々な奇跡。
   −
夜風散る花の中で あなたと月を見上げてる。<br>
+
あなたと目指した優しい未来きっと信じてる。<br>
笑ったね、泣いたよね、大切な大切な記憶。<br>
+
宵の中、夏の夜、<br>
忘れない忘れない、ずっと。
+
時が満ち 全て消えてゆく前に。<br>
 +
夜風散る 花の中で あなたと月を見上げてる。<br>
 +
笑ったね 泣いたよね 大切な大切な記憶。<br>
 +
忘れない 忘れない ずっと。
 
|
 
|
Moshi ima akari ga kie, mukaikaze ni shizun demo.<br>
+
Moshi ima akari ga kie, mukaikaze ni shizun demo,<br>
Miageru tsuki no sora, ikuseisou kagayaite.
+
miageta tsuki no sora, ikuseisou kagayaite.
   −
Kono yoru mo, kono hoshi mo, kitto meguri iku.<br>
+
"Kono yoru mo, kono hoshi mo, kitto meguri yuku."<br>
Ano fuyu no yoru wa watashi sore ga ateta.<br>
+
Ano fuyu no yoru watashi sou negatteta.<br>
 
Dakedo subete wa, kiete yuku no ne.<br>
 
Dakedo subete wa, kiete yuku no ne.<br>
Soredemo, tsuki wa soko ni aru no.
+
Soredemo, tsuki wa soko ni aru no. Sou yo.
 
  −
Sou yo.
      
Anata to ayunda kisetsu itsu demo mune de hikatteru.<br>
 
Anata to ayunda kisetsu itsu demo mune de hikatteru.<br>
Hashitte ne, koronda ne, isshho ni ne, koi no you ni sakenda ne.
+
Hashitta ne, koronda ne, issho ni ne, koi no you ni sakenda ne.
   −
Watashitachi kokoro no saku hana, nami ni haru mebuku ka na.<br>
+
Watashitachi kokoro no sakura mada minu haru mebuku kara.<br>
 
Waratta ne, naita yo ne, kimi ga ita, iroiro na kiseki.
 
Waratta ne, naita yo ne, kimi ga ita, iroiro na kiseki.
   −
Anata to mezashita yasashi ni mirai kitto shinjiteru.<br>
+
Anata to mezashita yasashii mirai kitto shinjiteru.<br>
Yoi no kuchi, natsu no yoru, toki ga michi subete kiete yuku mae ni.
+
Yoi no uchi, natsu no yoru,<br>
 
+
toki ga michi subete kieyuku mae ni,<br>
Yokaze chiru hana no naka de anata to tsuki o miageteru.<br>
+
yokaze chiru hana no naka de anata to tsuki o miageteru.<br>
 
Waratta ne, naita yo ne, taisetsuna taisetsuna kioku.<br>
 
Waratta ne, naita yo ne, taisetsuna taisetsuna kioku.<br>
 
Wasurenai, wasurenai, zutto.
 
Wasurenai, wasurenai, zutto.
 
|
 
|
Even if the light fades and the wind ceases.<br>
+
Even if the light fades and we succumb to the headwinds,<br>
The moonlit sky we look upon, will always be shining.
+
the moonlit sky we admired will shine on and on.
 
  −
This night, these stars, will keep revolving.<br>
  −
That winter night when you called on me.<br>
  −
But everything will end someday.<br>
  −
But still, the moon will be there.
  −
 
  −
That's right.
     −
The time when I walked with you still shines in my heart.<br>
+
"This night, this world, they'll keep spinning."<br>
Running, falling down, declaring our love to each other.
+
That's what I wished for that winter night.<br>
 +
But all things fade away, don't they?<br>
 +
Even so, the moon will be there. That's right.
   −
The blooming flowers in our hearts, are blooming like a wave in spring.<br>
+
The seasons I walked with you still glow in my heart.<br>
Laughing or crying, everything is a miracle with you.
+
We ran, we fell, we called out together as if in love, didn't we?
   −
I'll always believe in the gentle future you wish for.<br>
+
There are still unseen springs for the cherry blossoms in our hearts to bloom in.<br>
When the summer night falls, it's the time when everything disappears.
+
We laughed, we cried - there were so many miracles with you there.
   −
Watching the moon with you as the night wind scatters petals around us.<br>
+
I'll always believe in the gentle future I aimed for with you.<br>
Laughing or crying, these are very precious memories.<br>
+
In the early evenings, in the summer nights,<br>
 +
before the time comes and everything fades away,<br>
 +
as the night wind scatters the petals around us, I'll admire the moon with you.<br>
 +
We laughed, we cried - so many precious memories.<br>
 
I'll never, ever forget them.
 
I'll never, ever forget them.
 
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