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Difference between revisions of "Template:Anti-PT Imp Setups"

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<includeonly>{| class="mw-collapsible {{#if:{{{uncollapsed|}}}||mw-collapsed}} wikitable" style="text-align:center; width:40%; margin: auto"
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!colspan=5|Anti-{{Enemy/Link|PT Imp Pack|link=PT Imp Pack|text=PT-Imp}} Setups
 
|-
 
|-
!style="border-radius: 6px 0 0 0; border-style: solid; border-width: 1px" colspan="5"|Anti-{{Enemy/Link|PT Imp Pack|link=PT Imp Pack|text=PT Imp}} Setups
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|style="text-align:left" colspan=5| Unlike most standard Abyssals, {{Enemy/Link|PT Imp Packs|link=PT-Imp Pack|text=PT-Imp Pack}} are very small and fast.  
|-
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*Attacking them with larger guns is not very effective, smaller guns being recommended instead.
|style="text-align: left; border-radius: 6px 0 0 0" colspan="5"|Unlike most standard Abyssal enemies, the {{Enemy/Link|PT Imp Pack|link=PT Imp Pack|text=PT Imp Pack}} is relatively small and fast. <br>Attacking them with large-caliber guns will not do much damage; smaller guns are recommended to deal normal damage.
 
  
They have a very high evasion rate and are next to impossible to hit with normal shelling and torpedo attacks.  
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They have very high evasion and are next to impossible to hit with normal shelling or torpedo attacks.
 +
*This includes special attacks.
 +
*In order to sink them, specific equipment setups are required.
  
This even includes special attacks. In order to sink them, your ships will require specific equipment setups.
+
It is recommended to use anti-PT setups on DDs only, such setups compromising overall combat effectiveness.
  
These rates are '''based on tests conducted during the Summer 2017 Event'''<ref>https://wikiwiki.jp/kancolle/命中と回避について#oc69c684, https://bs-arekore.at.webry.info/201709/article_3.html</ref>.
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*'''{{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}}''' has the ability to prioritize focusing on attacking PT-Imp with increased accuracy if any are present.
 
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**Ships placed in the composition slots above and below her will gain a small accuracy boost and will prioritize attacking PT-Imp if any are present.
The average observed hit rate without anti-imp setups was about 40% for regular fleets and about 10% for TCF.  
 
  
The values on the table are the differences in hit rates compared to this.  
+
The values presented below are theorized to be '''fixed hit rates'''.
 +
* This means they are unaffected by any outside factors.
 +
* The actual relation with [[Accuracy,_Evasion_and_Criticals#Accuracy_Formulas|accuracy calculations]] and the PT Imp evasion stat are unknown.
 +
* These rates are based on tests conducted during the Summer 2017 Event<ref>https://wikiwiki.jp/kancolle/命中と回避について#oc69c684, https://bs-arekore.at.webry.info/201709/article_3.html</ref>.
 +
* The average observed hit rate without anti-TP setups was about 40% for regular fleets and about 10% for TCF.
 +
** The values on the table are the differences in hit rates compared to this.  
  
The actual relation with [[Accuracy,_Evasion_and_Criticals#Accuracy_Formulas|accuracy calculations]] as well as PT Imp evasion stats are unknown.
 
<references/>
 
 
|-
 
|-
!style="border-radius: 6px 0 0 0; width:128px" rowspan="2"|Equipment Setup
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!style="width:140px" rowspan=2|Equipment Setup
!style="width:96px" colspan="3"|Bonus
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!colspan=3|Bonus
!style="border-radius: 0 6px 0 0; width:256px" rowspan="2"|Notes
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!rowspan=2|Notes
 
|-
 
|-
!style="width:32px"|DD
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!style="width:40px"|DD
!style="width:32px"|CL
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!style="width:40px"|CL
!style="width:32px"|CA/BB
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!style="width:40px"|CA/BB
 
|-
 
|-
 
| {{RedGunLight}} {{SurfaceShipPersonnel}}
 
| {{RedGunLight}} {{SurfaceShipPersonnel}}
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| ??
 
| ??
 
| ??
 
| ??
| Only applies to [[:Category:Surface Radar|Surface Radars]].
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| Only applies to '''[[:Category:Surface Radar|Surface Radars]]'''.
 
|-
 
|-
 
| {{YellowGun}} {{GreenGunMG}} {{ZuiunPlane}}
 
| {{YellowGun}} {{GreenGunMG}} {{ZuiunPlane}}
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| ??
 
| ??
 
| 45%
 
| 45%
| Only applies to [[:Category:Zuiun|Zuiuns]].
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| Only applies to {{ZuiunPlane}} '''[[:Category:Zuiun|Zuiun]]''' variant.
 
|-
 
|-
 
| {{YellowGun}} {{Seaplane}} {{SurfaceShipPersonnel}}
 
| {{YellowGun}} {{Seaplane}} {{SurfaceShipPersonnel}}
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| ??
 
| ??
 
| 75%
 
| 75%
|
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| Only applies to '''[[:Category:Seaplanes|Seaplanes]]''' ([[SPB|Bombers]] & [[SPR|Recons]]).
 
|-
 
|-
 
| {{RedGunLight}} {{GreenGunMG}}
 
| {{RedGunLight}} {{GreenGunMG}}
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| Destroyer only.
 
| Destroyer only.
 
|-
 
|-
| style="text-align:left;" colspan="5" | '''Important Notes'''
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| style="text-align:left" colspan=5| '''Notes:'''
*'''{{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D}}''' has the ability to prioritize focusing on attacking PT-Imp with increased accuracy if any are present.
 
**Ships placed in the composition slots above and below her will gain a small accuracy boost and will prioritize attacking PT-Imp if any are present.
 
 
 
* It is inadvisable to run anti-imp setups on any ship but destroyers because it compromises their combat effectiveness.
 
 
* Having a [[Reinforcement Expansion]] is important because it can save a ship slot by containing a machine gun or skilled lookouts.
 
* Having a [[Reinforcement Expansion]] is important because it can save a ship slot by containing a machine gun or skilled lookouts.
* The values presented above are theorized to be '''fixed hit rates'''.
 
** This means they are unaffected by any outside factors.
 
 
 
* {{RedGunLight}} [[:Category:Small Gun|Small Guns]] includes {{GreenGunDP}} [[:Category:Main High-Angle Gun|Main High-Angle Guns]] (small & medium?).
 
* {{RedGunLight}} [[:Category:Small Gun|Small Guns]] includes {{GreenGunDP}} [[:Category:Main High-Angle Gun|Main High-Angle Guns]] (small & medium?).
 
* {{YellowGun}} [[:Category:Secondary Gun|Secondary Guns]] includes {{GreenGunDP}} [[:Category:Secondary High-Angle Gun|Secondary High-Angle Guns]].
 
* {{YellowGun}} [[:Category:Secondary Gun|Secondary Guns]] includes {{GreenGunDP}} [[:Category:Secondary High-Angle Gun|Secondary High-Angle Guns]].
 
* {{GreenGunMG}} is for any [[:Category:Anti-Air Gun|AA Machine Guns]].
 
* {{GreenGunMG}} is for any [[:Category:Anti-Air Gun|AA Machine Guns]].
 
* {{SurfaceShipPersonnel}} is for any {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts}}.
 
* {{SurfaceShipPersonnel}} is for any {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts}}.
* {{ZuiunPlane}} is a custom icon used to indicate any '''[[:Category:Zuiun|Zuiun]]''' variant.
 
 
|-
 
|-
!colspan="1"|{{edit|Template:Anti-PT_Imp_Setups}}
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! style="text-align:left" colspan=5| <references/>
!colspan="4"|Last Updated: {{colour|red|14th September 2017}}
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|-
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!colspan=1| {{edit|Template:Anti-PT_Imp_Setups}}
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!colspan=4| Last Updated: {{colour|red|14th September 2017}}
 
|}
 
|}
 
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Revision as of 12:43, 21 June 2022


Anti-PT-ImpPT Imp Pack Setups
Unlike most standard Abyssals, PT-Imp PackPT Imp Packs are very small and fast.
  • Attacking them with larger guns is not very effective, smaller guns being recommended instead.

They have very high evasion and are next to impossible to hit with normal shelling or torpedo attacks.

  • This includes special attacks.
  • In order to sink them, specific equipment setups are required.

It is recommended to use anti-PT setups on DDs only, such setups compromising overall combat effectiveness.

  • Amagiri Kai Ni/DAmagiri Kai Ni
    Amagiri Kai Ni D
    has the ability to prioritize focusing on attacking PT-Imp with increased accuracy if any are present.
    • Ships placed in the composition slots above and below her will gain a small accuracy boost and will prioritize attacking PT-Imp if any are present.

The values presented below are theorized to be fixed hit rates.

  • This means they are unaffected by any outside factors.
  • The actual relation with accuracy calculations and the PT Imp evasion stat are unknown.
  • These rates are based on tests conducted during the Summer 2017 Event[1].
  • The average observed hit rate without anti-TP setups was about 40% for regular fleets and about 10% for TCF.
    • The values on the table are the differences in hit rates compared to this.
Equipment Setup Bonus Notes
DD CL CA/BB
Small Caliber Main Gun Lookout 50% 25% N/A Adding more main guns does not increase the hit rate. Adding more lookouts halves the rate.
Lookout Anti-Aircraft Gun 50% 25% N/A
Lookout Anti-Aircraft Gun Anti-Aircraft Gun 100%? 50% 30%
Small Caliber Main Gun Lookout Anti-Aircraft Gun 100%? ?? ?? Best anti-Imp setup.
Secondary Gun Lookout N/A 35% 15%
RADARSurface Lookout 10% ?? ?? Only applies to Surface Radars.
Secondary Gun Anti-Aircraft Gun Zuiun Model Seaplane Bomber N/A ?? 45% Only applies to Zuiun Model Seaplane Bomber Zuiun variant.
Secondary Gun Seaplane Lookout N/A ?? 75% Only applies to Seaplanes (Bombers & Recons).
Small Caliber Main Gun Anti-Aircraft Gun 10% N/A N/A Destroyer only.
Small Caliber Main Gun Small Caliber Main Gun Anti-Aircraft Gun 30% N/A N/A Destroyer only.
Small Caliber Main Gun Anti-Aircraft Gun Anti-Aircraft Gun 50% N/A N/A Destroyer only.
Notes:
[edit] Last Updated: 14th September 2017