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As with all events, it is recommended to have a wide variety of ships, and this mechanic makes that even more important. Depending on the amount of maps and the configuration of those maps, you could have up to 72 ships locked into one map (worst case scenario, with 6 combined fleet maps all using different locks), assuming that you do not switch ships out for repairs, which would increase that number. As such, it is important to keep track of your ships and make sure you do not lock ships you need in order to meet branching requirements or have the power to beat later maps. As such, it is important to research the event maps ahead of time to plan out your fleet compositions ahead of time. It is also important to balance your ship levels across multiple groups or you could end up with a low-level fleet being your only composition capable of reaching the boss in a later map, making sure to include [[LOS]] in these considerations, as it is often needed for branching.
 
As with all events, it is recommended to have a wide variety of ships, and this mechanic makes that even more important. Depending on the amount of maps and the configuration of those maps, you could have up to 72 ships locked into one map (worst case scenario, with 6 combined fleet maps all using different locks), assuming that you do not switch ships out for repairs, which would increase that number. As such, it is important to keep track of your ships and make sure you do not lock ships you need in order to meet branching requirements or have the power to beat later maps. As such, it is important to research the event maps ahead of time to plan out your fleet compositions ahead of time. It is also important to balance your ship levels across multiple groups or you could end up with a low-level fleet being your only composition capable of reaching the boss in a later map, making sure to include [[LOS]] in these considerations, as it is often needed for branching.
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[[category: Game Mechanics]]
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[[Category: events]]
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{{Mechanics}}
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[[Category:Events]]
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