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** A locked player can in theory bypass this issue by using brand-new girls.
 
** A locked player can in theory bypass this issue by using brand-new girls.
 
* In harder difficulties, this should not be a significant issue, since tags are almost never mixed, but in lower ones, using mixed tag fleets can cause some trouble when trying to reach a specific routing.
 
* In harder difficulties, this should not be a significant issue, since tags are almost never mixed, but in lower ones, using mixed tag fleets can cause some trouble when trying to reach a specific routing.
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When the starting point is decided by both the '''fleet type''' (single/[[Striking Force Fleet]]) and the '''lock''', the game does not check if the fleet is single or striking but just blocks the 3rd fleet from sortieing.
    
=Locks in the [[Composition|Fleet menu]]=
 
=Locks in the [[Composition|Fleet menu]]=
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