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'''Phase 1: Unlocking the Boss'''
 
'''Phase 1: Unlocking the Boss'''
   −
This is pretty straightforward, as it requires you to S-Rank the Nodes A, D, K and L
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This is pretty straightforward, as it requires you to S-Rank the Nodes A, D, K and L. You have one LBAS at your disposal, which you can send to help you complete these nodes. The maximum Range required is 5
    
<tabber>
 
<tabber>
|-|A
+
|-|A=
 
*Recommended Composition is 1CL 5DD or 1(F)BB(V) 1CL 4DD
 
*Recommended Composition is 1CL 5DD or 1(F)BB(V) 1CL 4DD
 
*The Route is CFBA/CEFBA with C and B being fairly unimpressive enemy torpedo squadrons and F, E being choice nodes
 
*The Route is CFBA/CEFBA with C and B being fairly unimpressive enemy torpedo squadrons and F, E being choice nodes
 
*Node A is a Submarine Node, bringing ASW-Equipment is recommended.  
 
*Node A is a Submarine Node, bringing ASW-Equipment is recommended.  
 
**A Battleship will enable a second shelling phase if you struggle to kill the subs
 
**A Battleship will enable a second shelling phase if you struggle to kill the subs
|-|D
+
|-|D=
 
*Recommended Composition is 1CL 5DD or 6DD
 
*Recommended Composition is 1CL 5DD or 6DD
 
*The Route is CEHD with C and H being fairly unimpressive enemy torpedo squadrons and F being a choice node
 
*The Route is CEHD with C and H being fairly unimpressive enemy torpedo squadrons and F being a choice node
 
**There is a RADAR-Check requiring you to bring at least 2 Surface RADARs
 
**There is a RADAR-Check requiring you to bring at least 2 Surface RADARs
 
*Node D is a Submarine Node, bringing ASW-Equipment is recommended.  
 
*Node D is a Submarine Node, bringing ASW-Equipment is recommended.  
|-|K
+
|-|K=
 
*Recommended Composition is 1CL 5DD, 1(F)BB(V) 1CL 4DD or 1CA(V) 1CL 4DD
 
*Recommended Composition is 1CL 5DD, 1(F)BB(V) 1CL 4DD or 1CA(V) 1CL 4DD
 
*The Route is CFGK or CEFGK with C and G being fairly unimpressive enemy torpedo squadrons and F, E being choice nodes
 
*The Route is CFGK or CEFGK with C and G being fairly unimpressive enemy torpedo squadrons and F, E being choice nodes
 
**There is a RADAR-Check requiring you to bring at least 2 Surface RADARs
 
**There is a RADAR-Check requiring you to bring at least 2 Surface RADARs
 
*Node K is a Surface Combat Node containing an Abyssal CVL. You can consider bringing Airpower or AACI to combat this
 
*Node K is a Surface Combat Node containing an Abyssal CVL. You can consider bringing Airpower or AACI to combat this
|-|L
+
|-|L=
 
*Recommended Composition is 1(F)BB(V) 1CL 4DD, 1CA(V) 1CL 4DD or 1(F)BB(V) 1CL 1-2CVL 2-3DD
 
*Recommended Composition is 1(F)BB(V) 1CL 4DD, 1CA(V) 1CL 4DD or 1(F)BB(V) 1CL 1-2CVL 2-3DD
 
*The Route is CFHD with C and H being fairly unimpressive enemy torpedo squadrons and E being a choice node
 
*The Route is CFHD with C and H being fairly unimpressive enemy torpedo squadrons and E being a choice node
 
**There is a RADAR-Check requiring you to bring at least 2 Surface RADARs
 
**There is a RADAR-Check requiring you to bring at least 2 Surface RADARs
 
*Node K is a Surface Combat Node
 
*Node K is a Surface Combat Node
|-|</tabber>
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|-|
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</tabber>
 +
 
 +
Completing these tasks will unlock Node N containing the Boss
 +
 
 +
'''Phase 2: Fighting Baguette-Hime'''
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 +
To clear the map, you are required to deplete the HP Bar by damaging the [[Summer French Battleship Princess]] and sink her on Last Dance. As she has up to '''254 Armour''' on Last Dance, bringing TCI is highly recommended.
 +
As the Preboss nodes are fairly weak, you can send a 5 Range LBAS here. You are required to have 58 Fighterpower to meet Air Denial on all compositions
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AS on the boss itself ranges from 108-257, so plan the Aircraft of the LBAS and your Fleet accordingly
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 +
There are two routes:
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 +
<tabber>
 +
|-|North=
 +
*Recommended Composition is 1(F)BB(V) 1CA(V) 1CL 3DD
 +
*The Route is CEFGMN with C, G being unimpressive torpedo squadrons, M being a subnode, E, F being choice nodes and N being the Boss node
 +
**There is a RADAR-Check requiring you to bring at least 2 Surface RADARs
 +
**There is a LoS-Check at node G
 +
*This approach limits the Airpower you are allowed to bring to the boss, so you might not be able to make use of Daytime Special Attacks
 +
*Bringing Boss Support is recommended
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|-|South=
 +
*Recommended Composition is 1(F)BB(V) 1CL 1-2CVL 2-3DD or 1(F)BB(V) 1CL 1CVL 1CA(V) 2DD
 +
*The Route is CEHLN with C, H and L being surface combat nodes, E being a choice node and N being the Boss node
 +
**There is a RADAR-Check requiring you to bring at least 2 Surface RADARs
 +
**There is a LoS-Check at node H
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*This approach allows you to bring more daytime firepower to the boss as achieving Air superiority and using special attacks will help your Damage. However, you will be arriving under a slight Ammo Penalty as you are facing three preboss-nodes.
 +
*Bringing Boss Support is recommended
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|-|
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</tabber>
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