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| '''Phase 1: Unlocking the Boss''' | | '''Phase 1: Unlocking the Boss''' |
| | | |
− | This is pretty straightforward, as it requires you to S-Rank the Nodes A, D, K and L | + | This is pretty straightforward, as it requires you to S-Rank the Nodes A, D, K and L. You have one LBAS at your disposal, which you can send to help you complete these nodes. The maximum Range required is 5 |
| | | |
| <tabber> | | <tabber> |
− | |-|A | + | |-|A= |
| *Recommended Composition is 1CL 5DD or 1(F)BB(V) 1CL 4DD | | *Recommended Composition is 1CL 5DD or 1(F)BB(V) 1CL 4DD |
| *The Route is CFBA/CEFBA with C and B being fairly unimpressive enemy torpedo squadrons and F, E being choice nodes | | *The Route is CFBA/CEFBA with C and B being fairly unimpressive enemy torpedo squadrons and F, E being choice nodes |
| *Node A is a Submarine Node, bringing ASW-Equipment is recommended. | | *Node A is a Submarine Node, bringing ASW-Equipment is recommended. |
| **A Battleship will enable a second shelling phase if you struggle to kill the subs | | **A Battleship will enable a second shelling phase if you struggle to kill the subs |
− | |-|D | + | |-|D= |
| *Recommended Composition is 1CL 5DD or 6DD | | *Recommended Composition is 1CL 5DD or 6DD |
| *The Route is CEHD with C and H being fairly unimpressive enemy torpedo squadrons and F being a choice node | | *The Route is CEHD with C and H being fairly unimpressive enemy torpedo squadrons and F being a choice node |
| **There is a RADAR-Check requiring you to bring at least 2 Surface RADARs | | **There is a RADAR-Check requiring you to bring at least 2 Surface RADARs |
| *Node D is a Submarine Node, bringing ASW-Equipment is recommended. | | *Node D is a Submarine Node, bringing ASW-Equipment is recommended. |
− | |-|K | + | |-|K= |
| *Recommended Composition is 1CL 5DD, 1(F)BB(V) 1CL 4DD or 1CA(V) 1CL 4DD | | *Recommended Composition is 1CL 5DD, 1(F)BB(V) 1CL 4DD or 1CA(V) 1CL 4DD |
| *The Route is CFGK or CEFGK with C and G being fairly unimpressive enemy torpedo squadrons and F, E being choice nodes | | *The Route is CFGK or CEFGK with C and G being fairly unimpressive enemy torpedo squadrons and F, E being choice nodes |
| **There is a RADAR-Check requiring you to bring at least 2 Surface RADARs | | **There is a RADAR-Check requiring you to bring at least 2 Surface RADARs |
| *Node K is a Surface Combat Node containing an Abyssal CVL. You can consider bringing Airpower or AACI to combat this | | *Node K is a Surface Combat Node containing an Abyssal CVL. You can consider bringing Airpower or AACI to combat this |
− | |-|L | + | |-|L= |
| *Recommended Composition is 1(F)BB(V) 1CL 4DD, 1CA(V) 1CL 4DD or 1(F)BB(V) 1CL 1-2CVL 2-3DD | | *Recommended Composition is 1(F)BB(V) 1CL 4DD, 1CA(V) 1CL 4DD or 1(F)BB(V) 1CL 1-2CVL 2-3DD |
| *The Route is CFHD with C and H being fairly unimpressive enemy torpedo squadrons and E being a choice node | | *The Route is CFHD with C and H being fairly unimpressive enemy torpedo squadrons and E being a choice node |
| **There is a RADAR-Check requiring you to bring at least 2 Surface RADARs | | **There is a RADAR-Check requiring you to bring at least 2 Surface RADARs |
| *Node K is a Surface Combat Node | | *Node K is a Surface Combat Node |
− | |-|</tabber> | + | |-| |
| + | </tabber> |
| + | |
| + | Completing these tasks will unlock Node N containing the Boss |
| + | |
| + | '''Phase 2: Fighting Baguette-Hime''' |
| + | |
| + | To clear the map, you are required to deplete the HP Bar by damaging the [[Summer French Battleship Princess]] and sink her on Last Dance. As she has up to '''254 Armour''' on Last Dance, bringing TCI is highly recommended. |
| + | As the Preboss nodes are fairly weak, you can send a 5 Range LBAS here. You are required to have 58 Fighterpower to meet Air Denial on all compositions |
| + | AS on the boss itself ranges from 108-257, so plan the Aircraft of the LBAS and your Fleet accordingly |
| + | |
| + | There are two routes: |
| + | |
| + | <tabber> |
| + | |-|North= |
| + | *Recommended Composition is 1(F)BB(V) 1CA(V) 1CL 3DD |
| + | *The Route is CEFGMN with C, G being unimpressive torpedo squadrons, M being a subnode, E, F being choice nodes and N being the Boss node |
| + | **There is a RADAR-Check requiring you to bring at least 2 Surface RADARs |
| + | **There is a LoS-Check at node G |
| + | *This approach limits the Airpower you are allowed to bring to the boss, so you might not be able to make use of Daytime Special Attacks |
| + | *Bringing Boss Support is recommended |
| + | |-|South= |
| + | *Recommended Composition is 1(F)BB(V) 1CL 1-2CVL 2-3DD or 1(F)BB(V) 1CL 1CVL 1CA(V) 2DD |
| + | *The Route is CEHLN with C, H and L being surface combat nodes, E being a choice node and N being the Boss node |
| + | **There is a RADAR-Check requiring you to bring at least 2 Surface RADARs |
| + | **There is a LoS-Check at node H |
| + | *This approach allows you to bring more daytime firepower to the boss as achieving Air superiority and using special attacks will help your Damage. However, you will be arriving under a slight Ammo Penalty as you are facing three preboss-nodes. |
| + | *Bringing Boss Support is recommended |
| + | |-| |
| + | </tabber> |