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*<u>'''Part 2: Debuffing'''</u>
 
*<u>'''Part 2: Debuffing'''</u>
 
*<font color="green">'''All the comps below require a certain amount of historical ships (5 in hard ?)'''</font>
 
*<font color="green">'''All the comps below require a certain amount of historical ships (5 in hard ?)'''</font>
**<font color="red">'''Chip the boss HP Bar down to final form''' (Must be done first !! As debuff only works in the Final Form, boss must also be in Final Form for debuff to actually trigger)</font>
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**<font color="red">'''Chip the boss HP Bar down to final form (Must be done first !! As debuff only works in the Final Form, boss must also be in Final Form for debuff to actually trigger)'''</font>
 
***'''STF 1CL 4CA(V) 1CVL + 1CL 1CA 1CLT 3DD (All Fast) going FGLMNRS'''
 
***'''STF 1CL 4CA(V) 1CVL + 1CL 1CA 1CLT 3DD (All Fast) going FGLMNRS'''
****85 air power recommended  
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****85 air power recommended. Consider having one ship in the escort equipped with full OASW to deal with the submarine on the way
****Consider having one ship in the escort equipped with full OASW to deal with the submarine on the way
   
**A+ rank node P twice: '''TCF 2CA(V) 4DD + 1CL 2CA(V) 3DD going KLMNP'''
 
**A+ rank node P twice: '''TCF 2CA(V) 4DD + 1CL 2CA(V) 3DD going KLMNP'''
 
**S rank node E: '''CTF 2CVL 1CL 3CA(V) + 1CL 2CA(V) 3DD going ACE'''
 
**S rank node E: '''CTF 2CVL 1CL 3CA(V) + 1CL 2CA(V) 3DD going ACE'''
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