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Grinding 1-5 for morale is more advanced. You will probably need ASW gear, and some admirals dislike 1-5 because defeating the boss provides a large amount of Admiral experience, pushing your HQ level up uncontrollably.  1-5 Morale Grinding is faster than at 1-1, only 4 battles (1-2 runs) are needed to obtain near-maximum.
 
Grinding 1-5 for morale is more advanced. You will probably need ASW gear, and some admirals dislike 1-5 because defeating the boss provides a large amount of Admiral experience, pushing your HQ level up uncontrollably.  1-5 Morale Grinding is faster than at 1-1, only 4 battles (1-2 runs) are needed to obtain near-maximum.
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For players with highly trained DDs / CLs that have an ASW that is equal to or over 100 or [[Isuzu Kai Ni]] they can use that map as a way to train ships more effecently to regain morale.
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For players with highly trained DDs / CLs that have an ASW that is equal to or over 100 or [[Isuzu|Isuzu Kai Ni]] they can use that map as a way to train ships more effecently to regain morale.
    
It should be noted that this strategy can only be used to sparkle ships capable of attacking Subs.
 
It should be noted that this strategy can only be used to sparkle ships capable of attacking Subs.
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