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→‎Grind 1-1: cleaned up grammar and style
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You may want make ship sparkle before take them to expedition for great sucess or sortie for double evasion, here is list for easy way for getting morale up. You may have unwanted drop and become unused ship before scraped or consumed, you can use them for meat shield. and may not suply them and change another flagship for next ship who want sparkle.
 
You may want make ship sparkle before take them to expedition for great sucess or sortie for double evasion, here is list for easy way for getting morale up. You may have unwanted drop and become unused ship before scraped or consumed, you can use them for meat shield. and may not suply them and change another flagship for next ship who want sparkle.
 
===Grind 1-1===
 
===Grind 1-1===
Grinding for morale at 1-1 is very common and very easy, almost all type ship, and all around level can do this, but takes time compared with 1-5 grind. Takes total 6 battle and 3 cycle for maximum morale
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Grinding for morale at 1-1 is easy, almost all ship types can do this no matter their level.  Compared to the tactic below (for 1-5), however, it takes time. 6 battles (3 runs) for maximum morale.
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In all cases, set the ship you want sparkled as the flagship, and after following the below steps do a two-node run of 1-1.  Do NOT enter night battles, even if you only win with a B or A, the primary source of Morale is from MVP.  It will usually take ~3 runs to reach maximum or near-maximum morale.
 
*'''Low Level DD (lv3~19)'''
 
*'''Low Level DD (lv3~19)'''
**Set ship who want make her sparkle as Flagship
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**Give your flagship your best gear (probably [[12.7cm Twin Gun Mount]] x 2)
**well geared flagship ([[12.7cm Twin Gun Mount]] x 2)
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**Set 3~5 level 1 unused DDs you have lying around before modernization to the fleet.
**set 3~5 level 1 unused DD
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**Remove their gear (to prevent them from stealing MVP)
**remove their gear to prevent steal MVP
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**Use double line at 1st node to prevent any ships but the flagship from 1 hit killing.
**Enter 1-1 full run, do not enter night battle
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**if it still too hard for flagship to get MVP, decrease the number of ships.  (Minimum is 4 to make double line)
**use double line at 1st node for prevent 1 hit kill or sink other than flagship
  −
**if it still too hard for flagship to get MVP, decrease number of ship, (minimum is 4 to make double line, to prevent 1 hit kill other than flagship)
  −
**you may not rank S in row, but it still make sparkle in 1 cycle run
  −
**it will take 3 times run to maximum morale (85)
   
*'''High Level DD (>>lv20), CL, CA, BB'''
 
*'''High Level DD (>>lv20), CL, CA, BB'''
**Set ship who want make her sparkle as Flagship
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**Give your flagship your best gear 
**set your strongest gear for flagship
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**Set 1~2 level 1 unused DD/SS(lv1~9)/AV/CLs.  Remove their gear.
**set 1~2 level 1 unused DD/ unused SS(lv1~9)/ unused AV/ unused CL
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**If you want make high level DDs sparkle don't use CLs to fill your fleet, they will attack first because of their longer range and have a chance of stealing MVP.
**if you want make high lv DD sparkle don't use CL as wildcard, cause she will attack first at shelling phase
  −
**remove their gear
  −
**Enter 1-1 full run, do not enter night battle even you only achieve rank B
  −
**it will take 3 times run to maximum morale (85)
   
*'''CLT/SS/AV'''
 
*'''CLT/SS/AV'''
**Set ship who want make her sparkle as Flagship
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**Give your flagship your best gear.  Be sure they have [[Type A Ko-hyoteki]], add [[Zuiun]]s for AVs.
**equip her with [[Type A Ko-hyoteki| Type A Ko-hyoteki]], add Seaplane bomber([[Zuiun]]) if you want sparkle AV.
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**Set 1~2 level 1 unused DD/SS(lv1~9)/AV/CL/CV(L)/BB.  Remove their gear
**set 1~2 level 1 unused DD/ unused SS(lv1~9)/ unused AV/ unused CL/ unused CV(L)/ unused BB
  −
**Enter 1-1 full run, do not enter night battle even you only achieve rank B
  −
**it will take 3 times run to maximum morale (85)
   
*'''CV(L)/CAV/BBV'''
 
*'''CV(L)/CAV/BBV'''
**Set ship who want make her sparkle as Flagship
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**Give your flagship torpedo bombers (CVs, CVLs) or [[Zuiun]]s (BBV, CAV)
**equip her with torpedo bomber for carrier and Seaplane bomber([[Zuiun]]) for aviation
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**Set 1~2 level 1 unused DD/SS(lv1~9)/AV/CL/CV(L)/BB.  Remove their gear.
**set 1~2 level 1 unused DD/ unused SS(lv1~9)/ unused AV/ unused CL/ unused CV(L)/ unused BB
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**it will guarantee rank S and minor chance rank A
  −
**it will take 3 times run to maximum morale (85)
   
===Grind 1-5===
 
===Grind 1-5===
 
grinding 1-5 for morale is more advance, you may need ASW gear, and some admiral prevent extra stage for prevent uncontrolled escalate HQ level, but if you okay with high level HQ or want obtain rare ship, grind 1-5 is recommended for you. it is faster compared with grinding at 1-1, only need 4 battle and 1 cycle to obtain maximum morale'''.'''
 
grinding 1-5 for morale is more advance, you may need ASW gear, and some admiral prevent extra stage for prevent uncontrolled escalate HQ level, but if you okay with high level HQ or want obtain rare ship, grind 1-5 is recommended for you. it is faster compared with grinding at 1-1, only need 4 battle and 1 cycle to obtain maximum morale'''.'''
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