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===Running 1-1 solo===
 
===Running 1-1 solo===
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Initially you incur -15 morale. As this map has 2 battles you are guaranteed +26 from Flagship + MVP in both nodes. This gives us the base value of +11. This can be modified by Night Battles (Avoid in most cases. Going from B (-1) to S rank (+1) would not change the final rating. Only when you're at C or D rating and know you can hit A or S is it advisable to go into night battle) and battle ranks. With both S ranks without Night battle, it would be +13 total (Needing a total of 4 runs for 78 morale and 5 runs for 85 morale)
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When returning to port you incur -15 morale. As this map has 2 battles you are guaranteed +26 from Flagship + MVP in both nodes. This gives us the base value of +11. This can be modified by Night Battles (Avoid in most cases. Going from B (-1) to S rank (+1) would not change the final rating. Only when you're at C or D rating and know you can hit A or S is it advisable to go into night battle) and battle ranks. With both S ranks without Night battle, it would be +13 total.
    
A D rank decreases the points by 3, a night battle by 2. At the absolute worst outcome (Double D rank, double night battle) you would only gain one morale point in total. (-6 for 2× D rank, -4 for 2× Night Battle)
 
A D rank decreases the points by 3, a night battle by 2. At the absolute worst outcome (Double D rank, double night battle) you would only gain one morale point in total. (-6 for 2× D rank, -4 for 2× Night Battle)
    
The best way would be to get through with as little damage as possible and repeat 3 (Assuming decent luck and a constant S rank in the first node and no D rank in the last as well as no night battles = +12 average gain per sortie. 12×3 = 36. 36+49 = 85) times, repair in-between as needed.
 
The best way would be to get through with as little damage as possible and repeat 3 (Assuming decent luck and a constant S rank in the first node and no D rank in the last as well as no night battles = +12 average gain per sortie. 12×3 = 36. 36+49 = 85) times, repair in-between as needed.
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To decrease the chances of your ship getting damaged, you can send one or two level 1 DDs with her.  You can choose to not resupply or repair them, and then use them for modernization or decomission them after 2-6 battles.
    
Just doing the first node will result in -1 morale, even if you perfect S rank it without a night battle. (-15 + 13 + 1 = -1)
 
Just doing the first node will result in -1 morale, even if you perfect S rank it without a night battle. (-15 + 13 + 1 = -1)
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===Day Battle S Victory in Excercises===
 
===Day Battle S Victory in Excercises===
 
By getting a S rated victory in PvP exercises (all enemy ships reduced to 1 HP and unable to participate in further battle) without engaging in night battle, it is possible to give an entire fleet of ships the "sparkle" effect.
 
By getting a S rated victory in PvP exercises (all enemy ships reduced to 1 HP and unable to participate in further battle) without engaging in night battle, it is possible to give an entire fleet of ships the "sparkle" effect.
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