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| ** Slight Fatigue: 0-9 minutes | | ** Slight Fatigue: 0-9 minutes |
| * Morale will update '''after every battle'''. | | * Morale will update '''after every battle'''. |
− | ** This means that ship girls can recieve morale bonuses mid-sortie. | + | ** This means that ship girls can receive morale bonuses mid-sortie. |
| + | ** Since entering a day battle reduces morale by 3, the minimum morale needed to stay Sparkled is usually 53. |
| * Although morale has a maximum value of 100, it is impossible to hit that value with sorties. It is only possible through repeated exercises and using [[#Gifting|gifts]]. | | * Although morale has a maximum value of 100, it is impossible to hit that value with sorties. It is only possible through repeated exercises and using [[#Gifting|gifts]]. |
| | | |
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| | | |
| </noinclude>{{#ifeq:{{PAGENAME}}|Morale and Fatigue||''This is a segment from a bigger article. See [[Morale and Fatigue]] for more details.''}} | | </noinclude>{{#ifeq:{{PAGENAME}}|Morale and Fatigue||''This is a segment from a bigger article. See [[Morale and Fatigue]] for more details.''}} |
− | {| class="wikitable" | + | {| class="wikitable" style="text-align:center" |
| ! Visual Indicator | | ! Visual Indicator |
− | ! style="width: 130px"| Status | + | ! Status |
| ! Value | | ! Value |
| ! Effects | | ! Effects |
| + | ! [[Accuracy, Evasion and Criticals#Accuracy Formulas|Accuracy]]'s <math>\text{Mod}_\text{morale}</math> |
| |- | | |- |
| | [[File:Screenshot Fubuki Kai Sparkled.png|160px]] | | | [[File:Screenshot Fubuki Kai Sparkled.png|160px]] |
− | | style="color:gold; text-align:center"| {{TextGlow|'''High Morale<br>(Sparkling)'''|black|text-colour=yellow|glow-size=2px}}
| + | | {{TextGlow|'''High Morale<br>(Sparkling)'''|black|text-colour=yellow|glow-size=2px}} |
− | | style="text-align:center"| 50-100 | + | | 50-100 |
− | |
| + | | style="text-align:left"| |
− | * Increased [[Accuracy,_Evasion_and_Criticals|accuracy and evasion]] in combat.
| |
− | ** Since entering a day battle reduces morale by 3, the minimum morale needed is usually 53.
| |
| * Increased chances of [[Expeditions#Great_Success|Great Successes]] during expeditions. | | * Increased chances of [[Expeditions#Great_Success|Great Successes]] during expeditions. |
| * Increased chances of triggering [[Support_Expedition#Trigger_Rate|Support Expeditions]]. | | * Increased chances of triggering [[Support_Expedition#Trigger_Rate|Support Expeditions]]. |
| + | | 1.2 |
| |- | | |- |
− | | rowspan="2"| {{Ship/Banner|Fubuki/Kai|small=true}} | + | | rowspan=2| {{Ship/Banner|Fubuki/Kai|small=true}} |
− | | style="text-align:center"| '''Normal Morale'''
| + | | '''Normal Morale''' |
− | | style="text-align:center"| 40-49 | + | | 40-49 |
− | | | + | | style="text-align:left"| |
− | * No bonuses or penalties to combat or expeditions. | + | * No bonuses nor penalties anywhere. |
| + | | rowspan=2| 1.0 |
| |- | | |- |
− | | style="text-align:center"| '''Slightly Fatigued'''
| + | | '''Slightly Fatigued''' |
− | | style="text-align:center"| 30-39 | + | | 30-39 |
− | | | + | | style="text-align:left"| |
− | * No bonuses or penalties to combat or expeditions. | + | * No bonuses nor penalties anywhere. |
− | **Although the ship girl banner indication does not change,<br> the [[#Gifting|Gift]] button will begin flashing [[File:Icon_Mamiya.gif]] if there are any ship girls in the fleet with this state. | + | ** Although the ship girl banner indication does not change,<br> the [[#Gifting|Gift]] button will begin flashing [[File:Icon_Mamiya.gif]] if there are any ship girls in the fleet with this state. |
| |- | | |- |
| | {{ItemStack | | | {{ItemStack |
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| |text = [[File:Battle Card Status Medium Fatigue Face.png|17px]] | | |text = [[File:Battle Card Status Medium Fatigue Face.png|17px]] |
| }} | | }} |
− | | style="color:orange; text-align:center"| '''Moderate Fatigue''' | + | | style="color:orange"| '''Moderate Fatigue''' |
− | | style="text-align:center"| 20-29 | + | | 20-29 |
− | |
| + | | style="text-align:left"| |
− | * Decreased [[Accuracy,_Evasion_and_Criticals|accuracy and evasion]] in combat.
| |
| * Expeditions will fail if the fleet returns in this state. | | * Expeditions will fail if the fleet returns in this state. |
| * Increases the morale loss from sorties. | | * Increases the morale loss from sorties. |
| + | | 0.8 |
| |- | | |- |
| | {{ItemStack | | | {{ItemStack |
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| |text = [[File:Battle Card Status Heavy Fatigue Face.png|17px]] | | |text = [[File:Battle Card Status Heavy Fatigue Face.png|17px]] |
| }} | | }} |
− | | style="color:red; text-align:center"| '''Heavily Fatigued''' | + | | style="color:red"| '''Heavily Fatigued''' |
− | | style="text-align:center"| 0-19 | + | | 0-19 |
− | |
| + | | style="text-align:left"| |
− | * Decreased [[Accuracy,_Evasion_and_Criticals|accuracy and evasion]] in combat.
| |
| * Expeditions will fail if the fleet returns in this state. | | * Expeditions will fail if the fleet returns in this state. |
| * The [[Damage_Calculations#Overkill_Protection|Overkill Protection]] mechanic changes for ship girls in this state. | | * The [[Damage_Calculations#Overkill_Protection|Overkill Protection]] mechanic changes for ship girls in this state. |
| ** She will have her HP reduced to 1 instead of losing a percentage of her remaining HP. | | ** She will have her HP reduced to 1 instead of losing a percentage of her remaining HP. |
| + | | 0.5 |
| |} | | |} |
| <noinclude> | | <noinclude> |
| + | |
| ===Morale modifiers=== | | ===Morale modifiers=== |
| {|class="wikitable" style="text-align:center" | | {|class="wikitable" style="text-align:center" |
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| |±0 | | |±0 |
| |- | | |- |
− | |rowspan=5|Sortie | + | |rowspan=11|Sortie |
| |Returning from a sortie with at least 30 morale | | |Returning from a sortie with at least 30 morale |
| |{{color|red|-15}} | | |{{color|red|-15}} |
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| |style="text-align:left"| See {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|link_category=Command Facilities|text=Command Facilities}} for details. | | |style="text-align:left"| See {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|link_category=Command Facilities|text=Command Facilities}} for details. |
| |- | | |- |
− | | {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations|link_category=Ration}} (Equipped ship) | + | | {{EquipmentLink|Combat Ration}} (Equipped ship) |
| | {{color|blue|+10~14}} | | | {{color|blue|+10~14}} |
− | |rowspan=2 style="text-align:left"|See {{Rations}} {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations|link_category=Ration}} for details. | + | |rowspan=8 style="text-align:left"|See {{Rations}} {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations|link_category=Ration}} for details. |
| + | *{{Star}} [[Improvement]]s might increase the moral gain. |
| |- | | |- |
− | | {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations|link_category=Ration}} (Adjacent ships) | + | | {{EquipmentLink|Combat Ration}} (Adjacent ships) |
| | {{color|blue|+6~8}} | | | {{color|blue|+6~8}} |
| + | |- |
| + | | {{EquipmentLink|Combat Ration (Special Onigiri)}} (Equipped ship) |
| + | | {{color|blue|+??}} |
| + | |- |
| + | | {{EquipmentLink|Combat Ration (Special Onigiri)}} (Adjacent ships) |
| + | | {{color|blue|+??}} |
| + | |- |
| + | | {{EquipmentLink|Canned Saury}} (Equipped ship) |
| + | | {{color|blue|+12}} |
| + | |- |
| + | | {{EquipmentLink|Canned Saury}} (Adjacent ships) |
| + | | {{color|blue|+10~14}} |
| + | |- |
| + | | {{EquipmentLink|Combat Ration}} + {{EquipmentLink|Canned Saury}} (Equipped ship) |
| + | | {{color|blue|+21}} |
| + | |- |
| + | | {{EquipmentLink|Combat Ration}} + {{EquipmentLink|Canned Saury}} (Adjacent ships) |
| + | | {{color|blue|+17~20}} |
| |- | | |- |
| |PVP | | |PVP |