• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
m
Line 1: Line 1: −
=Introduction=
+
<noinclude>
 
   
Morale is used to measure the current [[Stats#Morale_Indicators|morale status]] of a ship girl. Low morale is referred to as "Fatigue". The actual stat ranges from 0-100 and is hidden in game. The values can only be viewed by using a [[Help:Viewers|viewer]]. Ship girls recieve bonuses or penalites depending on her level of morale.
 
Morale is used to measure the current [[Stats#Morale_Indicators|morale status]] of a ship girl. Low morale is referred to as "Fatigue". The actual stat ranges from 0-100 and is hidden in game. The values can only be viewed by using a [[Help:Viewers|viewer]]. Ship girls recieve bonuses or penalites depending on her level of morale.
   Line 18: Line 17:  
** Slight Fatigue: 0-9 minutes
 
** Slight Fatigue: 0-9 minutes
 
* Morale will update '''after every battle'''.
 
* Morale will update '''after every battle'''.
** This means that ship girls can recieve morale bonuses mid-sortie.
+
** This means that ship girls can receive morale bonuses mid-sortie.
 +
** Since entering a day battle reduces morale by 3, the minimum morale needed to stay Sparkled is usually 53.
 
* Although morale has a maximum value of 100, it is impossible to hit that value with sorties. It is only possible through repeated exercises and using [[#Gifting|gifts]].
 
* Although morale has a maximum value of 100, it is impossible to hit that value with sorties. It is only possible through repeated exercises and using [[#Gifting|gifts]].
    
===Morale Effects===
 
===Morale Effects===
   −
{| class="wikitable"
+
</noinclude>{{#ifeq:{{PAGENAME}}|Morale and Fatigue||''This is a segment from a bigger article. See [[Morale and Fatigue]] for more details.''}}
 +
{| class="wikitable" style="text-align:center"
 
! Visual Indicator
 
! Visual Indicator
 
! Status
 
! Status
 
! Value
 
! Value
 
! Effects
 
! Effects
! Notes
+
! [[Accuracy, Evasion and Criticals#Accuracy Formulas|Accuracy]]'s <math>\text{Mod}_\text{morale}</math>
 
|-
 
|-
| rowspan="2"| [[File:sparkled.png|100px]]
+
| [[File:Screenshot Fubuki Kai Sparkled.png|160px]]
| rowspan="2"| High Morale<br>(Sparkling)
+
| {{TextGlow|'''High Morale<br>(Sparkling)'''|black|text-colour=yellow|glow-size=2px}}
| 53-100
+
| 50-100
|  
+
| style="text-align:left"|  
* Increased [[Accuracy,_Evasion_and_Criticals|accuracy and evasion]] in combat.
   
* Increased chances of [[Expeditions#Great_Success|Great Successes]] during expeditions.
 
* Increased chances of [[Expeditions#Great_Success|Great Successes]] during expeditions.
 
* Increased chances of triggering [[Support_Expedition#Trigger_Rate|Support Expeditions]].
 
* Increased chances of triggering [[Support_Expedition#Trigger_Rate|Support Expeditions]].
|
+
| 1.2
 
|-
 
|-
| 50-52
+
| rowspan=2| {{Ship/Banner|Fubuki/Kai|small=true}}
|
+
| '''Normal Morale'''
* No effect on combat.
  −
* Same effect on expeditions and support expeditions as 53+ morale.
  −
|
  −
|-
  −
| rowspan="2"| [[File:regular_morale.png|100px]]
  −
| Normal Morale
   
| 40-49
 
| 40-49
|  
+
| style="text-align:left"|
* No bonuses or penalties to combat or expeditions.
+
* No bonuses nor penalties anywhere.
|  
+
| rowspan=2| 1.0
 
|-
 
|-
| Slightly Fatigued
+
| '''Slightly Fatigued'''
 
| 30-39
 
| 30-39
|  
+
| style="text-align:left"|  
* No bonuses or penalties to combat or expeditions.
+
* No bonuses nor penalties anywhere.
| Although the ship girl banner indication does not change, the [[#Gifting|Gift]] button will begin flashing [[File:Icon_Mamiya.gif]] if there are any ship girls in the fleet with this state.
+
** Although the ship girl banner indication does not change,<br> the [[#Gifting|Gift]] button will begin flashing [[File:Icon_Mamiya.gif]] if there are any ship girls in the fleet with this state.
 
|-
 
|-
| [[File:Fatigue.png|100px]]
+
| {{ItemStack
| Moderate Fatigue
+
|item = {{ShipBattleCardKai|Fubuki/Kai|layers=status_medium_fatigue}}
 +
|text-position = top:-2px;left:151px
 +
|text = [[File:Battle Card Status Medium Fatigue Face.png|17px]]
 +
}}
 +
| style="color:orange"| '''Moderate Fatigue'''
 
| 20-29
 
| 20-29
|  
+
| style="text-align:left"|  
* Decreased [[Accuracy,_Evasion_and_Criticals|accuracy and evasion]] in combat.
   
* Expeditions will fail if the fleet returns in this state.
 
* Expeditions will fail if the fleet returns in this state.
 
* Increases the morale loss from sorties.
 
* Increases the morale loss from sorties.
|  
+
| 0.8
 
|-
 
|-
| [[File:Heavy_Fatigue.png|100px]]
+
| {{ItemStack
| Heavily Fatigued
+
|item = {{ShipBattleCardKai|Fubuki/Kai|layers=status_heavy_fatigue}}
 +
|text-position = top:-2px;left:151px
 +
|text = [[File:Battle Card Status Heavy Fatigue Face.png|17px]]
 +
}}
 +
| style="color:red"| '''Heavily Fatigued'''
 
| 0-19
 
| 0-19
|  
+
| style="text-align:left"|  
* Decreased [[Accuracy,_Evasion_and_Criticals|accuracy and evasion]] in combat.
   
* Expeditions will fail if the fleet returns in this state.
 
* Expeditions will fail if the fleet returns in this state.
 
* The [[Damage_Calculations#Overkill_Protection|Overkill Protection]] mechanic changes for ship girls in this state.
 
* The [[Damage_Calculations#Overkill_Protection|Overkill Protection]] mechanic changes for ship girls in this state.
 
** She will have her HP reduced to 1 instead of losing a percentage of her remaining HP.
 
** She will have her HP reduced to 1 instead of losing a percentage of her remaining HP.
|  
+
| 0.5
|-
   
|}
 
|}
 +
<noinclude>
   −
===Gaining/Losing Morale===
+
===Morale modifiers===
 
+
{|class="wikitable" style="text-align:center"
{| class="wikitable"
+
!Type
!colspan="2"| Action
+
!Action
!Morale Change
+
!Morale Modifier
 
!Notes
 
!Notes
 
|-
 
|-
| rowspan="10"|Sortie/Exercise
+
|rowspan=10|Sortie/PVP
| Day Battle
+
|Entering a day battle
| style="color:red;"| -3
+
|{{color|red|-3}}
|  
+
|style="text-align:left"| If an allied/enemy [[Combined Fleet]] is present, applied after the battle instead. [https://twitter.com/Divinity__123/status/1447941755182227458]
 
|-
 
|-
| Day Battle<br>(≤30 Morale)
+
|Entering a day battle with morale less than 30
| style="color:red;"| -6
+
|{{color|red|-6}}
| This stacks with the base -3 for a total of -9.
+
|style="text-align:left"| This stacks with the base -3 for a total of -9.
 
|-
 
|-
| Night Battle
+
|Entering '''or''' transitioning to a night battle.
| style="color:red;"| -2
+
|{{color|red|-2}}
| Same for both normal morale and fatigued ship girls.<br>Applies to night battle only nodes and stacks with day battle morale cost when night battle pursuit is selected.
   
|-
 
|-
| MVP
+
|Obtaining MVP in a battle
| style="color:green;"| +10
+
|{{color|blue|+10}}
|
   
|-
 
|-
| Flagship
+
|Ending battle as flagship with at least a C-rank.
| style="color:green;"| +3
+
|{{color|blue|+3}}
| Requires the result to be at least C-rank.
   
|-
 
|-
| Perfect S/S Rank
+
|Obtaining Battle Rank S/Perfect S
| style="color:green;"| +4
+
|{{color|blue|+4}}
|
   
|-
 
|-
| A Rank
+
|Obtaining Battle Rank A
| style="color:green;"| +3
+
|{{color|blue|+3}}
|
   
|-
 
|-
| B Rank
+
|Obtaining Battle Rank B
| style="color:green;"| +2
+
|{{color|blue|+2}}
|
   
|-
 
|-
| C Rank
+
|Obtaining Battle Rank C
| style="color:green;"| +1
+
|{{color|blue|+1}}
|
   
|-
 
|-
| D/E Rank
+
|Obtaining Battle Rank D/E
| 0
+
|±0
|  
   
|-
 
|-
| rowspan="4"| Sortie
+
|rowspan=11|Sortie
| Returning from Sortie
+
|Returning from a sortie with at least 30 morale
| style="color:red;"| -15
+
|{{color|red|-15}}
|
   
|-
 
|-
| Returning from Sortie<br>(≤30 Morale)
+
|Returning from a sortie with morale less than 30
| style="color:red;"| -100
+
|{{tooltip|{{color|red|-100}}|Morale is set to 0}}
| Morale is set to 0.
   
|-
 
|-
| [[Combat Ration]]<br>(For equipped ship girl)
+
|Evacuated from sortie
| style="color:green;"| +10~14
+
|{{tooltip|{{color|red|-100}}|Morale is set to 0}}
| See [[Combat Ration]] for details.
+
|style="text-align:left"| See {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|link_category=Command Facilities|text=Command Facilities}} for details.
 
|-
 
|-
| [[Combat Ration]]<br>(Adjacent ship girls)
+
| {{EquipmentLink|Combat Ration}} (Equipped ship)
| style="color:green;"| +6~8
+
| {{color|blue|+10~14}}
| See [[Combat Ration]] for details.
+
|rowspan=8 style="text-align:left"|See {{Rations}} {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations|link_category=Ration}} for details.
 +
*{{Star}} [[Improvement]]s might increase the moral gain.
 
|-
 
|-
| Exercise
+
| {{EquipmentLink|Combat Ration}} (Adjacent ships)
| Completing Exercise
+
| {{color|blue|+6~8}}
| 0
  −
|  
   
|-
 
|-
| rowspan="4"| Expedition
+
| {{EquipmentLink|Combat Ration (Special Onigiri)}} (Equipped ship)
| Normal Expedition
+
| {{color|blue|+??}}
| style="color:red;"| -3
  −
|  
   
|-
 
|-
| Node Support
+
| {{EquipmentLink|Combat Ration (Special Onigiri)}} (Adjacent ships)
| style="color:red;"| -1~5
+
| {{color|blue|+??}}
| See [[Support Expedition]] for details.
   
|-
 
|-
| Boss Support
+
| {{EquipmentLink|Canned Saury}} (Equipped ship)
| style="color:red;"| -1~10
+
| {{color|blue|+12}}
| See [[Support Expedition]] for details.
   
|-
 
|-
| Combat Expedition<br>(Damaged ship girls)
+
| {{EquipmentLink|Canned Saury}} (Adjacent ships)
| style="color:red;"| -10
+
| {{color|blue|+10~14}}
| See [[Expeditions#Combat_Expeditions|Expeditions]] for details.
   
|-
 
|-
| rowspan="5"| Other
+
| {{EquipmentLink|Combat Ration}} + {{EquipmentLink|Canned Saury}} (Equipped ship)
| Natural Regeneration
+
| {{color|blue|+21}}
| style="color:green;"| +3 every 3 minutes
  −
| Stops at 49 morale.
   
|-
 
|-
| Mamiya<br>(0-39 morale)
+
| {{EquipmentLink|Combat Ration}} + {{EquipmentLink|Canned Saury}} (Adjacent ships)
| Set to 40
+
| {{color|blue|+17~20}}
| See [[#Gifting|below]] for details.
   
|-
 
|-
| Mamiya<br>(40-49 morale)
+
|PVP
| Set to 50
+
|Returning from PVP
| See [[#Gifting|below]] for details.
+
|±0
 
|-
 
|-
| Irako
+
|rowspan="4"|Expedition
| style="color:green;"| +25
+
|Returning from normal expedition
| See [[#Gifting|below]] for details.
+
|{{color|red|-3}}
 
|-
 
|-
| Evacuated
+
|Returning from a Node Support Expedition
| Reduces morale to 0.
+
|{{color|red|-1~5}} (random)
| See [[Combined_Fleet#Fleet_Command_Facility|Combined Fleet]] for more details.
+
|rowspan=2 style="text-align:left"|See [[Support Expedition]] for details.
 
|-
 
|-
 +
|Returning from a Boss Support Expedition
 +
|{{color|red|-1~10}} (random)
 +
|-
 +
| Returning from a Combat Expedition (If damage taken)
 +
| style="color:red"| -10
 +
|style="text-align:left"|See [[Expeditions#Combat_Expeditions|Expeditions]] for details.
 +
|-
 +
|rowspan=8|Other
 +
|Newly constructed a ship
 +
|rowspan=3|morale set to 40
 +
|-
 +
|Ship obtained from sortie drops
 +
|-
 +
|Remodel a ship
 +
|-
 +
|Docking repair completed
 +
|reset to 40 '''only if''' morale is 0~39
 +
|-
 +
|rowspan=2|Using '''Food Supply Ship Mamiya'''
 +
|reset to 40 '''if''' morale is 0~39
 +
|rowspan=3 style="text-align:left"|See [[#Gifting|below]] for details.
 +
|-
 +
|reset to 50 '''if''' morale is 40~49
 +
|-
 +
|Using '''Food Supply Ship Irako'''
 +
|{{color|blue|+25}}
 +
|-
 +
|Morale natural regen
 +
|{{color|blue|+3}} morale per 3 minutes, '''up to 49'''
 
|}
 
|}
   Line 198: Line 208:  
* The amount displayed beside the button is the '''total amount of Mamiya and Irako''' possessed.
 
* The amount displayed beside the button is the '''total amount of Mamiya and Irako''' possessed.
 
* Either, [[#Mamiya|Mamiya]] only, [[#Irako|Irako]] only, or [[#Mamiya and Irako|Both]] sweets can be given.
 
* Either, [[#Mamiya|Mamiya]] only, [[#Irako|Irako]] only, or [[#Mamiya and Irako|Both]] sweets can be given.
** If the Gift button is flashing, all 3 options can be picked.
+
** If the Gift button is flashing ([[File:Icon_Mamiya.gif]]), all 3 options can be picked.
 
** If the Gift button isn't flashing, only the latter 2 options can be picked.
 
** If the Gift button isn't flashing, only the latter 2 options can be picked.
* Both Mamiya and Irako can either be obtained through quests, events or the [[Shop|cash shop]].
+
* [[Combined Fleet]] are still considered 2 fleets and so require separate uses.
 
  −
===Mamiya===
  −
 
  −
Using Mamiya [[File:Item Icon Food Supply Ship Mamiya.png|25px]] sets the morale of all ships in the fleet to a fixed value.
  −
* {{color|red|0}}-{{color|orange|39}} Morale: Set to {{color|green|40}}.
  −
* {{color|green|40-49}} Morale: Set to {{color|gold|50}}.
  −
 
  −
Mamiya can either be obtained through:
  −
* [[Shop]]: 1 for 300 DMM points,
  −
* [[Quests]]:
  −
**One-time:
  −
***[[Quests#A22|A22]], [[Quests#A24|A24]], [[Quests#A27|A27]], [[Quests#A28|A28]],
  −
***[[Quests#SB43|SB43]] (choice), [[Quests#B18|B18]], [[Quests#B22|B22]], [[Quests#B25|B25]], [[Quests#B35|B35]], [[Quests#B55|B55]], [[Quests#B70|B70]], [[Quests#B93|B93]], [[Quests#B108|B108]], [[Quests#B166|B166]] (choice),
  −
***[[Quests#C17|C17]], [[Quests#C27|C27]], [[Quests#C51|C51]],
  −
***[[Quests#D30|D30]], [[Quests#D42|D42]] (choice),
  −
**Repeatable:
  −
***[[Quests#Bq1|Bq1]], [[Quests#By1|By1]] (choice), [[Quests#By6|By6]] (choice),
  −
***Large Scale Exercises, [[Quests#C38|C38]], [[Quests#C42|C42]] (choice), [[Quests#C50|C50]] (choice), [[Quests#C55|C55]], [[Quests#C58|C58]],
  −
***[[Quests#D34|D34]] (choice), [[Quests#D35|D35]] (choice), [[Quests#D37|D37]] (choice).
  −
 
  −
===Irako===
  −
 
  −
Using Irako [[File:Item Icon Food Supply Ship Irako.png|25px]] increases the flagship's morale by {{color|green|'''+25'''}} with an additonal bonus of {{color|green|'''+25'''}} morale to 0 to 3 other ship girls in the fleet at random.
  −
 
  −
Irako can be obtained through:
  −
* [[Present Box]]es,
  −
* [[Shop]]: 5 for 1000 DMM points,
  −
* [[Quests]]:
  −
** One-time:
  −
***[[Quests#A62|A62]], [[Quests#A66|A66]], [[Quests#A71|A71]], [[Quests#A75|A75]], [[Quests#A76|A76]], [[Quests#A81|A81]], [[Quests#A82|A82]] (x2, choice), [[Quests#A86|A86]], [[Quests#A90|A90]],
  −
***[[Quests#B39|B39]], [[Quests#B50|B50]], [[Quests#B53|B53]], [[Quests#B65|B65]] (x2), [[Quests#B68|B68]], [[Quests#B75|B75]], [[Quests#B77|B77]], [[Quests#B78|B78]], [[Quests#B84|B84]], [[Quests#B87|B87]], [[Quests#B89|B89]], [[Quests#B91|B91]], [[Quests#B93|B93]], [[Quests#B97|B97]] (x2), [[Quests#B104|B104]] (x2), [[Quests#B107|B107]],
  −
***[[Quests#C23|C23]] (x3, choice), [[Quests#C39|C39]], [[Quests#C56|C56]] (x3, choice),
  −
***[[Quests#D28|D28]], [[Quests#D31|D31]] (x2),
  −
***[[Quests#F16|F16]] (x4),
  −
**Repeatable:
  −
***[[Quests#Bm2|Bm2]], [[Quests#Bm3|Bm3]], [[Quests#Bm8|Bm8]], [[Quests#Bq2|Bq2]] (x3), [[Quests#Bq10|Bq10]] (x3), [[Quests#By6|By6]] (x2, choice),
  −
***[[Quests#C16|C16]] (choice), [[Quests#C53|C53]] (choice), [[Quests#C55|C55]] (x2, choice), [[Quests#C62|C62]] (x2, choice),
  −
***[[Quests#D32|D32]] (x2, choice), [[Quests#D36|D36]] (choice), [[Quests#D38|D38]] (x2, choice),
  −
***[[Quests#G6|G6]] (choice), [[Quests#G8|G8]] (choice),
  −
* [[Expedition]] D2.
      +
===[[Mamiya]]===
 +
{{:Food Supply Ship Mamiya}}
 +
===[[Irako]]===
 +
{{:Food Supply Ship Irako}}
 
===Mamiya and Irako===
 
===Mamiya and Irako===
   −
Using both Mamiya and Irako together increases the flagship's morale by {{color|green|'''+30'''}} and the morale of the rest of the ship girls in the fleet by {{color|green|'''+20-31'''}}.
+
Using both Mamiya and Irako together increases the flagship's morale by '''+30''' and the morale of the rest of the ship girls in the fleet by '''+20-31'''.
* Ship girls that are below {{color|orange|39}} morale get their morale set to 40 before the bonus morale is applied.
+
* Ship girls that are below 39 morale get their morale set to 40 before the bonus morale is applied.
 
* If the ship girls are already sparkled, the bonus morale is added on top of their current morale values.
 
* If the ship girls are already sparkled, the bonus morale is added on top of their current morale values.
 
* A single use is roughly equal to 1 Mamiya and 5 Irako used individually.
 
* A single use is roughly equal to 1 Mamiya and 5 Irako used individually.
 
* Using this on a [[Striking Force Fleet]] applies the bonus to all 7 members.
 
* Using this on a [[Striking Force Fleet]] applies the bonus to all 7 members.
* [[Combined Fleet]] are still considered 2 fleets and so require separate uses.
      
=See Also=
 
=See Also=
Line 256: Line 229:  
{{Mechanics}}
 
{{Mechanics}}
 
[[Category:Items]]
 
[[Category:Items]]
 +
</noinclude>
32,365

edits

Navigation menu