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Module:Data/Ship/Kashima

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Documentation for this module may be created at Module:Data/Ship/Kashima/doc

--Categories:
--[[Category:Player ship modules]]

local Kashima = {
	[""] = {
		_name = "Kashima",
		_rarity = 3,
		_api_id = 465,
		_id = 265,
		_true_id = false,
		_japanese_name = "鹿島",
		_reading = "かしま",
		_class = "Katori",
		_class_number = 2,
		_type = 21,
		_hp = 36,
		_hp_max = 48,
		_firepower = 13,
		_firepower_max = 27,
		_firepower_mod = false,
		_armor = 9,
		_armor_max = 27,
		_armor_mod = 1,
		_torpedo = 11,
		_torpedo_max = 24,
		_torpedo_mod = 1,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 15,
		_aa_max = 46,
		_aa_mod = false,
		_asw = nil,
		_asw_max = nil,
		_speed = 5,
		_los = nil,
		_los_max = nil,
		_range = 2,
		_luck = 20,
		_luck_max = 69,
		_luck_mod = false,
		_buildable = false,
		_buildable_lsc = false,
		_build_time = 70,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Kashima/Kai",
		_fuel = 30,
		_ammo = 15,
		_scrap_fuel = 3,
		_scrap_ammo = 1,
		_scrap_steel = 10,
		_scrap_baux = false,
		_equipment = {
			{equipment = "15.2cm Twin Gun Mount", size = 1},
			{equipment = "12.7cm Twin High-angle Gun Mount", size = 1},
			{equipment = "Type 94 Depth Charge Projector", size = 1},
		},
	},
	["Kai"] = {
		_name = "Kashima",
		_suffix = "Kai",
		_rarity = 5,
		_api_id = 356,
		_id = 265,
		_true_id = 1436,
		_cg_reference = "/",
		_cg_damaged_reference = "/",
		_japanese_name = "鹿島改",
		_reading = "かとりかい",
		_class = "Katori",
		_class_number = 2,
		_type = 21,
		_hp = 40,
		_hp_max = 54,
		_firepower = 14,
		_firepower_max = 37,
		_firepower_mod = 1,
		_armor = 15,
		_armor_max = 39,
		_armor_mod = 1,
		_torpedo = 13,
		_torpedo_max = 39,
		_torpedo_mod = 1,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 22,
		_aa_max = 62,
		_aa_mod = 2,
		_asw = nil,
		_asw_max = nil,
		_speed = 5,
		_los = nil,
		_los_max = nil,
		_range = 2,
		_luck = 20,
		_luck_max = 79,
		_luck_mod = false,
		_remodel_level = 35,
		_remodel_ammo = 120,
		_remodel_steel = 400,
		_remodel_development_material = false,
		_remodel_blueprint = false,
		_remodel_catapult = false,
		_remodel_from = "Kashima/",
		_remodel_to = false,
		_fuel = 35,
		_ammo = 20,
		_scrap_fuel = 3,
		_scrap_ammo = 2,
		_scrap_steel = 11,
		_scrap_baux = 1,
		_equipment = {
			{equipment = nil, size = 2},
			{equipment = nil, size = 2},
			{equipment = nil, size = 2},
			{equipment = nil, size = 2},
		},
	},
}

return Kashima