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Expeditions

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Unlocking Expeditions

You must complete Quest A4 (Have 6 ships in your fleet) to unlock expedition mode. Each expedition will become available as soon as the previous expedition is successfully completed.

Notes

  • You must meet the minimum flagship level, fleet size and combination requirement as specified in the conditions section in order to complete the expedition.
  • If all ships have high morale (i.e. they are sparkling) it is possible to achieve great success, granting you 50% more resources, double experience, and may have a greater chance of receiving item rewards (without great success you may not receive items like instant repair).
    • By achieving MVP twice, a ship is almost guaranteed to achieve high morale. The easiest way to do this is to run through stage 1-1 with a single ship. Note that retreating early will lower your ship's morale. The final damage level of your ship generally won't matter, as the morale boost from MVP is far greater than the morale decrease from losing HP.
    • High morale usually persists for more than one expedition, depending on the duration of said expedition.
  • Expeditions will automatically complete if you enter the main screen with less than a minute remaining on the timer.
  • Always resupply before embarking on an expedition otherwise you will likely fail.

Reward chart

 

Reward Consumption
ID Name Time (h:mm) EXP Fuel Ammunition Steel Template:Buax Instant repair Instant construction Material Development material Furniture box Fuel Ammunition
Page 1: 鎮守府海域
1 練習航海 0:15 10 - 30 - - 3 None
2 長距離練習航海 0:30 20 - 100 30 - 0-1 5 None
3 警備任務 0:20 30 30 30 40 - 3 2
4 対潜警戒任務 0:50 30 - 60 - - 0-1 Small 0-1 5 None
5 海上護衛任務 1:30 40 200 200 20 20 5 None
6 防空射撃演習 0:40 30 - - - 80 Small 0-1 3 2
7 観艦式予行 1:00 60 - - 50 30 0-1 5 None
8 観艦式 3:00 120 50 100 50 50 0-2 0-1 5 2
Page 2: 南西諸島海域
9 タンカー護衛任務 4:00 60 350 - - - 0-2 Small 0-1 5 None
10 強行偵察任務 1:30 40 - 50 - 30 0-1 0-1 3 None
11 ボーキサイト輸送任務 5:00 40 - - - 250 0-1 5 None
12 資源輸送任務 8:00 60 50 250 200 50 0-1 Medium 0-1 5 None
13 鼠輸送作戦 4:00 70 240 300 - - 0-2 Small 0-1 5 4
14 包囲陸戦隊撤収作戦 6:00 90 - 240 200 - 0-1 0-1 5 None
15 囮機動部隊支援作戦 12:00 100 - - 300 400 0-1

Large 0-1

5 4
16 艦隊決戦援護作戦 15:00 120 500 500 200 200 0-2 0-2 5 4
Page 3: 北方海域
17 敵地偵察作戦 0:45 30 70 70 50 - 3 4
18 航空機輸送作戦 5:00 60 - - 300 100 0-1 5 2
19 北号作戦 6:00 60 400 - 50 30 0-1 Small 0-1 5 4
20 潜水艦哨戒任務 2:00 40 - - 150 - 0-1 Small 0-1 5 4
Page 4: 西方海域
25 通商破壊作戦 40:00 80 700 - 300 - 5 8
26 敵母港空襲作戦 80:00 150 - - - 900 0-3 8 8
27 潜水艦通商破壊作戦 20:00 80 - - 800 - 0-1 Small 0-2 8 8
Page 5: 南方海域
33 前衛支援任務 0:15 Sortie Support Expedition 5 4 or 8
34 艦隊決戦支援任務 0:30 Sortie Support Expedition 5 4 or 8
35 MO作戦 7:00 100 - - 240 280

Small 0-2

8 8
36 水上機基地建設 9:00 100 300 - 150 150 0-1 Medium 0-2 8 8

Hourly rate

ID Name

Time

(h:mm)

EXP Reward Consumption
Fuel Ammunition Steel Template:Buax Fuel Ammunition
Page 1: 鎮守府海域
1 練習航海 0:15 40 - 120 - - 12 -
2 長距離練習航海 0:30 40 - 200 60 - 10 -
3 警備任務 0:20 90 90 90 120 - 9 6
4 対潜警戒任務 0:50 36 - 72 - - 6 -
5 海上護衛任務 1:30 26 133 133 13 13 3.33 -
6 防空射撃演習 0:40 45 - - - 120 4.5 3
7 観艦式予行 1:00 60 - - 50 30 5 -
8 観艦式 3:00 40 16 33 16 16 1.66 0.66
Page 2: 南西諸島海域
9 タンカー護衛任務 4:00 15 87 - - - 1.25 -
10 強行偵察任務 1:30 26 - 33 - 19 2 -
11 ボーキサイト輸送任務 5:00 8 - - - 50 1 -
12 資源輸送任務 8:00 7 6 31 25 6 0.62 -
13 鼠輸送作戦 4:00 17 60 75 - - 1.25 1
14 包囲陸戦隊撤収作戦 6:00 15 - 33 40 - 0.83 -
15 囮機動部隊支援作戦 12:00 8 - - 25 33 0.41 0.33
16 艦隊決戦援護作戦 15:00 8 33 33 13 13 0.33 0.26
Page 3: 北方海域
17 敵地偵察作戦 0:45 40 93 93 67 - 4 5.33
18 航空機輸送作戦 5:00 12 - - 60 20 1 0.4
19 北号作戦 6:00 10 67 - 8 5 0.83 0.66
20 潜水艦哨戒任務 2:00 20 - - 75 - 2.5 2
Page 4: 西方海域
25 通商破壊作戦 40:00 2 18 - 8 - 0.12 0.2
26 敵母港空襲作戦 80:00 2 - - - 11 0.1 0.1
27 潜水艦通商破壊作戦 20:00 4 - - 40 - 0.4 0.4
Page 5: 南方海域
35 MO作戦 7:00 14 - - 38 40 1.14 1.14
36 水上機基地建設 9:00 11 33 - 17 17 0.89 0.89

Conditions

  • You can use light carrier (CVL), seaplane tender (AV) or aircraft carrying submarine (SSV, remodeled I-58) instead of standard carrier (CV) for carrier expeditions.
  • Aviation CA (remodeled Mogami-class) will NOT count as CA for requirement.
  • SSV is a carrier, and will NOT count as submarine (SS) for requirement.
  • Please see the Glossary for additional information on letter abbreviations.
ID

Time

(h:mm)

Difficulty Content Minimum requirement and possible setup
Flagship Level
鎮守府海域
1 0:15

E

Lv 1

At least 2 ships

「CLx1 DDx1」「DDx2」「CLx2」 「DDx1 SSx1」

2 0:30

E

Lv 2

At least 4 ships

「CLx1 DDx3」 「CLx2 DDx2」 「CLx3 DDx1」 「CLx4」「DDx4」「DDx2 SSx2」

3 0:20

D

Lv 3

At least 3 ships

「CLx1 DDx2」「CLx2 DDx1」「DDx3」「DDx2 SSx1」

4 0:50

D

Lv 3

At least 3 ships including 1 CL and 2 DD

「CLx1 DDx2」

5 1:30

C

Lv 3

At least 4 ships including 1 CL and 2 DD

「CLx1 DDx3」「CLx2 DDx2」「CAx1 CLx1 DDx2」

6 0:40

C

Lv 4

At least 4 ships

「CLx1 DDx3」「CLx2 DDx2」「DDx4」「CAx1 CLx1 DDx2」

7 1:00

C

Lv 5

All 6 ships

「CLx1 DDx5」「CLx2 DDx4」「CLx3 DDx3」「CLx4 DDx2」「DDx6」

8 3:00

B

Lv 6

All 6 ships

「CLx1 DDx5」「CLx3 DDx3」「CLx2 DDx4」「CAx1 CLx5」「DDx6」

南西諸島海域
9 4:00:

C

Lv 3

At least 4 ships including 1 CL and 2 DD

「CLx1 DDx3」「CLx2 DDx2」「CAx1 CLx1 DDx2」

10 1:30

C

Lv 3

At least 3 ships including 2 CL

「CLx2 DDx1」

11 5:00

B

Lv 6

At least 4 ships including 2 DD

「CLx1 DDx3」「CLx2 DDx2」「DDx4」

12 8:00

B

Lv 4

At least 4 ships including 2 DD

「CLx1 DDx3」「CLx2 DDx2」「DDx4」

13 4:00

A

Lv 5

All 6 ships including 1 CL and 4 DD

「CLx1 DDx5」「CLx2 DDx4」「CLx1 DDx4 SSx1」

14 6:00

A

Lv 5

All 6 ships including 1 CL and 3 DD

「CLx1 DDx5」「CLx2 DDx4」「CLx3 DDx3」「CL(T)x2 CLx1 DDx3」

15 12:00

S

Lv 9

All 6 ships including 2 CV* and 2 DD

「CVLx2 DDx4」「CVLx2 CLx2 DDx2」「CVLx2 CLx1 CAx1 DDx2」

16 15:00

S

Lv 10?

All 6 ships including 1 CL and 2 DD

「CLx1 DDx5」「CLx2 DDx4」「CAx1 CLx3 DDx2」「CAx2 CLx2 DDx2」「CLx2 DDx2 CVLx2」

北方海域
17 0:45

A

Lv 20

All 6 ships including 1 CL and 3 DD

「CLx1 DDx5」「CLx2 DDx4」「CAx1 CLx1 DDx4」

18 5:00

S

Lv 15

All 6 ships? including 3 CV* and 2 DD

「CVLx2 CVx1 CLx1 DDx2」「AVx2 CVLx1 CAx1 DDx2」

19 6:00

S

Lv 20

All 6 ships? 2 BBV and 2 DD needed?

「BBVx2 CLx1 DDx3」「BBVx2 CLx2 DDx2」「BBVx4 DDx2」「BBVx2 DDx4」

20 2:00

S

Lv 1

At least 2 ships including 1 SS (No SSV) and 1 CL

「CLx1 SSx1」

西方海域
25 40:00

S

Lv 25

At least 4 ships including 2 CA and 2 DD

「CAx2 CLx1 CVLx1 DDx2」 「CAx2 DDx2」

26 80:00

S

Lv 30

At least 4 ships including 1 CV*, one CL and 2 DD

「CVx1 CLx1 DDx2」「CVx2 CLx2 DDx2」「CVx1 CLx1 DDx3」「CVx1 CVLx1 CLx2 DDx2」

27 20:00

S

Lv 1

At least 2 SSs (no SSV !)

「SSx2」

28 25:00

S

Lv 30?

At least 3 ships including 3 SSs (no SSV !)

「SSx3」

Theoretical Hourly Net Earnings

Best possible income using ships with the lowest resource consumption possible.

ID Expedition Time Required Ships Rewards Item Drops
Lv #Ships Required Ships EXP Fuel Ammunition Steel Template:Buax Instant repair Instant construction Material Development material Furniture box
鎮守府海域
1 練習航海 0:15 1 2 40 -36 120
2 長距離練習航海 0:30 2 4 40 -60 200 60 0-1
3 警備任務 0:20 3 3 90 45 51 120
4 対潜警戒任務 0:50 3 3 1CL 2DD 36 -34 72 0-1 S 0-1
5 海上護衛任務 1:30 3 4 1CL 2DD 27 110 133 13 13
6 防空射撃演習 0:40 4 4 45 -27 -24 120 S 0-1
7 観艦式予行 1:00 5 6 60 -45 50 30 0-1
8 観艦式 3:00 6 6 40 17 25 17 17 0-2 0-1
南西諸島海域
9 タンカー護衛任務 4:00 3 4 1CL 2DD 15 79 0-2 S 0-1
10 強行偵察任務 1:30 3 3 2CL 27 -13 33 20 0-1 0-1
11 ボーキサイト輸送任務 5:00 6 4 2DD 8 -6 50 0-1 S 0-1
12 資源輸送任務 8:00 4 4 2DD 7.5 2.5 31 25 6.3 0-1 M 0-1
13 鼠輸送作戦 4:00 5 6 1CL 4DD 18 48 60 0-2 S 0-1
14 包囲陸戦隊撤収作戦 6:00 6 6 1CL 3DD 15 -8.3 40 33 0-1 0-1
15 囮機動部隊支援作戦 12:00 8 6 2CV 2DD 8.3 25 33 0-1 L 0-1
16 艦隊決戦援護作戦 15:00 10 6 1CL 2DD 8 30 29 13 13 0-2 0-2
北方海域
17 敵地偵察作戦 0:45 20 6 1CL 3DD 40 53 13 67
18 航空機輸送作戦 5:00 15 6 3CV 2DD 12 -14 -5.6 60 20 0-1
19 北号作戦 6:00 20 6 2BBV 2DD 10 46 -18 6.3 5 0-1 S 0-1
20 潜水艦哨戒任務 2:00 1 2 1SS 1CL 20 -9 -9 75 0-1 S 0-1
西方海域
25 通商破壊作戦 40:00 25 4 2CA 2DD 2 15 -2.6 7.5
26 敵母港空襲作戦 80:00 30 4 1CV 1CL 2DD 1.9 -0.8 -0.8 11 0-3
27 潜水艦通商破壊作戦 20:00 1 2 2SS 4 -0.8 -1.6 40 0-1 S 0-2
南方海域
35 MO作戦 7:00 1CV 1AV 1CL 1CA 2DD ()
36 水上機基地建設 9:00 ()

Support Expeditions

Note: With the November event up, odds are you guys have not really touched upon support expeditions. I will explain how this all works.

So you will noticed that you now have support expedition 109,110 or for the more veteran admirals, 33 and 34. How these work is that you send a fleet into an expedition, who will then provide additonal bombardment during the first phase. Now there are two big differences between 109/33 and 110/34:

- 109/33 supports you in general node battles, the amount of battles they help with seems to be random.

- 110/34 however is for support in the BOSS NODE ONLY. This is generally the one you go for.

To start a support expedition, you will need to bring a minimum of two DD's (Destroyers) with the other 4 slots comprised of whatever you like, however the composition will affect what type of bombing you do.

1) Generally BB's: You will do a 'shelling' bombardment. The damage is based on the overall 'Artillery' stat and it is generally the most used of the three bombardments.

2) CV's + CVL's: You will do a 'aerial' bombardment. All of your planes will basically swoop in and basically bomb/torpedo the ever living daylights out of the enemy. This does less damage than the one above, but people have claimed this is more reliable for actual damage.

3) Neither conditions are fufilled: You will do a 'general' bombardment, which can deal hugely sporadic damage (If you ever played Advance Wars 2 or dual strike, think Jugger or Flak). So you can hit for 333 or hit for 3. Arguably the worst of the 3 types.