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Difference between revisions of "Expeditions"

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* You must meet the minimum flagship level, fleet size and combination requirement as specified in the [[Expedition#Conditions|conditions section]] in order to complete the expedition.
 
* You must meet the minimum flagship level, fleet size and combination requirement as specified in the [[Expedition#Conditions|conditions section]] in order to complete the expedition.
 
* If all ships have high morale (i.e. they are sparkling) it is possible to achieve ''great success'', granting you 50% more resources, double experience, and may have a greater chance of receiving item rewards (without great success you may not receive items like instant repair).
 
* If all ships have high morale (i.e. they are sparkling) it is possible to achieve ''great success'', granting you 50% more resources, double experience, and may have a greater chance of receiving item rewards (without great success you may not receive items like instant repair).
** By achieving MVP twice, a ship is almost guaranteed to achieve high morale. The easiest way to do this is to run through stage 1-1 with a single ship. Note that retreating early will lower your ship's morale. The final damage level of your ship generally won't matter, as the morale boost from MVP is far greater than the morale decrease from losing HP.
+
** By achieving MVP twice, a ship is almost guaranteed to achieve high morale. The easiest way to do this is to run through stage 1-1 with a single ship. Note that leaving after the first node will always be a net loss of morale. The final damage level of your ship generally won't matter, as the morale boost from MVP is far greater than the morale decrease from losing HP.
** High morale usually persists for more than one expedition, depending on the duration of said expedition.
+
*** Remodeled DDs (other than Verniy) have the same fuel/ammo consumption as before remodel. Remodeling and modernizing your DDs makes getting high morale for them much easier.
 +
** Sufficiently high morale will persist for multiple expeditions; see the [[Fatigue]] page for details (particularly Morale modifiers, point 2).
 
* Expeditions will automatically complete if you enter the main screen with less than a minute remaining on the timer.
 
* Expeditions will automatically complete if you enter the main screen with less than a minute remaining on the timer.
 
* '''Always resupply before embarking on an expedition otherwise you will likely fail.'''
 
* '''Always resupply before embarking on an expedition otherwise you will likely fail.'''

Revision as of 03:22, 9 December 2013

Unlocking Expeditions

You must complete Quest A4 (Have 6 ships in your fleet) to unlock expedition mode. Each expedition will become available as soon as the previous expedition is successfully completed.

Notes

  • You must meet the minimum flagship level, fleet size and combination requirement as specified in the conditions section in order to complete the expedition.
  • If all ships have high morale (i.e. they are sparkling) it is possible to achieve great success, granting you 50% more resources, double experience, and may have a greater chance of receiving item rewards (without great success you may not receive items like instant repair).
    • By achieving MVP twice, a ship is almost guaranteed to achieve high morale. The easiest way to do this is to run through stage 1-1 with a single ship. Note that leaving after the first node will always be a net loss of morale. The final damage level of your ship generally won't matter, as the morale boost from MVP is far greater than the morale decrease from losing HP.
      • Remodeled DDs (other than Verniy) have the same fuel/ammo consumption as before remodel. Remodeling and modernizing your DDs makes getting high morale for them much easier.
    • Sufficiently high morale will persist for multiple expeditions; see the Fatigue page for details (particularly Morale modifiers, point 2).
  • Expeditions will automatically complete if you enter the main screen with less than a minute remaining on the timer.
  • Always resupply before embarking on an expedition otherwise you will likely fail.

Reward chart

 

Reward Consumption
ID Name Time (h:mm) EXP Fuel Ammunition Steel Template:Buax Instant repair Instant construction Material Development material Furniture box Fuel Ammunition
Page 1: 鎮守府海域
1 練習航海 0:15 10 - 30 - - 3 None
2 長距離練習航海 0:30 20 - 100 30 - 0-1 5 None
3 警備任務 0:20 30 30 30 40 - 3 2
4 対潜警戒任務 0:50 30 - 60 - - 0-1 Small 0-1 5 None
5 海上護衛任務 1:30 40 200 200 20 20 5 None
6 防空射撃演習 0:40 30 - - - 80 Small 0-1 3 2
7 観艦式予行 1:00 60 - - 50 30 0-1 5 None
8 観艦式 3:00 120 50 100 50 50 0-2 0-1 5 2
Page 2: 南西諸島海域
9 タンカー護衛任務 4:00 60 350 - - - 0-2 Small 0-1 5 None
10 強行偵察任務 1:30 40 - 50 - 30 0-1 0-1 3 None
11 ボーキサイト輸送任務 5:00 40 - - - 250 0-1 5 None
12 資源輸送任務 8:00 60 50 250 200 50 0-1 Medium 0-1 5 None
13 鼠輸送作戦 4:00 70 240 300 - - 0-2 Small 0-1 5 4
14 包囲陸戦隊撤収作戦 6:00 90 - 240 200 - 0-1 0-1 5 None
15 囮機動部隊支援作戦 12:00 100 - - 300 400 0-1

Large 0-1

5 4
16 艦隊決戦援護作戦 15:00 120 500 500 200 200 0-2 0-2 5 4
Page 3: 北方海域
17 敵地偵察作戦 0:45 30 70 70 50 - 3 4
18 航空機輸送作戦 5:00 60 - - 300 100 0-1 5 2
19 北号作戦 6:00 60 400 - 50 30 0-1 Small 0-1 5 4
20 潜水艦哨戒任務 2:00 40 - - 150 - 0-1 Small 0-1 5 4
Page 4: 西方海域
25 通商破壊作戦 40:00 80 700 - 300 - 5 8
26 敵母港空襲作戦 80:00 150 - - - 900 0-3 8 8
27 潜水艦通商破壊作戦 20:00 80 - - 800 - 0-1 Small 0-2 8 8
28 西方海域封鎖作戦 25:00 100 - - 900 350 0-2 Medium 0-2 8 8
29 潜水艦派遣演習 24:00 100 - - - 100 0-1 Small 0-1 9 4
30 潜水艦派遣作戦 48:00 100 - - - 100 1-3 9 7
Page 5: 南方海域
33 前衛支援任務 0:15 Sortie Support Expedition 5 4 or 8
34 艦隊決戦支援任務 0:30 Sortie Support Expedition 5 4 or 8
35 MO作戦 7:00 100 - - 240 280

Small 0-2

8 8
36 水上機基地建設 9:00 100 300 - 150 150 0-1 Medium 0-2 8 8

Hourly rate

ID Name

Time

(h:mm)

EXP Reward Consumption
Fuel Ammunition Steel Template:Buax Fuel Ammunition
Page 1: 鎮守府海域
1 練習航海 0:15 40 - 120 - - 12 -
2 長距離練習航海 0:30 40 - 200 60 - 10 -
3 警備任務 0:20 90 90 90 120 - 9 6
4 対潜警戒任務 0:50 36 - 72 - - 6 -
5 海上護衛任務 1:30 26 133 133 13 13 3.33 -
6 防空射撃演習 0:40 45 - - - 120 4.5 3
7 観艦式予行 1:00 60 - - 50 30 5 -
8 観艦式 3:00 40 16 33 16 16 1.66 0.66
Page 2: 南西諸島海域
9 タンカー護衛任務 4:00 15 87 - - - 1.25 -
10 強行偵察任務 1:30 26 - 33 - 19 2 -
11 ボーキサイト輸送任務 5:00 8 - - - 50 1 -
12 資源輸送任務 8:00 7 6 31 25 6 0.62 -
13 鼠輸送作戦 4:00 17 60 75 - - 1.25 1
14 包囲陸戦隊撤収作戦 6:00 15 - 33 40 - 0.83 -
15 囮機動部隊支援作戦 12:00 8 - - 25 33 0.41 0.33
16 艦隊決戦援護作戦 15:00 8 33 33 13 13 0.33 0.26
Page 3: 北方海域
17 敵地偵察作戦 0:45 40 93 93 67 - 4 5.33
18 航空機輸送作戦 5:00 12 - - 60 20 1 0.4
19 北号作戦 6:00 10 67 - 8 5 0.83 0.66
20 潜水艦哨戒任務 2:00 20 - - 75 - 2.5 2
Page 4: 西方海域
25 通商破壊作戦 40:00 2 18 - 8 - 0.12 0.2
26 敵母港空襲作戦 80:00 2 - - - 11 0.1 0.1
27 潜水艦通商破壊作戦 20:00 4 - - 40 - 0.4 0.4
28 西方海域封鎖作戦 25:00 4 - - 25 16 0.32 0.32
29 潜水艦派遣演習 24:00 4 - - - 4 0.38 0.17
30 潜水艦派遣作戦 48:00 2 - - - 2 0.19 0.15
Page 5: 南方海域
35 MO作戦 7:00 14 - - 38 40 1.14 1.14
36 水上機基地建設 9:00 11 33 - 17 17 0.89 0.89

Conditions

  • You can use light carrier (CVL), seaplane tender (AV) or aircraft carrying submarine (SSV, remodeled I-58) instead of standard carrier (CV) for carrier expeditions.
  • Aviation CA (remodeled Mogami-class) will NOT count as CA for requirement.
  • SSV is a carrier, and will NOT count as submarine (SS) for requirement.
  • Please see the Glossary for additional information on letter abbreviations.
ID

Time

(h:mm)

Difficulty Minimum requirement and possible setup
Flagship Level
鎮守府海域
1 0:15

E
Lv 1

At least 2 ships
「CLx1 DDx1」「DDx2」「CLx2」 「DDx1 SSx1」

2 0:30

E
Lv 2

At least 4 ships
「CLx1 DDx3」 「CLx2 DDx2」 「CLx3 DDx1」 「CLx4」「DDx4」「DDx2 SSx2」

3 0:20

D
Lv 3

At least 3 ships
「CLx1 DDx2」「CLx2 DDx1」「DDx3」「DDx2 SSx1」

4 0:50

D
Lv 3

At least 3 ships including 1 CL and 2 DD
「CLx1 DDx2」

5 1:30

C
Lv 3

At least 4 ships including 1 CL and 2 DD
「CLx1 DDx3」「CLx2 DDx2」「CAx1 CLx1 DDx2」

6 0:40

C
Lv 4

At least 4 ships
「CLx1 DDx3」「CLx2 DDx2」「DDx4」「CAx1 CLx1 DDx2」

7 1:00

C
Lv 5

All 6 ships
「CLx1 DDx5」「CLx2 DDx4」「CLx3 DDx3」「CLx4 DDx2」「DDx6」

8 3:00

B
Lv 6

All 6 ships
「CLx1 DDx5」「CLx3 DDx3」「CLx2 DDx4」「CAx1 CLx5」「DDx6」

南西諸島海域
9 4:00

C
Lv 3

At least 4 ships including 1 CL and 2 DD
「CLx1 DDx3」「CLx2 DDx2」「CAx1 CLx1 DDx2」

10 1:30

C
Lv 3

At least 3 ships including 2 CL
「CLx2 DDx1」

11 5:00

B
Lv 6

At least 4 ships including 2 DD
「CLx1 DDx3」「CLx2 DDx2」「DDx4」

12 8:00

B
Lv 4

At least 4 ships including 2 DD
「CLx1 DDx3」「CLx2 DDx2」「DDx4」

13 4:00

A
Lv 5

All 6 ships including 1 CL and 4 DD
「CLx1 DDx5」「CLx2 DDx4」「CLx1 DDx4 SSx1」

14 6:00

A
Lv 5

All 6 ships including 1 CL and 3 DD
「CLx1 DDx5」「CLx2 DDx4」「CLx3 DDx3」「CL(T)x2 CLx1 DDx3」

15 12:00

S
Lv 9

All 6 ships including 2 CVL and 2 DD
「CVLx2 DDx4」「CVLx2 CLx2 DDx2」「CVLx2 CLx1 CAx1 DDx2」

16 15:00

S
Lv 10

All 6 ships including 1 CL and 2 DD
「CLx1 DDx5」「CLx2 DDx4」「CAx1 CLx3 DDx2」「CAx2 CLx2 DDx2」「CLx2 DDx2 CVLx2」

北方海域
17 0:45

A
Lv 20

All 6 ships including 1 CL and 3 DD
「CLx1 DDx5」「CLx2 DDx4」「CAx1 CLx1 DDx4」

18 5:00

S
Lv 15

All 6 ships? including 3 CVL and 2 DD
「CVLx2 CVx1 CLx1 DDx2」「AVx2 CVLx1 CAx1 DDx2」「CVLx3 DDx3」

19 6:00

S
Lv 20

All 6 ships needed including 2 BBV and 2 DD
「BBVx2 CLx1 DDx3」「BBVx2 CLx2 DDx2」「BBVx4 DDx2」「BBVx2 DDx4」

20 2:00

S
Lv 1

At least 2 ships including 1 SS (No SSVs!) and 1 CL
「CLx1 SSx1」

西方海域
25 40:00

S
Lv 25

At least 4 ships including 2 CA and 2 DD
「CAx2 CLx1 CVLx1 DDx2」「CAx2 DDx2」

26 80:00

S
Lv 30

At least 4 ships including 1 CV*, one CL and 2 DD
「CVx1 CLx1 DDx2」「CVx2 CLx2 DDx2」「CVx1 CLx1 DDx3」「CVx1 CVLx1 CLx2 DDx2」

27 20:00

S
Lv 1

At least 2 SSs (no SSVs!)
「SSx2」
28 25:00

S
Lv 30

At least 3 SSs (SSVs ok!)
「SSx3」「SSx2 SSVx1」

29 24:00

S
Lv 50

At least 3 SSs (SSVs ok!)
「SSx3」「SSx2 SSVx1」(unconfirmed but should work:「SSx1 SSVx2」)
30 48:00

S
Lv 55

At least 4 SSs (SSVs ok!)
「SSx4」「SSx3 SSVx1」(should work:「SSx2 SSVx2」「SSx1 SSVx3」)

Theoretical Hourly Net Earnings

Best possible income using ships with the lowest resource consumption possible.

ID Expedition Time Required Ships Rewards Item Drops
Lv #Ships Required Ships EXP Fuel Ammunition Steel Template:Buax Instant repair Instant construction Material Development material Furniture box
鎮守府海域
1 練習航海 0:15 1 2 40 -36 120
2 長距離練習航海 0:30 2 4 40 -60 200 60 0-1
3 警備任務 0:20 3 3 90 45 51 120
4 対潜警戒任務 0:50 3 3 1CL 2DD 36 -34 72 0-1 S 0-1
5 海上護衛任務 1:30 3 4 1CL 2DD 27 110 133 13 13
6 防空射撃演習 0:40 4 4 45 -27 -24 120 S 0-1
7 観艦式予行 1:00 5 6 60 -45 50 30 0-1
8 観艦式 3:00 6 6 40 17 25 17 17 0-2 0-1
南西諸島海域
9 タンカー護衛任務 4:00 3 4 1CL 2DD 15 79 0-2 S 0-1
10 強行偵察任務 1:30 3 3 2CL 27 -13 33 20 0-1 0-1
11 ボーキサイト輸送任務 5:00 6 4 2DD 8 -6 50 0-1 S 0-1
12 資源輸送任務 8:00 4 4 2DD 7.5 2.5 31 25 6.3 0-1 M 0-1
13 鼠輸送作戦 4:00 5 6 1CL 4DD 18 48 60 0-2 S 0-1
14 包囲陸戦隊撤収作戦 6:00 6 6 1CL 3DD 15 -8.3 40 33 0-1 0-1
15 囮機動部隊支援作戦 12:00 8 6 2CV 2DD 8.3 25 33 0-1 L 0-1
16 艦隊決戦援護作戦 15:00 10 6 1CL 2DD 8 30 29 13 13 0-2 0-2
北方海域
17 敵地偵察作戦 0:45 20 6 1CL 3DD 40 53 13 67
18 航空機輸送作戦 5:00 15 6 3CV 2DD 12 -14 -5.6 60 20 0-1
19 北号作戦 6:00 20 6 2BBV 2DD 10 46 -18 6.3 5 0-1 S 0-1
20 潜水艦哨戒任務 2:00 1 2 1SS 1CL 20 -9 -9 75 0-1 S 0-1
西方海域
25 通商破壊作戦 40:00 25 4 2CA 2DD 2 15 -2.6 7.5
26 敵母港空襲作戦 80:00 30 4 1CV 1CL 2DD 1.9 -0.8 -0.8 11 0-3
27 潜水艦通商破壊作戦 20:00 1 2 2SS 4 -0.8 -1.6 40 0-1 S 0-2
28 西方海域封鎖作戦 25:00 30 3 3SS(V)
29 潜水艦派遣演習 24:00 50 3 3SS(V)
30 潜水艦派遣作戦 48:00 55 4 4SS(V)
南方海域
35 MO作戦 7:00 40 6 2[CV(L) or AV] 1CA 1DD ()
36 水上機基地建設 9:00 30 6 2AV 1CL 1DD ()

Support Expeditions

Support expeditions involve sending a fleet into an expedition, which will then provide additional bombardment during the first phase. For the November 2013 event, there were two support expeditions (109 and 110), and for more veteran admirals, expeditions 33 and 34(expedition 34 is currently not available). There are two major differences between 109/33 and 110/34:

  • 109/33 supports you in general node battles, the amount of battles they help with seems to be random.
  • 110/34 however is for support in the BOSS NODE ONLY. This is generally the one you go for.

To start a support expedition, you will need to bring a minimum of two DDs (Destroyers) with the other 4 slots comprised of whatever you like, however the composition will affect what type of firepower support is provided.

1. Aerial Support
Sends a number of planes to carry out bombardment and torpedo attacks
  • Condition: 3 or more CV, CVL or amphibious plane tender.
  • Resources: Bauxite and 4 units of Ammunition
2. Long distance Torpedo Attack
High miss chance and High damage. Damage depends on torpedo stats
  • Condition: At least 4CL, CLT or DD. And has total Torpedo stats above 250.
  • Resources: units of Ammunition
3. Support Shelling
If none of the aforementioned conditions are met, support fleet will use their main guns to shell the enemies. Damage depends on Artillery stats
  • Condition: Not meeting any of the two conditions above.
  • Resources: 8 units of Ammunition

Support expeditions will end if either of these two conditions are fulfilled:

  1. You finish a sortie.
  2. The timer runs out.

Please make sure you run the sortie you wish to do the moment you start the expedition!

Additional information can be found here: Wikiwiki Link for support fleet