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**At least '''20 free equipment slots''' before sortieing.
 
**At least '''20 free equipment slots''' before sortieing.
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==Event Mechanics==
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===Event Mechanics===
===Ship Locking===
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[[Ship_Locking|Full Article: Ship Locking]]
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====Ship Locking====
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''[[Ship_Locking|Full Article: Ship Locking]]''
    
Ship locking is a system that serves to restrict which maps a certain ship may sortie to.
 
Ship locking is a system that serves to restrict which maps a certain ship may sortie to.
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A ship that enters a map for the first time (regardless of difficulty) receives a colored tag.
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For the purposes of this section, consider the Summer 2015 ship locking restrictions
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* <span style="color:blue">'''BLUE Tag'''</span>: E1 and E2
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* <span style="color:green">'''GREEN Tag'''</span>: E3 and E6
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* <span style="color:orange">'''ORANGE Tag'''</span>: E4
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* <span style="color:red">'''RED Tag'''</span>: E5
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* '''NOT <span style="color:orange">ORANGE Tag</span>''': E7
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n.b. the actual color of the tags were Yellow and Orange, but red has been used for better display
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These ships can only be used in following medium or hard maps of the same color
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A ship that enters a map for the first time ('''regardless of difficulty''') receives a colored tag for that particular map.
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new ships will have to be used for those cases. Sometimes Easy difficulty allows admirals to get around ship locking requirements.
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For the rest of the event, that particular ship may only sortie
    
===Difficulty Settings===
 
===Difficulty Settings===
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