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| **At least '''20 free equipment slots''' before sortieing. | | **At least '''20 free equipment slots''' before sortieing. |
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− | ==Event Mechanics== | + | ===Event Mechanics=== |
− | ===Ship Locking===
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− | [[Ship_Locking|Full Article: Ship Locking]] | + | ====Ship Locking==== |
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| + | ''[[Ship_Locking|Full Article: Ship Locking]]'' |
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| Ship locking is a system that serves to restrict which maps a certain ship may sortie to. | | Ship locking is a system that serves to restrict which maps a certain ship may sortie to. |
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− | A ship that enters a map for the first time (regardless of difficulty) receives a colored tag.
| + | For the purposes of this section, consider the Summer 2015 ship locking restrictions |
| + | * <span style="color:blue">'''BLUE Tag'''</span>: E1 and E2 |
| + | * <span style="color:green">'''GREEN Tag'''</span>: E3 and E6 |
| + | * <span style="color:orange">'''ORANGE Tag'''</span>: E4 |
| + | * <span style="color:red">'''RED Tag'''</span>: E5 |
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| + | * '''NOT <span style="color:orange">ORANGE Tag</span>''': E7 |
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| + | n.b. the actual color of the tags were Yellow and Orange, but red has been used for better display |
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− | These ships can only be used in following medium or hard maps of the same color
| + | A ship that enters a map for the first time ('''regardless of difficulty''') receives a colored tag for that particular map. |
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− | new ships will have to be used for those cases. Sometimes Easy difficulty allows admirals to get around ship locking requirements.
| + | For the rest of the event, that particular ship may only sortie |
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| ===Difficulty Settings=== | | ===Difficulty Settings=== |