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| ==Branching Table== | | ==Branching Table== |
| {{MapBranchingTable | | {{MapBranchingTable |
− | |title = E-1 Branching Rules | + | |title = E-1 Branching Rules (Start Points) ▼/▲ |
− | |id = ??? | + | |id = 58-1a |
− | |order = ??? | + | |0 -> 1 = * {{Shiplock|{{ROOTPAGENAME}} Tag 1}} 1st Fleet only ('''Normal / Hard''') |
− | |?? -> ?? = | + | * Does not meet the requirement to start at Point 2 |
| + | |0 -> 2 = * {{Shiplock|{{ROOTPAGENAME}} Tag 2}} 2nd Fleet only ('''Normal / Hard''') |
| + | * Does not meet requirements to start at Point 3 |
| + | * Meet '''ANY''' of the following requirements: |
| + | ** Fleet contains at least 1CV(B/L) without [[Arctic Gear & Deck Personnel]] |
| + | ** Fleet contains at least 1SS(V), and no (F)BB(V) and 0-2CV(B/L) |
| + | ** Fleet contains at least 2AS, and no (F)BB(V) and 0-2CV(B/L) |
| + | ** Amount of DD + DE ≥ 4 |
| + | *** If amount of AO + LHA ≥ 1, then amount of DD + DE ≥ 3 |
| + | *** If amount of AO + AV + LHA ≥ 2, then amount of DD + DE ≥ 3 |
| + | |0 -> 3 = * {{Shiplock|{{ROOTPAGENAME}} Tag 3}} 5th Fleet only ('''Normal / Hard''') |
| + | * Meet '''ANY''' of the following requirements: |
| + | ** Fleet contains at least 1CV(B/L) each equipped with [[Arctic Gear & Deck Personnel]] |
| + | ** Fleet contains at least 2CA 2-3DD/DE and amount of (F)BB(V) + CV(B/L) = 0 ('''Casual''') |
| + | ** Fleet contains at least 2CA 1CL/CT 2-3DD/DE and amount of (F)BB(V) + CV(B/L) = 0 ('''Easy/Medium/Hard''') |
| + | }} |
| | | |
| + | {{MapBranchingTable |
| + | |title = E-1 Branching Rules ▼/▲ |
| + | |id = 58-1b |
| + | |order = 2,A,B,D,F,I,K,R,R2,S,W |
| + | |2 -> I/empty = * Does not meet the requirements to go to N |
| + | |2 -> N/battle = * Fast+ Fleet |
| + | * Otherwise, meet '''ALL''' of the following requirements: |
| + | ** Fleet contains AO |
| + | ** Fleet only contains AO, DD, or LHA * |
| + | ** Amount of DD + DE = 3~4 * |
| + | ** ??? |
| + | |A/empty -> B/battle, D/battle = Active Branching |
| + | |B/battle -> C/battle = * Does not meet the requirements to go to W |
| + | |B/battle -> W/pink = * Meet '''ALL''' of the following requirements: |
| + | ** Route to W unlocked |
| + | ** Amount of DD ≥ 3 |
| + | ** ??? |
| + | |D/battle -> E/battle = * Start from Point 1 |
| + | |D/battle -> J/pink = * Does not meet the requirements to go to K |
| + | |D/battle -> K/battle = * Meet '''ALL''' of the following requirements: |
| + | ** Start from Point 2 |
| + | ** Fast Fleet |
| + | ** Amount of DD ≥ 2 |
| + | |F/empty -> G/battle, H/battle = Active Branching |
| + | |I/empty -> D/battle, N1/battle = Active Branching |
| + | |K/battle -> L/empty = * Fail the LoS check |
| + | |K/battle -> M/battle = * Pass the LoS check (Cn2 = 30~40 '''Hard''') |
| + | |R/battle -> R1/pink = * Does not meet the requirements go to go R2 |
| + | |R/battle -> R2/battle = * Meet '''ALL''' of the following requirements: |
| + | * Fast Fleet |
| + | * Amount of DD ≥ 2 |
| + | * If fleet contains (F)BB(V) or CV(B), then amount of CL ≥ 1 * |
| + | |R2/battle -> S/battle = * Does not meet the requirements to go to T |
| + | |R2/battle -> T/battle = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of CL ≥ 1 |
| + | ** Amount of DD ≥ 4 |
| + | |S/battle -> T/battle = * Pass the LoS check (Cn2 = 34~44 '''Hard''') |
| + | |S/battle -> U/empty = * Fail the LoS check |
| + | |W/pink -> R/battle = ??? |
| + | |W/pink -> R2/battle = ??? |
| }} | | }} |
| + | <nowiki>*</nowiki> = Rule under review |
| + | |
| + | ? = Ship type/amount under review |
| | | |
| =Historical Bonuses= | | =Historical Bonuses= |
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| =Dark's Initial Guide (Day 1 Guide)= | | =Dark's Initial Guide (Day 1 Guide)= |
| ==Map Overview== | | ==Map Overview== |
− | E1 consists of 2 main phases and only allows the use of a Single Fleet. | + | E1 is a single fleet, two-phase map consisting of one transport and one boss phase. |
− | * This map uses 3 locks | + | * 1 [[LBAS]] is available to sortie on this map |
− | ** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''1st Fleet''' | + | |
− | ** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''2nd Fleet''' (reused in e2) | + | * This map uses 3 locks: |
− | ** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''5th Fleet''' | + | ** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''1st Fleet''', Starting point 1 |
− | * 1 [[LBAS]] will be available to sortie into this map
| + | ** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''2nd Fleet''', Starting point 2 (reused in E-2) |
| + | ** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''5th Fleet''', Starting point 3 |
| + | |
| + | The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]], is required to sortie these ships on the 2nd part of the map (the right / North side). |
| + | |
| + | ==Phase 0.5: Unlock The Transport Node== |
| + | The following steps have to be performed to unlock the transport phase. |
| + | * The [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] tag is used in this phase. |
| | | |
− | ==Phase 0.5: Unlock the Transport Node==
| |
− | The following steps have to be performed to unlock the transport phase
| |
| {|class="wikitable" | | {|class="wikitable" |
− | ! !! C !! G !! H | + | ! !! C !! G !! H |
| |- | | |- |
| | Hard || S || S || S | | | Hard || S || S || S |
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| | Medium|| ? || ? || ? | | | Medium|| ? || ? || ? |
| |- | | |- |
− | | Easy || ? || ? || ? | + | | Easy || ? || ? || ? |
| |- | | |- |
− | | Casual|| ? || ? ||? | + | | Casual|| ? || ? || ? |
| |} | | |} |
− | * The whole phase can be done in [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] | + | |
− | * Phase 1 Fleet can be used to reach all the nodes for S rank. | + | Any fleet composition can reach those nodes. |
− | * LBAS Range to {{MapRoute|H|red}} and {{MapRoute||G||red}} is 6. Range to {{MapRoute||C||red}} is 4. | + | <tabber> |
− | ** AD/AP for G is 63/125 on '''HARD''' | + | |-|Node C= |
− | * Have [[OASW]] on ships for {{MapRoute|G|red}} and {{MapRoute|C|red}} to secure the S rank.
| + | * Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] |
− | * It's recommended to send LBAS to the end nodes to secure the S rank. | + | * Route: {{MapRoute|1||A|blue|B|red|C|red}} |
| + | * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship. |
| + | ** LBAS range: 4 |
| + | ** Bringing ASW is advised to pass through node {{MapRoute|B|red}}. |
| + | |
| + | |-|Node G= |
| + | * Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] |
| + | * Route: {{MapRoute|1||A|blue|D|red|E|red|F|blue|G|red}} |
| + | * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship. |
| + | ** LBAS range: 6 |
| + | ** ASW is required to secure the S rank, with several ships that should utilize [[OASW]]. |
| + | |
| + | |-|Node H= |
| + | * Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] |
| + | * Route: {{MapRoute|1||A|blue|D|red|E|red|F|blue|H|red}} |
| + | * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship. |
| + | ** LBAS range: 6 |
| + | ** AD/AP for is 63/125 on '''HARD''' |
| + | </tabber> |
| + | |
| + | * It is recommended to send LBAS to the respective nodes to secure the S rank. |
| | | |
| ==Phase 1: Transport Supplies== | | ==Phase 1: Transport Supplies== |
| + | Phase 1 is a '''"[[Transport Operation]]"''', with the particularity of not having any boss node following the TP node. |
| + | *This means that as soon as the TP node is reached, the TP points are counted. |
| + | |
| <tabber> | | <tabber> |
| |-|Torpedo Squadron= | | |-|Torpedo Squadron= |
| * Single Fleet: '''1 CL, 3-5 DD ''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] | | * Single Fleet: '''1 CL, 3-5 DD ''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] |
− | * Route: {{MapRoute|I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}} | + | * Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}} |
− | * [[AACI]] is not necessary here. | + | **Using {{Smoke}} [[Smoke]] on nodes {{MapRoute|N1|red}} or {{MapRoute|N2|red}} can help increase the passing rate. |
− | * Have the destroyer carry only Drum Canister to drain the tp faster | + | **If available, the {{IconText|{{CommandFacility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility|text=ETSCF}} should be utilised. |
− | * Smoke Canister and Torpedo Squadron FCF can be utilized to help with the passing rate.
| |
| | | |
| |-|Submarine Fleet= | | |-|Submarine Fleet= |
| * Single Fleet: '''1-6 SS(V)''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] | | * Single Fleet: '''1-6 SS(V)''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] |
− | * Route: {{MapRoute|I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}} | + | * Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}} |
− | * It is possible to send 1 Submarine only to the node, but, this will take significantly a lot longer to clear the phase compared to the Torpedo Squadron Composition. | + | ** This method is safer and cheaper than the surface fleet, but way slower. |
| + | *** It is possible to send just 1 Submarine to the node, but this will take significantly longer. |
| + | **Do note that submarines will be in high demand throughout this event and may be saved for other tags. |
| + | </tabber> |
| | | |
− | </tabber>
| + | *As many {{Landing Craft}} [[Landing Craft]], {{Drum}} [[Drum Canister]]s, and {{Amphibious Tank}} [[Amphibious Tank]]s should be utilised in the fleet. |
− | * If the fleet goes taiha on {{MapRoute|O|pink}}, continue to {{MapRoute|Q|green}} as there will be no battle afterwards. | + | *ASW [[LBAS]] can be utilized on {{MapRoute|N1|red}} and {{MapRoute|N2|red}} (range 3). |
− | * There are no LOS Checks on this phase. | + | *If any ship is {{color|red|'''taiha'''}} on {{MapRoute|O|pink}}, is is possible to continue to {{MapRoute|Q|green}} as there will be no battle afterward. |
− | * Bring as much Drum Canister or Daihatsu Landing Craft to decrease the gauge as quickly as possible. | + | *There is no LoS check on this phase. |
− | * ASW [[LBAS]] can be utilized on {{MapRoute|N1|red}} and {{MapRoute|N2|red}}.
| + | *Using [[AACI]] is not necessary here. |
| | | |
− | ==Phase 1.5: Unlock the HP Portion== | + | ==Phase 1.5: Unlock The North Portion== |
− | The following steps have to be performed to unlock the HP phase: | + | The following steps have to be performed to unlock the boss phase: |
| {|class="wikitable" | | {|class="wikitable" |
| ! !! M !! T !! R1 | | ! !! M !! T !! R1 |
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| <tabber> | | <tabber> |
| |-|Node M= | | |-|Node M= |
− | * Refer to the Phase 1 Torpedo Squadron fleet. | + | * Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] |
| + | * Route: {{MapRoute|1||A|blue|D|red|K|red|M|red}} |
| + | * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship. |
| + | ** Bringing ASW is advised to pass through node {{MapRoute|K|red}}. |
| + | ** The use of [[AACI]] is recommended. |
| | | |
− | |-|Node T, and R1=
| |
| {|class="wikitable" | | {|class="wikitable" |
| ! !! AP !! AS !! AS+ | | ! !! AP !! AS !! AS+ |
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| |} | | |} |
| | | |
− | * Single Fleet: '''0-1 FBB, 0-1 XX, 0-1 CA(V), 1-2 CL, 0-1 CLT, 1-2 DD, 0-1 DE ''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] | + | |-|Node T & R1= |
− | ** The Fleet must be '''SLOW'''
| + | * Single Fleet: '''0-1 CV(B/L), 0-2 CA(V), 1-2 CL, 1-3 DD, SLOW''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] |
− | * Route: {{MapRoute|A|blue|B|red|C|red|R|red|R1|pink|R2|red|S|red|T|pink| | + | * Route: {{MapRoute|1||A|blue|B|red|C|red|R|red|R1|pink|R2|red|S|red|T|pink}} |
− | * Bring [[ASW]] is highly recommended to pass through some of the nodes on route to {{MapRoute|T|red}} | + | ** LBAS range: 6 |
− | * This comp should be able to accomplish all the objectives in a single sortie. | + | ** AD/AP for is 151/338 on '''HARD''' |
| + | * This comp should be able to accomplish both objectives in the same sortie. |
| + | ** If the fleet is '''Fast''', it will skip node {{MapRoute|R1|pink}}. |
| + | * Bringing ASW is advised to pass through node {{MapRoute|B|red}}, {{MapRoute|B|red}}, and {{MapRoute|R|red}}. |
| + | ** The use of [[AACI]] is recommended. |
| | | |
| </tabber> | | </tabber> |
| | | |
− | * Disclaimer: [[Arctic Gear & Deck Personnel]] is REQUIRED to start at start point 1 or 3. Without this gear, the fleet will be forced to start at start point 2. | + | * It is recommended to send LBAS to the respective nodes to help secure the S rank. |
| + | * The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]] is required to sortie on this part. |
| + | |
| + | ==Phase 2: Submerge The Heavy Cruiser Princess== |
| + | <tabber> |
| + | |-|5th Fleet= |
| + | * Single Fleet: '''0-1 FBB, 0-1 CV(L), 0-2 CA(V), 1-2 CL, 0-1 CLT, 1-2 DD''' [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] |
| + | * Route: {{MapRoute|V|blue|W|pink|R2|red|S|red|T|red|X|red}} |
| + | ** Carriers must equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}}. |
| + | |
| + | |-|1st Fleet= |
| + | * Single Fleet: '''1 FBB, 1 CA(V), 1 CL, 3 DD, FAST''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] |
| + | * Route: {{MapRoute|A|blue|B|red|W|pink|R2|red|S|red|T|red|X|red}} |
| + | * Alternative Fleet for if no [[Arctic Gear & Deck Personnel]] is available to be used on CV(L). |
| + | |
| + | </tabber> |
| + | * LBAS Range: 6 to {{MapRoute|X|red}}. |
| + | * No airpower during the chipping phase. |
| + | * AD/AP: 36/71 on '''LD HARD''' |
| + | * The use of [[AACI]] is recommended. |
| + | * Boss Support expeditions are recommended for Last Dance. |
| + | * The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]] is required to sortie on this part. |
| | | |
− | ==Phase 2: Submerge the Heavy Cruiser Princess==
| |
− | * Single Fleet:
| |
− | * Route: {{MapRoute|A|blue|B|red|W|pink|R2|red|S|red|T|red}}
| |
| =YY's Guide= | | =YY's Guide= |