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{{CombatPortal}}
 
Combat is a major component of the game in Kantai Collection. Combat is accessed through the [[Sortie]] menu by selecting a map to send a fleet. Multiple mechanics weave together to create an intricate combat dynamic. For more detailed explanations on the various combat mechanics, please see the individual pages below. [[Exercises]] also consist of one surface combat.
 
Combat is a major component of the game in Kantai Collection. Combat is accessed through the [[Sortie]] menu by selecting a map to send a fleet. Multiple mechanics weave together to create an intricate combat dynamic. For more detailed explanations on the various combat mechanics, please see the individual pages below. [[Exercises]] also consist of one surface combat.
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==Formation Selection==
 
==Formation Selection==
 
If the fleet currently deployed has 4 or more ships, the player will be prompted to pick a fleet formation before every battle. Fleets with 3 or less ships will not have a fleet formation prompt and will default to '''Line Ahead'''.
 
If the fleet currently deployed has 4 or more ships, the player will be prompted to pick a fleet formation before every battle. Fleets with 3 or less ships will not have a fleet formation prompt and will default to '''Line Ahead'''.
* Sunk ships and ships retreated with {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility}} are not counted.
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* Sunk ships and ships [[Evacuation|evacuated]] with a {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=Command Facility|link=Evacuation}} are not counted.
 
* Diamond Formation requires 5 or more ships present in the fleet to be selected.
 
* Diamond Formation requires 5 or more ships present in the fleet to be selected.
 
* Enemy fleets do not have these restrictions. Enemy fleets in Diamond formation with fewer than 4 ships lack formation graphics on the battle screen.
 
* Enemy fleets do not have these restrictions. Enemy fleets in Diamond formation with fewer than 4 ships lack formation graphics on the battle screen.
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|
 
|
 
|-
 
|-
|rowspan=2|{{Tooltip|Vanguard|The direct translation of "Keikai" is "alert"}}<ref>https://docs.google.com/spreadsheets/d/14uCat5nahv3A0Zq6d263Ye3U_f1nBYpIMEc9ALegyNA/edit#gid=0</ref>
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|rowspan=2|{{Tooltip|Vanguard|The direct translation of "Keikai" is "alert"}}<ref>https://docs.google.com/spreadsheets/d/14uCat5nahv3A0Zq6d263Ye3U_f1nBYpIMEc9ALegyNA/edit#gid=0</ref><br>{{Nihongo|警戒陣|''Keikai-jin''}}
<br>{{Nihongo|警戒陣|''Keikai-jin''}}
   
|rowspan=2|{{Vanguard}}
 
|rowspan=2|{{Vanguard}}
 
|50%
 
|50%
 
|80%<ref>https://twitter.com/Divinity_123/status/1452289616866947081</ref>
 
|80%<ref>https://twitter.com/Divinity_123/status/1452289616866947081</ref>
|??
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|rowspan=2|''See<br>[[#Vanguard Formation|bellow]]''
 
|style="color:red"|'''100%'''
 
|style="color:red"|'''100%'''
 
|70%<ref>https://twitter.com/Divinity_123/status/1457819658090844163</ref>
 
|70%<ref>https://twitter.com/Divinity_123/status/1457819658090844163</ref>
|??
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|rowspan=2|''See<br>[[#Vanguard Formation|bellow]]''
 
|100%
 
|100%
 
|??
 
|??
|??
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|rowspan=2|''See<br>[[#Vanguard Formation|bellow]]''
 
|50%
 
|50%
 
|??
 
|??
|??
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|rowspan=2|''See<br>[[#Vanguard Formation|bellow]]''
 
|110%
 
|110%
 
|Medium
 
|Medium
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|100%
 
|100%
 
|style="color:red"|'''120%'''
 
|style="color:red"|'''120%'''
|??
   
|style="color:red"|'''100%'''
 
|style="color:red"|'''100%'''
 
|90%
 
|90%
|??
   
|60%
 
|60%
|??
   
|??
 
|??
 
|100%
 
|100%
|??
   
|??
 
|??
 
|110%
 
|110%
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!Night Battles
 
!Night Battles
 
|-
 
|-
|Vanguard (Both) vs DD||1.1||1.2||?||?
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|Vanguard (Both) vs DD<ref>Has even greater bonuses against [[PT Imp]]s (see [[Template:Anti-PT Imp Setups|here]])</ref>||110%||120%||?||?
 
|-
 
|-
|Double Line vs Line Abreast||rowspan=3|1.0||rowspan=3|N/A||rowspan=3|1.0||rowspan=3|N/A
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|Double Line vs Line Abreast||rowspan=3|100%||rowspan=3|N/A||rowspan=3|100%||rowspan=3|N/A
 
|-
 
|-
 
|Echelon vs Line Ahead
 
|Echelon vs Line Ahead
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** Having more ships above Minor Damage does not increase the rate.
 
** Having more ships above Minor Damage does not increase the rate.
 
* It may activate on any type of attack, including shelling, torpedo, ASW, airstrike, and support.
 
* It may activate on any type of attack, including shelling, torpedo, ASW, airstrike, and support.
* Submarines do not protect surface ships. Surface ships do not protect submarines.
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* Submarines do not protect surface ships and surface ships do not protect submarines.
* Installations cannot perform protection, and cannot receive protection if they are flagship.
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* [[Installation]]s cannot perform protection, and cannot receive protection if they are flagship.
* In combined fleets, the escort flagship does not receive flagship protection.
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* In [[Combined Fleet]]s, the escort flagship does not receive flagship protection.
    
===Vanguard Formation===
 
===Vanguard Formation===
* Vanguard is only available when an Event World is active. It is usable in any map during such time, however.
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* Vanguard is only available during [[Event]]s, and is usable on '''any map''' during this time.
 
* The modifiers on Vanguard Formation refer respectively to the '''"upper half"''' and '''"bottom half"''' of the fleet.
 
* The modifiers on Vanguard Formation refer respectively to the '''"upper half"''' and '''"bottom half"''' of the fleet.
** For a fleet with 6 or 7 ships, the top row applies to ships 1, 2 and 3 and the bottom row applies to the remaining ships.
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** For a fleet with 6 or 7 ships, the top row applies to ships 1 to 3, and the bottom row applies to the remaining ships.
 
** For a fleet with 4 or 5 ships, the top row applies to ships 1 and 2 and the bottom row applies to the remaining ships.
 
** For a fleet with 4 or 5 ships, the top row applies to ships 1 and 2 and the bottom row applies to the remaining ships.
 
* '''Attacks from support fleets are affected by the top row multipliers, meaning the 50% damage modifier is applied.'''
 
* '''Attacks from support fleets are affected by the top row multipliers, meaning the 50% damage modifier is applied.'''
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** This bonus applies to shelling and torpedoes, but not airstrike.
 
** This bonus applies to shelling and torpedoes, but not airstrike.
 
* Bottom half ships have increased chance to be targeted.
 
* Bottom half ships have increased chance to be targeted.
** The targeting is determined as follows: 1. Randomly select any ship from the fleet. 2. If the selected ship is an upper half ship, randomly select any ship from the fleet again.<ref>https://twitter.com/Xe_UCH/status/974571652229955584</ref>
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** The targeting is determined as follows:  
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***1. Randomly select any ship from the fleet.  
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***2. If the selected ship is an upper half ship, randomly select any ship from the fleet again.<ref>https://twitter.com/Xe_UCH/status/974571652229955584</ref>
 
** Target rate per ship (without flagship protection) based on the above procedure:
 
** Target rate per ship (without flagship protection) based on the above procedure:
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{| class="wikitable"
 
{| class="wikitable"
 
! Number of Ships
 
! Number of Ships
! 4
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! 4!! 5!! 6!! 7
! 5
  −
! 6
  −
! 7
   
|-
 
|-
 
! Upper Half
 
! Upper Half
| 12.5%
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| 12.5%|| 8%|| 8.33%|| 6.13%
| 8%
  −
| 8.33%
  −
| 6.13%
   
|-
 
|-
 
! Bottom Half
 
! Bottom Half
| 37.5%
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| 37.5%|| 28%|| 25%|| 20.4%
| 28%
  −
| 25%
  −
| 20.4%
   
|}
 
|}
 
<references/>
 
<references/>
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* '''Diamond''': Anti-Air formation.
 
* '''Diamond''': Anti-Air formation.
 
* '''Echelon''': Mixed surface-ASW combat formation.
 
* '''Echelon''': Mixed surface-ASW combat formation.
* '''Line Abreat''': ASW formation.
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* '''Line Abreast''': ASW formation.
* '''Vanguard''': Defensive/evasive formation (event only).
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* '''Vanguard''': Defensive/evasive & anti DD/[[PT Imp]] formation (event only).
    
=Victory Conditions=
 
=Victory Conditions=
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=See Also=
 
=See Also=
 
{{Mechanics}}
 
{{Mechanics}}
[[Category:Game Mechanics]]
 
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