• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
no edit summary
Line 1: Line 1:  +
{{CombatPortal}}
 
Combat is a major component of the game in Kantai Collection. Combat is accessed through the [[Sortie]] menu by selecting a map to send a fleet. Multiple mechanics weave together to create an intricate combat dynamic. For more detailed explanations on the various combat mechanics, please see the individual pages below. [[Exercises]] also consist of one surface combat.
 
Combat is a major component of the game in Kantai Collection. Combat is accessed through the [[Sortie]] menu by selecting a map to send a fleet. Multiple mechanics weave together to create an intricate combat dynamic. For more detailed explanations on the various combat mechanics, please see the individual pages below. [[Exercises]] also consist of one surface combat.
   Line 9: Line 10:  
==Formation Selection==
 
==Formation Selection==
 
If the fleet currently deployed has 4 or more ships, the player will be prompted to pick a fleet formation before every battle. Fleets with 3 or less ships will not have a fleet formation prompt and will default to '''Line Ahead'''.
 
If the fleet currently deployed has 4 or more ships, the player will be prompted to pick a fleet formation before every battle. Fleets with 3 or less ships will not have a fleet formation prompt and will default to '''Line Ahead'''.
* Sunk ships and ships retreated with {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility}} are not counted.
+
* Sunk ships and ships [[Evacuation|evacuated]] with a {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=Command Facility|link=Evacuation}} are not counted.
 
* Diamond Formation requires 5 or more ships present in the fleet to be selected.
 
* Diamond Formation requires 5 or more ships present in the fleet to be selected.
 
* Enemy fleets do not have these restrictions. Enemy fleets in Diamond formation with fewer than 4 ships lack formation graphics on the battle screen.
 
* Enemy fleets do not have these restrictions. Enemy fleets in Diamond formation with fewer than 4 ships lack formation graphics on the battle screen.
Line 18: Line 19:  
!colspan=3|Torpedo
 
!colspan=3|Torpedo
 
!colspan=3|Anti-Submarine
 
!colspan=3|Anti-Submarine
!colspan=3|Night Battle
+
!colspan=3|[[Night Battle]]
 
!rowspan=2|AA
 
!rowspan=2|AA
!rowspan=2|Flagship Protection
+
!rowspan=2|[[#Flagship Protection|Flagship Protection]]
 +
!rowspan=2|Notes
 
|-
 
|-
 
!Damage!!Accuracy!!Evasion
 
!Damage!!Accuracy!!Evasion
 
!Damage!!Accuracy!!Evasion
 
!Damage!!Accuracy!!Evasion
 
!Damage!!Accuracy!!Evasion
 
!Damage!!Accuracy!!Evasion
!Damage!!Accuracy<ref name="NBacc">Source: [http://kankoregouchin.blog.fc2.com/blog-entry-37.html '''艦これ-チラ裏検証-'''][http://kankoregouchin.blog.fc2.com/blog-entry-37.html / 夜戦陣形と命中回避] (Jan 1, 2015). Corroborated with Vita values.</ref>!!Evasion
+
!Damage!!Accuracy<ref>Measured and corroborated with Vita values.</ref>!!Evasion
 
|-
 
|-
 
|width=140px|Line Ahead<br>{{Nihongo|単縦陣|''Tanjuu-jin''}}
 
|width=140px|Line Ahead<br>{{Nihongo|単縦陣|''Tanjuu-jin''}}
Line 43: Line 45:  
|100%
 
|100%
 
|45%
 
|45%
 +
|
 
|-
 
|-
 
|Double Line<br>{{Nihongo|複縦陣|''Fukujuu-jin''}}
 
|Double Line<br>{{Nihongo|複縦陣|''Fukujuu-jin''}}
 
|{{DoubleLine}}
 
|{{DoubleLine}}
 
|80%
 
|80%
|style="color:red"|'''120%'''<ref name="DL_SAcc">Source: [http://bs-arekore.at.webry.info/201412/article_2.html '''半製造BSアレコレ雑記帳''' /「艦これ」砲撃命中率について・複縦陣 中間報告] ''(Dec 5, 2014).'' Corroborated with Vita values.
+
|style="color:red"|'''120%'''<ref>Source: [http://bs-arekore.at.webry.info/201412/article_2.html '''半製造BSアレコレ雑記帳''' /「艦これ」砲撃命中率について・複縦陣 中間報告] ''(Dec 5, 2014).'' Corroborated with Vita values.</ref>
</ref>
   
|100%
 
|100%
 
|80%
 
|80%
Line 61: Line 63:  
|120%
 
|120%
 
|60%
 
|60%
 +
|
 
|-
 
|-
 
|Diamond<br>{{Nihongo|輪形陣|''Rinkei-jin''}}
 
|Diamond<br>{{Nihongo|輪形陣|''Rinkei-jin''}}
Line 78: Line 81:  
|style="color:red"|'''160%'''
 
|style="color:red"|'''160%'''
 
|style="color:red"|'''75%'''
 
|style="color:red"|'''75%'''
 +
|
 
|-
 
|-
 
|rowspan=2|Echelon<br>{{Nihongo|梯形陣|''Teikei-jin''}}
 
|rowspan=2|Echelon<br>{{Nihongo|梯形陣|''Teikei-jin''}}
Line 91: Line 95:  
|rowspan=2 style="color:red"|'''130%'''
 
|rowspan=2 style="color:red"|'''130%'''
 
|rowspan=2|100%
 
|rowspan=2|100%
|90%<ref name="echelon1">https://twitter.com/Divinity__123/status/1228686473119064066</ref>
+
|90%<ref name="echelon">https://twitter.com/Divinity__123/status/1228686473119064066</ref>
|style="color:red"|'''130%'''<ref name="echelon1"></ref>
+
|style="color:red"|'''130%'''<ref name="echelon"></ref>
 
|rowspan=2|100%
 
|rowspan=2|100%
 
|rowspan=2|60%
 
|rowspan=2|60%
 +
|Single vs Single fleet battles
 
|-
 
|-
 
|60%
 
|60%
Line 102: Line 107:  
|80%
 
|80%
 
|110%
 
|110%
 +
|Single vs Combined fleet battles (either way)<ref>https://github.com/Tibowl/KCBugTracker/issues/24#issuecomment-872108225</ref>
 
|-
 
|-
 
|Line Abreast<br>{{Nihongo|単横陣|''Tan'ou-jin''}}
 
|Line Abreast<br>{{Nihongo|単横陣|''Tan'ou-jin''}}
Line 119: Line 125:  
|100%
 
|100%
 
|60%
 
|60%
 +
|
 
|-
 
|-
|rowspan=2|Vanguard<ref>The direct translation of "Keikai" is "alert".</ref><br>{{Nihongo|警戒陣|''Keikai-jin''}}
+
|rowspan=2|{{Tooltip|Vanguard|The direct translation of "Keikai" is "alert"}}<ref>https://docs.google.com/spreadsheets/d/14uCat5nahv3A0Zq6d263Ye3U_f1nBYpIMEc9ALegyNA/edit#gid=0</ref><br>{{Nihongo|警戒陣|''Keikai-jin''}}
 
|rowspan=2|{{Vanguard}}
 
|rowspan=2|{{Vanguard}}
 
|50%
 
|50%
|80%
+
|80%<ref>https://twitter.com/Divinity_123/status/1452289616866947081</ref>
|??
+
|rowspan=2|''See<br>[[#Vanguard Formation|bellow]]''
 
|style="color:red"|'''100%'''
 
|style="color:red"|'''100%'''
|??
+
|70%<ref>https://twitter.com/Divinity_123/status/1457819658090844163</ref>
|??
+
|rowspan=2|''See<br>[[#Vanguard Formation|bellow]]''
 
|100%
 
|100%
 
|??
 
|??
|??
+
|rowspan=2|''See<br>[[#Vanguard Formation|bellow]]''
 
|50%
 
|50%
 
|??
 
|??
|??
+
|rowspan=2|''See<br>[[#Vanguard Formation|bellow]]''
 
|110%
 
|110%
 
|Medium
 
|Medium
 +
|Upper half of the fleet
 
|-
 
|-
 
|100%
 
|100%
 
|style="color:red"|'''120%'''
 
|style="color:red"|'''120%'''
|??
   
|style="color:red"|'''100%'''
 
|style="color:red"|'''100%'''
|??
+
|90%
|??
   
|60%
 
|60%
|??
   
|??
 
|??
 
|100%
 
|100%
|??
   
|??
 
|??
 
|110%
 
|110%
 
|High
 
|High
 +
|Bottom half of the fleet
 +
|}
 +
 +
{|class="wikitable"
 +
!colspan=5|Accuracy Exceptions
 +
|-
 +
!Formation
 +
!Day Shelling &<br>Carrier Attacks
 +
!Torpedo Attacks
 +
!ASW
 +
!Night Battles
 +
|-
 +
|Vanguard (Both) vs DD<ref>Has even greater bonuses against [[PT Imp]]s (see [[Template:Anti-PT Imp Setups|here]])</ref>||110%||120%||?||?
 +
|-
 +
|Double Line vs Line Abreast||rowspan=3|100%||rowspan=3|N/A||rowspan=3|100%||rowspan=3|N/A
 +
|-
 +
|Echelon vs Line Ahead
 +
|-
 +
|Line Abreast vs Echelon
 
|}
 
|}
<references/>
     −
'''Notes:'''
+
;Notes:
* Exceptions to the table: Shelling Accuracy and Anti-Submarine Accuracy are '''100%''' for the following combinations of formations:
  −
** Double Line attacking Line Abreast
  −
** Echelon attacking Line Ahead
  −
** Line Abreast attacking Echelon
   
* Exact values were datamined from KanColle Kai for the Vita. Testing on the browser version has corroborated these results.
 
* Exact values were datamined from KanColle Kai for the Vita. Testing on the browser version has corroborated these results.
** Values for Vanguard and new Echelon are vague as they weren't introduced for KanColle Kai.
+
** Values for Vanguard and the [[Game_Updates/2019/Feburary_27th|new]] Echelon are vague as they weren't introduced for KanColle Kai.
* Echelon modifiers were buffed on the [[Game_Updates/2019/Feburary_27th|2019-02-27 update]]. Split cells contain '''new''' values '''above''' and '''old''' values '''below'''. All '''new''' values are confirmed for Single vs Single fleet battles. However, Single fleets in Echelon fighting Combined fleets (either the player's in 6v12, or the enemy's in 12v6) are confirmed to use the '''old''' shelling damage value of 60%.<ref>https://github.com/Tibowl/KCBugTracker/issues/24#issuecomment-872108225</ref> It is unknown if they use new values or old values for other calculations.
  −
** If a player's combined fleet selects Echelon on a Night Battle Node, it also uses the '''old''' shelling damage value of 60%. This can be observed through the damage of Support Shelling, which uses the shelling modifier of the formation.
   
<references/>
 
<references/>
   Line 171: Line 187:  
** Having more ships above Minor Damage does not increase the rate.
 
** Having more ships above Minor Damage does not increase the rate.
 
* It may activate on any type of attack, including shelling, torpedo, ASW, airstrike, and support.
 
* It may activate on any type of attack, including shelling, torpedo, ASW, airstrike, and support.
* Submarines do not protect surface ships. Surface ships do not protect submarines.
+
* Submarines do not protect surface ships and surface ships do not protect submarines.
* Installations cannot perform protection, and cannot receive protection if they are flagship.
+
* [[Installation]]s cannot perform protection, and cannot receive protection if they are flagship.
* In combined fleet, the escort flagship does not receive flagship protection.
+
* In [[Combined Fleet]]s, the escort flagship does not receive flagship protection.
    
===Vanguard Formation===
 
===Vanguard Formation===
* Vanguard is only available when an Event World is active. It is usable in any map during such time, however.
+
* Vanguard is only available during [[Event]]s, and is usable on '''any map''' during this time.
 
* The modifiers on Vanguard Formation refer respectively to the '''"upper half"''' and '''"bottom half"''' of the fleet.
 
* The modifiers on Vanguard Formation refer respectively to the '''"upper half"''' and '''"bottom half"''' of the fleet.
** For a fleet with 6 or 7 ships, the top row applies to ships 1, 2 and 3 and the bottom row applies to the remaining ships.
+
** For a fleet with 6 or 7 ships, the top row applies to ships 1 to 3, and the bottom row applies to the remaining ships.
 
** For a fleet with 4 or 5 ships, the top row applies to ships 1 and 2 and the bottom row applies to the remaining ships.
 
** For a fleet with 4 or 5 ships, the top row applies to ships 1 and 2 and the bottom row applies to the remaining ships.
 
* '''Attacks from support fleets are affected by the top row multipliers, meaning the 50% damage modifier is applied.'''
 
* '''Attacks from support fleets are affected by the top row multipliers, meaning the 50% damage modifier is applied.'''
Line 187: Line 203:  
** This bonus applies to shelling and torpedoes, but not airstrike.
 
** This bonus applies to shelling and torpedoes, but not airstrike.
 
* Bottom half ships have increased chance to be targeted.
 
* Bottom half ships have increased chance to be targeted.
** The targeting is determined as follows: 1. Randomly select any ship from the fleet. 2. If the selected ship is an upper half ship, randomly select any ship from the fleet again.<ref>https://twitter.com/Xe_UCH/status/974571652229955584</ref>
+
** The targeting is determined as follows:  
 +
***1. Randomly select any ship from the fleet.  
 +
***2. If the selected ship is an upper half ship, randomly select any ship from the fleet again.<ref>https://twitter.com/Xe_UCH/status/974571652229955584</ref>
 
** Target rate per ship (without flagship protection) based on the above procedure:
 
** Target rate per ship (without flagship protection) based on the above procedure:
 +
 
{| class="wikitable"
 
{| class="wikitable"
 
! Number of Ships
 
! Number of Ships
! 4
+
! 4!! 5!! 6!! 7
! 5
  −
! 6
  −
! 7
   
|-
 
|-
 
! Upper Half
 
! Upper Half
| 12.5%
+
| 12.5%|| 8%|| 8.33%|| 6.13%
| 8%
  −
| 8.33%
  −
| 6.13%
   
|-
 
|-
 
! Bottom Half
 
! Bottom Half
| 37.5%
+
| 37.5%|| 28%|| 25%|| 20.4%
| 28%
  −
| 25%
  −
| 20.4%
   
|}
 
|}
 
<references/>
 
<references/>
    
===Choosing a Formation===
 
===Choosing a Formation===
   
[[File:Formation_Selection_Screen.png|thumb|right|Formation Selection Screen]]
 
[[File:Formation_Selection_Screen.png|thumb|right|Formation Selection Screen]]
 
When selecting a formation, its modifiers will be applied to the entirety of the next battle node whenever applicable. Picking another formation will discard any previous formation bonuses and penalties and use the new modifiers instead. Each formation has a general use-case archetype based on its modifiers.
 
When selecting a formation, its modifiers will be applied to the entirety of the next battle node whenever applicable. Picking another formation will discard any previous formation bonuses and penalties and use the new modifiers instead. Each formation has a general use-case archetype based on its modifiers.
Line 219: Line 228:  
* '''Diamond''': Anti-Air formation.
 
* '''Diamond''': Anti-Air formation.
 
* '''Echelon''': Mixed surface-ASW combat formation.
 
* '''Echelon''': Mixed surface-ASW combat formation.
* '''Line Abreat''': ASW formation.
+
* '''Line Abreast''': ASW formation.
* '''Vanguard''': Defensive/evasive formation.
+
* '''Vanguard''': Defensive/evasive & anti DD/[[PT Imp]] formation (event only).
    
=Victory Conditions=
 
=Victory Conditions=
Line 309: Line 318:  
=See Also=
 
=See Also=
 
{{Mechanics}}
 
{{Mechanics}}
[[Category:Game Mechanics]]
 
4,514

edits

Navigation menu