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Module:Data/Ship/Ranger
< Module:Data | Ship
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Documentation for this module may be created at Module:Data/Ship/Ranger/doc
return {
[""] = {
_name = "Ranger",
_suffix = false,
_rarity = 6,
_api_id = 931,
_id = 531,
_true_id = false,
_japanese_name = "Ranger",
_reading = "レンジャー",
_class = "Ranger",
_class_number = 1,
_type = 11,
_hp = 48,
_hp_max = 78,
_firepower = 0,
_firepower_max = 27,
_firepower_mod = false,
_armor = 17,
_armor_max = 39,
_armor_mod = 3,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 28,
_aa_max = 70,
_aa_mod = 4,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 20,
_luck_max = 72,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 250,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Ranger/Kai",
_fuel = 50,
_ammo = 55,
_scrap_fuel = 6,
_scrap_ammo = 11,
_scrap_steel = 23,
_scrap_baux = 7,
_equipment = {
{equipment = nil, size = 24},
{equipment = nil, size = 24},
{equipment = nil, size = 24},
{equipment = nil, size = 4},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = nil,
_availability = nil,
_get_message = "Nice to meet you. <br>Admiral? お会いできて光栄です。<br>私 CV4 USS Ranger と申します。",
},
["Kai"] = {
_name = "Ranger",
_suffix = "Kai",
_rarity = 7,
_api_id = 723,
_id = 531,
_true_id = 1723,
_japanese_name = "Ranger改",
_reading = "レンジャーかい",
_class = "Ranger",
_class_number = 1,
_type = 11,
_hp = 64,
_hp_max = 84,
_firepower = 0,
_firepower_max = 47,
_firepower_mod = false,
_armor = 18,
_armor_max = 58,
_armor_mod = 3,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 30,
_aa_max = 82,
_aa_mod = 4,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 32,
_luck_max = 92,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 250,
_remodel_level = 55,
_remodel_ammo = 480,
_remodel_steel = 1000,
_remodel_development_material = nil,
_remodel_blueprint = nil,
_remodel_catapult = nil,
_remodel_report = nil,
_remodel_from = "Ranger/",
_remodel_to = false,
_fuel = 65,
_ammo = 70,
_scrap_fuel = 10,
_scrap_ammo = 14,
_scrap_steel = 27,
_scrap_baux = 11,
_equipment = {
{equipment = nil, size = 28},
{equipment = nil, size = 30},
{equipment = nil, size = 24},
{equipment = nil, size = 4},
},
_voice_flag = 3,
},
class = {
_name = "Ranger",
_class = true,
_base_type = 11,
},
}