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Module:Data/Ship/De Ruyter
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Documentation for this module may be created at Module:Data/Ship/De Ruyter/doc
-- [[Category:Player ship modules]]
return {
[""] = {
_name = "De Ruyter",
_suffix = false,
_rarity = 4,
_api_id = 604,
_id = 399,
_true_id = false,
_japanese_name = "De Ruyter",
_reading = "デ・ロイテル",
_class = "De Ruyter",
_class_number = 1,
_type = 3,
_hp = 28,
_hp_max = 43,
_firepower = 21,
_firepower_max = 50,
_firepower_mod = 1,
_armor = 15,
_armor_max = 31,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = 50,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 20,
_aa_max = 70,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 2,
_luck = 9,
_luck_max = 49,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 60,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "De Ruyter/Kai",
_fuel = 30,
_ammo = 35,
_scrap_fuel = 3,
_scrap_ammo = 4,
_scrap_steel = 12,
_scrap_baux = 1,
_equipment = {
{equipment = nil, size = 1},
{equipment = nil, size = 1},
{equipment = nil, size = 2},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = nil,
_availability = nil,
_get_message = "Hoi ! 貴方が噂のこの艦隊の提督ね!<br>私は、オランダ軽巡 De Ruyter! わかる?<br>わかるわかる? そ、結構、いいから、私! 任せて。",
},
["Kai"] = {
_name = "De Ruyter",
_suffix = "Kai",
_rarity = 5,
_api_id = 609,
_id = 399,
_true_id = 1494,
_japanese_name = "De Ruyter改",
_reading = "デ・ロイテルかい",
_class = "De Ruyter",
_class_number = 1,
_type = 3,
_hp = 43,
_hp_max = 60,
_firepower = 29,
_firepower_max = 70,
_firepower_mod = 1,
_armor = 29,
_armor_max = 67,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = 60,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 25,
_aa_max = 75,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 2,
_luck = 10,
_luck_max = 57,
_luck_mod = false,
_build_time = 60,
_remodel_level = 50,
_remodel_ammo = 400,
_remodel_steel = 360,
_remodel_development_material = nil,
_remodel_blueprint = nil,
_remodel_catapult = nil,
_remodel_report = nil,
_remodel_from = "De Ruyter/",
_remodel_to = false,
_fuel = 30,
_ammo = 40,
_scrap_fuel = 3,
_scrap_ammo = 5,
_scrap_steel = 13,
_scrap_baux = 1,
_equipment = {
{equipment = nil, size = 1},
{equipment = nil, size = 2},
{equipment = nil, size = 2},
},
_voice_flag = 3,
},
class = {
_name = "De Ruyter",
_class = true,
_base_type = 3,
},
}