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Module:Data/Ship/Aquila
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Revision as of 13:33, 12 August 2016 by がか (talk | contribs) (Created page with "--Categories: --Category:Player ship modules local Aquila = { [""] = { _name = "Aquila", _rarity = nil, _api_id = 444, _id = nil, _true_id = false, _japanese...")
Documentation for this module may be created at Module:Data/Ship/Aquila/doc
--Categories:
--[[Category:Player ship modules]]
local Aquila = {
[""] = {
_name = "Aquila",
_rarity = nil,
_api_id = 444,
_id = nil,
_true_id = false,
_japanese_name = nil,
_reading = nil,
_class = nil,
_class_number = nil,
_type = nil,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = nil,
_armor = nil,
_armor_max = nil,
_armor_mod = nil,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = nil,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = nil,
_asw_max = nil,
_speed = nil,
_los = nil,
_los_max = nil,
_range = nil,
_luck = nil,
_luck_max = nil,
_luck_mod = nil,
_buildable = nil,
_buildable_lsc = nil,
_build_time = nil,
_remodel_level = nil,
_remodel_from = nil,
_remodel_to = "Aquila/Kai",
_fuel = nil,
_ammo = nil,
_scrap_fuel = nil,
_scrap_ammo = nil,
_scrap_steel = nil,
_scrap_baux = nil,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
["Kai"] = {
_name = "Aquila",
_suffix = "Kai",
_rarity = nil,
_api_id = nil,
_id = nil,
_true_id = nil,
_japanese_name = nil,
_reading = nil,
_class = nil,
_class_number = nil,
_type = nil,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = nil,
_armor = nil,
_armor_max = nil,
_armor_mod = nil,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = nil,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = nil,
_asw_max = nil,
_speed = nil,
_los = nil,
_los_max = nil,
_range = nil,
_luck = nil,
_luck_max = nil,
_luck_mod = nil,
_remodel_level = nil,
_remodel_ammo = nil,
_remodel_steel = nil,
_remodel_development_material = nil,
_remodel_blueprint = nil,
_remodel_catapult = nil,
_remodel_from = "Aquila/",
_remodel_to = false,
_fuel = nil,
_ammo = nil,
_scrap_fuel = nil,
_scrap_ammo = nil,
_scrap_steel = nil,
_scrap_baux = nil,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
}
return Aquila