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Module:Data/Ship/Aquila

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< Module:Data‎ | Ship
Revision as of 13:33, 12 August 2016 by がか (talk | contribs) (Created page with "--Categories: --Category:Player ship modules local Aquila = { [""] = { _name = "Aquila", _rarity = nil, _api_id = 444, _id = nil, _true_id = false, _japanese...")
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Documentation for this module may be created at Module:Data/Ship/Aquila/doc

--Categories:
--[[Category:Player ship modules]]

local Aquila = {
	[""] = {
		_name = "Aquila",
		_rarity = nil,
		_api_id = 444,
		_id = nil,
		_true_id = false,
		_japanese_name = nil,
		_reading = nil,
		_class = nil,
		_class_number = nil,
		_type = nil,
		_hp = nil,
		_hp_max = nil,
		_firepower = nil,
		_firepower_max = nil,
		_firepower_mod = nil,
		_armor = nil,
		_armor_max = nil,
		_armor_mod = nil,
		_torpedo = nil,
		_torpedo_max = nil,
		_torpedo_mod = nil,
		_evasion = nil,
		_evasion_max = nil,
		_aa = nil,
		_aa_max = nil,
		_aa_mod = nil,
		_asw = nil,
		_asw_max = nil,
		_speed = nil,
		_los = nil,
		_los_max = nil,
		_range = nil,
		_luck = nil,
		_luck_max = nil,
		_luck_mod = nil,
		_buildable = nil,
		_buildable_lsc = nil,
 		_build_time = nil,
		_remodel_level = nil,
		_remodel_from = nil,
		_remodel_to = "Aquila/Kai",
		_fuel = nil,
		_ammo = nil,
		_scrap_fuel = nil,
		_scrap_ammo = nil,
		_scrap_steel = nil,
		_scrap_baux = nil,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
	["Kai"] = {
		_name = "Aquila",
		_suffix = "Kai",
		_rarity = nil,
		_api_id = nil,
		_id = nil,
		_true_id = nil,
		_japanese_name = nil,
		_reading = nil,
		_class = nil,
		_class_number = nil,
		_type = nil,
		_hp = nil,
		_hp_max = nil,
		_firepower = nil,
		_firepower_max = nil,
		_firepower_mod = nil,
		_armor = nil,
		_armor_max = nil,
		_armor_mod = nil,
		_torpedo = nil,
		_torpedo_max = nil,
		_torpedo_mod = nil,
		_evasion = nil,
		_evasion_max = nil,
		_aa = nil,
		_aa_max = nil,
		_aa_mod = nil,
		_asw = nil,
		_asw_max = nil,
		_speed = nil,
		_los = nil,
		_los_max = nil,
		_range = nil,
		_luck = nil,
		_luck_max = nil,
		_luck_mod = nil,
		_remodel_level = nil,
		_remodel_ammo = nil,
		_remodel_steel = nil,
		_remodel_development_material = nil,
		_remodel_blueprint = nil,
		_remodel_catapult = nil,
		_remodel_from = "Aquila/",
		_remodel_to = false,
		_fuel = nil,
		_ammo = nil,
		_scrap_fuel = nil,
		_scrap_ammo = nil,
		_scrap_steel = nil,
		_scrap_baux = nil,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
}

return Aquila