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Module:Data/Ship/I-201
< Module:Data | Ship
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Documentation for this module may be created at Module:Data/Ship/I-201/doc
return {
[""] = {
_name = "I-201",
_suffix = false,
_rarity = 6,
_api_id = 881,
_id = 481,
_true_id = false,
_japanese_name = "伊201",
_reading = "い201",
_class = 'I-201',
_class_number = 1,
_type = 13,
_hp = 12,
_hp_max = 22,
_firepower = 1,
_firepower_max = 3,
_firepower_mod = false,
_armor = 4,
_armor_max = 16,
_armor_mod = false,
_torpedo = 20,
_torpedo_max = 63,
_torpedo_mod = 2,
_evasion = nil,
_evasion_max = nil,
_aa = 0,
_aa_max = 5,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 24,
_luck_max = 79,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 22,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "I-201/Kai",
_fuel = 15,
_ammo = 15,
_scrap_fuel = 2,
_scrap_ammo = 1,
_scrap_steel = 2,
_scrap_baux = 1,
_equipment = {
{equipment = nil, size = 0},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = nil,
_availability = nil,
_get_message = "私が潜高型の長女、伊201よ。妹がお世話になって<br>いるようね。私のことは…そう、フレイでいいわ。<br>提督、やってみましょう?",
},
["Kai"] = {
_name = "I-201",
_suffix = "Kai",
_rarity = 7,
_api_id = 719,
_id = 481,
_true_id = 1719,
_japanese_name = "伊201改",
_reading = "い201かい",
_class = 'I-201',
_class_number = 1,
_type = 13,
_hp = 13,
_hp_max = 23,
_firepower = 1,
_firepower_max = 4,
_firepower_mod = false,
_armor = 4,
_armor_max = 18,
_armor_mod = false,
_torpedo = 22,
_torpedo_max = 68,
_torpedo_mod = 2,
_evasion = nil,
_evasion_max = nil,
_aa = 0,
_aa_max = 5,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 24,
_luck_max = 87,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 22,
_remodel_level = 55,
_remodel_ammo = 250,
_remodel_steel = 150,
_remodel_development_material = nil,
_remodel_blueprint = nil,
_remodel_catapult = nil,
_remodel_report = nil,
_remodel_from = "I-201/",
_remodel_to = false,
_fuel = 20,
_ammo = 20,
_scrap_fuel = 2,
_scrap_ammo = 1,
_scrap_steel = 2,
_scrap_baux = 1,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 3,
},
}