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Difference between revisions of "Tutorial: How to Play"
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Every repair costs a large amount of steel and a smaller amount of fuel. By clicking the slider, you can also use an '''Fast Repair Item''', which looks like a bucket when received as a drop/reward. These are more abundant than you might expect- it may be possible to run out of them if you use one on every single repair, but don't hesitate to use them on particularly long ones. | Every repair costs a large amount of steel and a smaller amount of fuel. By clicking the slider, you can also use an '''Fast Repair Item''', which looks like a bucket when received as a drop/reward. These are more abundant than you might expect- it may be possible to run out of them if you use one on every single repair, but don't hesitate to use them on particularly long ones. | ||
− | Click the button on the bottom right to start the repair. Unlike when building ships, there's no need to 'claim' a repaired ship. Also, there is a bug that may be of interest to KanColle addicts; if less then one minute remains on a repair timer (or any timer in KanColle, in fact- expeditions are also affected) it will be completed immediately upon switching screens. | + | Click the button on the bottom right to start the repair. Unlike when building ships, there's no need to 'claim' a repaired ship. Also, there is a bug that may be of interest to KanColle addicts; if less then one minute remains on a repair timer (or any timer in KanColle, in fact- expeditions are also affected) (except when building ships, seems like they just patched it) it will be completed immediately upon switching screens. |
Finally, if you change your mind about waiting for a repair to finish, you can click the green button on the right of the dock at any time to use a bucket and complete the repair instantly. | Finally, if you change your mind about waiting for a repair to finish, you can click the green button on the right of the dock at any time to use a bucket and complete the repair instantly. |
Revision as of 00:29, 9 November 2013
Before You Begin
This page assumes that you are already signed up for Kantai Collection and have successfully joined a server (i.e. you are not asked to select a server upon loading the game.) If you haven't done this, please go to the page Tutorial: How to Register and follow the instructions on it.
You should see the screen on the right when you are ready to begin playing.
Selecting a Starter Ship
The very first thing the game will ask you to enter your name. After that you have to select your initial ship girl. Click the arrows to either side of the button at the bottom to see your five options.
Don't struggle too much over this decision; the starter ships are all destroyers with fairly similar stats and you will soon have a full navy of other ships that can replace them if you so wish. Feel free to make your choice based on their appearance or voice.
The five starter ships are:
Tutorials
There are five tutorials to be completed before you dive into the game.
- Create a ship in the Factory (see The Main Screen, below, for help finding this and other locations in the game): Simply use the default amount of resources to create a ship. Don't waste resources as at the tutorial level you cannot create anything powerful.
- Once you have your new ship to add to the fleet you use the Fleet page to do so.
- Using the Quest page you must perform a quest (select the top quest with the ship icon) to gain resources and a new ship.
- It's time to Sortie. At this point you can participate in the first mission by clicking on the turret and plane icon and selecting the only available mission. It's probably safest if you participate in the first battle only as yours ships will not be strong enough if the navigational compass sends you to the boss stage. To ensure this, select the right hand option after the battle is over.
- Finally, you must resupply your ships to ensure that they don't run out of fuel or munitions during a battle. Do this by using the Supply menu.
The Main Screen
This screen is where you'll be spending most of your time in Kantai Collection. The ship girl on the right is the flagship of your first fleet and will say things if you click on her.
- Buttons
- Fleet - Organize your fleets for sorties and expeditions
- Supply - Refuel your ships and resupply them with ammunition and planes
- Customize - Change the equipment on your ships, modernize them by sacrificing unwanted ships, or refit them
- Repair - Repair your damaged ships
- Factory - Build new ships and items or break them down into materials
- Sortie - Send your fleets to battle or on an expedition to gather materials
- Top Menu
- Stats - See statistics about yourself and set your greeting message
- Friends - Not in the game yet
- Library - Read about your ships and items, if you know Japanese
- Items - See your inventory of miscellaneous items (not including ship equipment)
- Room - Change the appearance of the room on your main screen
- Quests - Complete quests to receive materials, ships and other rewards
- Shop - Buy stuff with real money, or furniture with coins found in furniture boxes
- Materials - You need these to resupply, repair and create things in the Factory. They are Fuel, Steel, Gunpowder and Bauxite
Going on a Sortie
When you click the Sortie button you'll see three options. (The latter two may not be unlocked if you are a newbie and haven't completed certain quests.)
From left to right, they are:
- Sortie - Send your fleet on a mission to fight enemies and find new ship girls. The main game mode.
- Practice - Fight mock battles against other players. Your ships won't need to be repaired afterwards but the rewards are reduced.
- Expedition - Send your fleet to search for materials. They won't take damage or engage in fights, but there is an ammo/fuel cost and some expeditions can take quite a long time.
After choosing to Sortie you'll be asked to choose a map, which your fleet will explore. Depending on the map, the path the fleet takes may be random or may depend on the ship types you have equipped; see the wiki pages about the individual maps for details. Ship girls who enter a battle undamaged or lightly damaged may take major damage, but shouldn't sink. If you enter a battle with a ship at moderate damage or greater, they are at risk of sinking and being lost forever! The exception is your flagship (the first ship in your fleet), which can never be sunk.
When you fight a battle you can choose a formation. The Japanese wikis contradict each other on the exact effects of these formations but here are general points of agreement.
- Line ahead - Offensive formation that greatly increases all damage and decreases armor. Weak against aircraft, especially weak to submarines.
- Double line - Balanced formation that slightly increases armor, evasion and all damage. Weak against submarines.
- Diamond - Defensive formation that greatly decreases gun damage while increasing accuracy. Strong against submarines, very strong against aircraft.
- Echelon - This formation is the least well tested but it is thought to be a balanced defensive formation which is strong against submarines.
- Line abreast - Defensive formation that decreases all damage and increases accuracy, armor and evasion. Very strong against submarines.
When your fleet uses heavy ships and carriers it is recommended you choose a damage-boosting formation, while if your fleet uses light ships with torpedos and does most of its damage during the night you should choose a defensive formation. If you're unsure, double line is almost always a good choice.
If you do not wipe out the enemy fleet during the day, after the first stage of the battle you will have the option to make a night attack with the button on the right. The critical chance of both your own ships and those of the enemy is greatly increased during a night attack; also, ships can fire torpedos at night, which are generally far deadlier than those guns equippable on destroyers and light cruisers. If your ships have taken heavy damage, you may instead wish to withdraw with the button on the left.
After the battle, you will receive a rank largely dependent on how badly you damaged the enemy fleet (the highest rank requires you to completely destroy all enemies while taking no damage.) You may find a new ship girl at this time. The rarity of the ship girl you find seems to increase depending on your rank, so when hunting for new ships, try to fight battles you can win easily.
If the battle was not a dead end on the map, you will be given the option to continue with the button on the left, or end the sortie with the button on the right. To unlock the next zone, you will need to win a victory against the boss enemy (the larger, horned red dot on the map.)
Repair and Resupply
Chances are that one of your ship girls was damaged during your first sortie. If not, they certainly will be in short order, so you had better learn to repair.
Click the Repair button on the Main Screen. You will see your repair docks (two by default; more can be purchased in the cash shop.) Click a dock to see a list of your ships, by default ordered by remaining HP. When you select a ship, you will see a screen similar to that on the right.
Every repair costs a large amount of steel and a smaller amount of fuel. By clicking the slider, you can also use an Fast Repair Item, which looks like a bucket when received as a drop/reward. These are more abundant than you might expect- it may be possible to run out of them if you use one on every single repair, but don't hesitate to use them on particularly long ones.
Click the button on the bottom right to start the repair. Unlike when building ships, there's no need to 'claim' a repaired ship. Also, there is a bug that may be of interest to KanColle addicts; if less then one minute remains on a repair timer (or any timer in KanColle, in fact- expeditions are also affected) (except when building ships, seems like they just patched it) it will be completed immediately upon switching screens.
Finally, if you change your mind about waiting for a repair to finish, you can click the green button on the right of the dock at any time to use a bucket and complete the repair instantly.
Even if your ships didn't take damage, you will need to resupply them. Click the Resupply button on the Main Screen.
The Resupply screen is sorted by fleet and appears fairly straightforward. Click on one or more ships to select them, then click on the bottom right button to refill their fuel and ammo. (You can also refill only fuel or only ammo if you wish.) Easy, right? Unfortunately, it's not nearly that simple.
This is not clearly shown on the Resupply screen itself, but refilling fuel and ammo also refills other consumables attached to ships, most notably airplanes that were shot down. These also cost materials to refill- in the case of airplanes, bauxite is consumed. If you don't have enough bauxite, not all the airplanes on your ships will be refilled, and you'll be unable to refill those again until you spend some of the ship in question's fuel and ammo on an expedition or sortie.
In short, be careful of your bauxite level when resupplying carriers or other ships with airplanes.
Using the Factory
You'll probably want to build some more ship girls to bring your first fleet up to its maximum of 6 (this is one of your quest objectives, actually.) Click the Factory button on the main screen.
The buttons on the left, in order, are:
- Build Ship
- Scrap Ship
- Build Item
- Scrap Item
Building a ship brings up the dialog on the right. You can fine tune the amount of materials you want to use to attempt to get a certain category of ship, with 30-60% accuracy. You can try your luck with random amounts (which is likely to result in a destroyer), see the Construction page or individual ship pages for details on ship formulas, or use these basic ones: (Materials are in the order Fuel/Ammo/Steel/Bauxite)
- Destroyer/Light Cruiser: 30/30/30/30 (48% chance of Destroyer, 45% chance of Light Cruiser, 7% chance of Heavy Cruiser)
- Rare Destroyer/Heavy Cruiser: 270/30/330/130 (5% chance of Shimakaze and Yukikaze, 45% chance of Heavy Cruiser, 45% chance of Light Cruiser)
- Aircraft Carrier: 350/30/400/350 (14% chance of Standard Carrier, 34% chance of Light Carrier, 17% chance of Seaplane Carrier, 15% chance of Light Cruiser and Destroyer)
- Battleship: 400/30/600/30 (45% chance of Battleship, 50% chance of Heavy Cruiser, 5% chance of Light Cruiser)
The slider will allow you to use a Fast Build Item, akin to Fast Repair. You are unlikely to run out of these unless you build ships nonstop. However, if attempting to build a specific type of ship, you may wish to begin the build first, compare the build time to those listed on Construction page to see what you're building, and then instantly complete the build if you so wish by clicking the button on the right of the dock. When you're no longer a newbie, fast builds are wasted on destroyers and light cruisers you'll have no use for anyway.
Scrapping ships will destroy a ship to give you a small portion of materials, and should be self-explanatory when performed in game. The amount of materials returned is meager enough that you should consider using unwanted ships for modernization instead. All equipment on a ship will be scrapped as well when you scrap a ship, so if you want to keep the equipment you may wish to remove it first.
Building items is similar to building ships, but the result depends on the flagship of your main fleet as well as the materials used, and has a chance to fail completely which is rather high when not following a pre-tested formula. Upon a failure, you will lose all materials used.
Scrapping items works similarly to scrapping ships. However, you can't do anything else with unwanted items, so you may as well make use of this.
To build both ships and items, you will need development materials, which have an icon that looks like two nails side by side. Like with other consumables, it's a challenge to use all of them unless you do an awful lot of building. However, if you need more, you can get them from completing quests and also some expeditions.