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Difference between revisions of "Summer 2017 Event"
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==Introduction== | ==Introduction== | ||
− | The '''Summer 2017 Event''' is schedule to begin on '''August 10th, 2017'''. Details regarding the event are revaled to be taking place in the '''[[World 4|Western Waters]]''' and will be a hypothetical '''What If Operation | + | The '''Summer 2017 Event''' is schedule to begin on '''August 10th, 2017'''. Details regarding the event are revaled to be taking place in the '''[[World 4|Western Waters]]''' and will be a hypothetical '''What If Operation'''. Currently the event is set will be a '''Large Scale Event'''. |
Additional information regarding event-related subjects and content will be revaled by dev tweets, September's Issue of Comptiq, and the [[Zuiun Festival]]. | Additional information regarding event-related subjects and content will be revaled by dev tweets, September's Issue of Comptiq, and the [[Zuiun Festival]]. |
Revision as of 07:53, 27 July 2017
Introduction
The Summer 2017 Event is schedule to begin on August 10th, 2017. Details regarding the event are revaled to be taking place in the Western Waters and will be a hypothetical What If Operation. Currently the event is set will be a Large Scale Event.
Additional information regarding event-related subjects and content will be revaled by dev tweets, September's Issue of Comptiq, and the Zuiun Festival.
For additional information regarding event-related subjects and content please refer to the following links:
- Combined Fleet
- Armor Reduction
- Land-Based Air Squadron
- Transport Operation
- Anti-Air Cut-In
- Line of Sight
- Improving Ship Speed (May become a part of event map requirements)
Historical Background
Disclaimer: The following information is based upon a summary of World War II history and may not have any influence with the game itself. This is for historical reference only.
(Details will arrive once more information is revealed about the event)
Information
New Ships
New Equipment
New Enemy Vessels
New Enemy Equipment
Mechanics
Participation requirements
- Must have a 75% sortie win ratio.
- Must have 5 empty ship slots for new ships.
- Must have 20 free equipment slots.
Special Mechanics
- The difficulty system first used in Spring 2015 Event returns: you can choose between Operation A (甲, Hard), Operation B (乙, Medium) or Operation C (丙, Easy).
- Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
- An important note to all Admirals intending to clear the event on Hard difficulty - further (new) conditions now apply:
- When switching difficulty from any other difficulty to Hard, the map's debuff mechanism (where applicable) will be reset.
- Switching between any other difficulties will not reset the debuff mechanism.
- When switching difficulty from any other difficulty to Hard, the map's debuff mechanism (where applicable) will be reset.
- The debuff system of Summer 2015 Event's final map, where certain nodes had to be killed to reduce boss armor, returns.
Event Map Summary
Quick Info Table
Classification | Map | Name | Combined Fleet? | Land-Based Air Squadron? | Color of Tag | Tag Condition & Deployment Restriction | Difficulty Restrictions | Notes |
---|---|---|---|---|---|---|---|---|
Main Operation | E-1 | Tagging: Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc. Deployment Restriction: Normal or Hard: Must have either the same-colored tag or no tag. Easy: No restrictions. |
No restrictions. All difficulties OK | |||||
E-2 | In order to play these maps on hard, you must complete the previous map* on either normal or hard. (e.g., to do E-4 on hard, you must complete E-3 on normal or hard.) | |||||||
E-3 | ||||||||
E-4 | ||||||||
Extra Operation | E-5 | |||||||
E-6 |