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→‎E-3: branching part 3
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** Amount of (F)BB(V)+CV(B) ≤ 6
 
** Amount of (F)BB(V)+CV(B) ≤ 6
 
** If Slow fleet, amount of (F)BB(V)+CV(B) ≤ 4
 
** If Slow fleet, amount of (F)BB(V)+CV(B) ≤ 4
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}}
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 +
{{MapBranchingTable
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|title = E-3 Starting Point 3
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|id = 51-3C
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|order = 0,3,R,S,T2,T3,T,U,V,X,X2,Y,Z
 +
 +
|0 -> 1 =
 +
* Meet '''ALL''' of the following requirements:
 +
** Do not meet the requirements to start at either 2 or 3.
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** Single Fleet or Strike Force
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|0 -> 2 =
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* Meet '''ALL''' of the following requirements:
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** Starting point 2 is unlocked.
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** Do not meet the requirements to start at 3.
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** Combined Fleet
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|0 -> 3 =
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* Meet '''ANY''' of the following requirements after unlocking starting point 3:
 +
** Combined Fleet '''AND''' fleet does not contain ships tagged with Force H.
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** Single Fleet ('''NOT''' Strike Force) '''AND''' fleet only contains SS(V).
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** Amount of AS ≥ 1 '''AND''' amount of SS(V) ≥ 3
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 +
|3 -> P = * Combined Fleet
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|3 -> Q/empty = * Single Fleet/Strike Force
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 +
|R -> S =
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* Meet '''ALL''' of the following requirements:
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** Route to node S is unlocked.
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** Surface/Carrier Task Force
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|R -> T = * Do not meet the requirements to go to either S or U.
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|R -> U/night =
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* Meet '''ALL''' of the following requirements:
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** Before unlocking the route to node S:
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*** Amount of (F)BB(V)+CV(L/B) ≤ 5
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*** If Slow fleet, amount of (F)BB(V)+CV(L/B) ≤ 4
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** After unlocking the route to node S:
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*** Use a Transport Combined Fleet
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 +
|S -> T2, T3 =
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* If Strike Force, go to T2.
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* Else, if amount of ships ≤ 6, random routing between T2 and T3.
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|S -> T = * Combined Fleet, but do not meet the requirements to go to U.
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|S -> U/night =
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* Meet '''ALL''' of the following requirements:
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** Combined Fleet
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** If Slow fleet, amount of (F)BB(V)+CV(L/B) ≤ 4
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** Amount of CV(B) ≤ 4
 +
 +
|T2 -> T1, T3 =
 +
From top to bottom:
 +
* If fleet contains CL, go to T1.
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* If fleet contains CV(L/B), go to T3.
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* If fleet contains neither CL or CV(L/B), random routing.
 +
 +
|V/empty -> W, X = * Choose your own adventure!
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 +
|X -> X1/empty =
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* Meet '''ALL''' of the following requirements:
 +
** Node X1 is unlocked.
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** Fleet contains either Akitsushima Kai or Akashi Kai.
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|X -> Y = * Do not meet the requirements to go to either X1 or Z3.
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|X -> Z3 =
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* Meet '''ALL''' of the following requirements:
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** Node Z3 is unlocked.
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** Do not meet the requirements to go to X1.
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** Fast Fleet
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** Amount of DD ≥ 4
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 +
|X2 -> Y = * Do not meet the requirements to go to Z3.
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|X2 -> Z3 =
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* Meet '''ALL''' of the following requirements:
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** Pass the LoS check.
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** Amount of ships with Drum Canister equipped ≤ 2
 +
 +
|Y -> Z/green = Do not meet the requirements to go to Z3.
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|Y -> Z3 =
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* Meet '''ALL''' of the following requirements:
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** Pass the LoS check.
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** Amount of ships with Drum Canister equipped ≤ 2
 +
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|Z/green -> Z1/empty = * Fail the LoS check.
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|Z/green -> Z2 = * Pass the LoS check.
 
}}
 
}}
 
Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav])
 
Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav])
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