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Difference between revisions of "Early Spring 2023 Event/E-2/Sandbox"
Line 42: | Line 42: | ||
|B/red/darkorange -> B2/pink = * Meet '''ANY''' of the following requirements: | |B/red/darkorange -> B2/pink = * Meet '''ANY''' of the following requirements: | ||
** Fast fleet that does not meet the requirements to go to C | ** Fast fleet that does not meet the requirements to go to C | ||
− | ** If slow, amount of (F)BB(V) + CA(V) = 0 | + | ** If slow, amount of (F)BB(V) + CV(B) + CA(V) = 0 |
|B/red/darkorange -> C = * Meet '''ALL''' of the following requirements: | |B/red/darkorange -> C = * Meet '''ALL''' of the following requirements: | ||
** Fast Fleet | ** Fast Fleet | ||
Line 51: | Line 51: | ||
** Amount of (F)BB(V) ≤ 1 | ** Amount of (F)BB(V) ≤ 1 | ||
** Amount of DD ≥ 3 | ** Amount of DD ≥ 3 | ||
− | ** If slow, amount of CVL ≤ 1 | + | ** If slow, amount of CVL ≤ 1 |
??? | ??? | ||
|E -> E1/empty = Fail the LoS check | |E -> E1/empty = Fail the LoS check | ||
− | |E -> E2 = * | + | |E -> E2 = * Does not meet the requirements to go to G |
− | + | * Pass the LoS check (Cn4=67~73 '''Hard''') | |
− | |||
− | |||
|E -> G = * Meet '''ALL''' of the following requirements: | |E -> G = * Meet '''ALL''' of the following requirements: | ||
** Amount of CV(B) = 0 | ** Amount of CV(B) = 0 | ||
− | ** Pass the LoS check | + | ** If fleet contains SS(V), amount of CL ≥ 1 or amount of DD ≥ 3 |
+ | ** Pass the LoS check (Cn4=67~73 '''Hard''') | ||
** ??? | ** ??? | ||
|F/empty -> F1/pink,F2/red/darkorange = Active Branching | |F/empty -> F1/pink,F2/red/darkorange = Active Branching | ||
Line 74: | Line 73: | ||
** Amount of CL + DD ≥ 4 | ** Amount of CL + DD ≥ 4 | ||
** Pass the LoS check ? | ** Pass the LoS check ? | ||
+ | ** ??? | ||
}} | }} | ||
Line 95: | Line 95: | ||
** Fast Fleet ('''Hard''' only?) | ** Fast Fleet ('''Hard''' only?) | ||
** Amount of (F)BB(V) ≤ 2 | ** Amount of (F)BB(V) ≤ 2 | ||
+ | ** Amount of CVL ≤ 2 | ||
** Amount of SS(V) = 0 | ** Amount of SS(V) = 0 | ||
+ | ** If slow, amount of BB ≤ 1 | ||
|Q/empty -> R,U = Active Branching | |Q/empty -> R,U = Active Branching | ||
|R/pink -> S/empty = ??? | |R/pink -> S/empty = ??? |
Revision as of 04:35, 5 March 2023
Sandbox Rules
This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:
- An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics,
- List of branching unlocking requirements (if there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question),
- A list of working compositions that work: (T=these must have possible alternatives for players who may or may not have all ships needed for a specific path),
- The Paths said compositions will take (to explain each path the composition will/can take),
- A summary or description of what kind of obstacles a composition will face.
- A description of the boss node: what it consists of, and a descriptive guide on what the player should consider for a course of action to successfully win the battle,
- Optional: Tips/guides to farm certain ships and/or resources (this can also require compositions, paths, and possible descriptions).
Editors are to construct their own version of the guide/part of the guide, and complete it in a timely fashion.
No editor is allowed to edit over other editors' work without the consent of the editor and his approval to do so.
Several versions will be constructed through this page and will be reviewed and approved by the staff/collaboration committee before being moved for the Early Spring 2023 Event, being reviewed and updated once more before it can be released.
Overall there should be 3 versions of the guide that have to be constructed, including: Preliminary > Polished > Finalized Guides
With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.
All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.
Branch Rules
Branching Table
E-2 Branching Rules (Start Point) | ||
---|---|---|
Nodes | Rules | |
Start | 1 |
|
2 |
|
E-2 Branching Rules (Start Point 1) | ||
---|---|---|
Nodes | Rules | |
A |
B |
|
F |
| |
B |
B1 |
|
B2 |
| |
C |
| |
C |
D |
|
E |
??? | |
E |
E1 |
Fail the LoS check |
E2 |
| |
G |
| |
F |
F1 |
Active Branching |
F2 | ||
F2 |
H |
|
H1 |
| |
H |
H2 |
|
I |
| |
J |
|
E-2 Branching Rules (Start Point 2) | ||
---|---|---|
Nodes | Rules | |
2 |
K |
|
M |
| |
K |
L |
??? |
M |
??? | |
M |
N |
|
O |
| |
O |
P |
|
Q |
| |
Q |
R |
Active Branching |
U | ||
R |
S |
??? |
T |
??? | |
U |
E2 |
|
V |
| |
W |
|
Dark's Initial Guide
Map Overview
Phase 1
Phase 2
Phase 2.5: Gimmick
The following steps have to be performed to unlock the final boss:
E2 | T | V | |
---|---|---|---|
Hard | S? | S? | S? |
Medium | S? | S? | ? |
Easy | S? | S? | - |
Casual | S? | S? | - |
- Striking Force: 1 CV, 1 CVL, 1 CL, 0-1 CLT, 3-4 DD
- Route: 1 A B C E E2
- STF: 2 FBB, 2 CVL, 2 CAV + 1 CL, 0-1 CLT, 0-1 CA, 3-5 DD (FAST)
- Route: 2 M N O Q R T
- Q is a selection node.
- Use the same fleet as T
- Route: 2 M N O Q U V
- Q is a selection node.
Phase 3
YY's Guide
Ship Bonuses
DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.