• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Difference between revisions of "User:Ninnin/Sandbox/1"

From Kancolle Wiki
Jump to navigation Jump to search
(Replaced content with "WIP")
Tag: Replaced
Line 1: Line 1:
WIP
+
==Choose Equipment==
 +
 
 +
This is a guide to complete all set-up tips on the wiki. While set-up guide recommend type of equipment this guide give the generals rules to choose the best equipment of a certain type.
 +
 
 +
 
 +
In this guide when talking about equipment "stat" it's in a wider range than usual for the following reason:
 +
* When talking about a stat of an equipment this include most of the time [[Fit bonus]] (both visible and invisible) and [[Improvement]] {{Star}} stats.
 +
* Some modifier may be include
 +
 
 +
 
 +
For the purpose of this guide the equipment "stats" have been dispatch into 3 categories:
 +
* '''Primary stats''': This is the stats that influence the effectiveness of the equipment in its main purpose
 +
* '''Secondary stats''': This is stats that influence the effectiveness of the equipment in other purpose than its main one.
 +
* '''Bonus stats''': these stats that doesn't influence the effectiveness of the equipment.
 +
 
 +
 
 +
The rules for choosing an equipment are as follow:
 +
* Take the equipment with the highest '''primary stats'''
 +
* If two equipments have the same primary stats take the one with the highest '''Secondary stats'''
 +
* '''Bonus stats''' can be ignored when choosing an equipment.
 +
 
 +
{|class="wikitable"
 +
!colspan=6|Equipment stats category
 +
|-
 +
!colspan=6|Main armament
 +
|-
 +
!Icon
 +
!Equipment types
 +
!Primary stats
 +
!Secondary stats
 +
!Bonus stats
 +
!Note
 +
|-
 +
|{{RedGunLight}}{{RedGunMedium}}{{RedGunHeavy}}{{YellowGun}}
 +
|[[Main Gun]]
 +
|{{Firepower}} {{Hit}}
 +
|None
 +
|rowspan=6|All other stats
 +
|
 +
* for smal caliber [[Fit Bonus]] generaly are higher than base stats
 +
* For Medium and Large caliber overwheight penalty play a major role when choosing a gun
 +
|-
 +
|{{GreenGunDP}}
 +
|[[High-angle Guns]]
 +
|{{AA}} {{Firepower}} {{Hit}}
 +
|None
 +
|
 +
* Having an good [[AACI]] takes priority over stats
 +
|-
 +
|{{GreenGunMG}}
 +
|[[Anti-Aircraft Guns]]
 +
|{{AA}}
 +
|{{Firepower}} {{Hit}}
 +
|
 +
*Despite its stats the {{Equipment/Link|12cm 30-tube Rocket Launcher Kai Ni|text=RLK2}} is '''the best''' on [[Anti-Air Rocket Barrage|certain ships]]
 +
* Having an good [[AACI]] takes priority over stats
 +
|-
 +
|rowspan=2|{{TorpedoWeapon}}
 +
|[[Torpedoes]]
 +
|rowspan=2|{{Torpedo}}
 +
|rowspan=2|{{Firepower}} {{Hit}}
 +
|rowspan=2|
 +
* For [[:Category:Submarine Torpedoes|Sub torps]], [[:Category:Late Model Submarine Torpedoes|Late model]] ones unlock a better [[Combat/Night_Battle#Original_Cut-ins|Cut-in]]
 +
|-
 +
|[[Midget Submarines]]
 +
|-
 +
|{{Sonar}} {{DepthCharge}}
 +
|[[Anti-submarine Weaponry]]
 +
|{{ASW}}
 +
|{{Hit}} Armor Penetration
 +
|
 +
* Having [[OASW]] takes priority over stats (Link?)
 +
* When having [[OASW]] Synergy takes priority over stats
 +
|-
 +
!colspan=6|Aircraft
 +
|-
 +
!Icon
 +
!Equipment types
 +
!Primary stats
 +
!Secondary stats
 +
!Bonus stats
 +
!Note
 +
|-
 +
|rowspan=2|{{RedPlane}} {{JetFighterBomber1}}
 +
|[[Dive Bombers]]
 +
|{{Dive}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]]
 +
|rowspan=2|{{Double Chevron}} {{Firepower}} {{ASW}}
 +
|rowspan=12|All other stats
 +
|rowspan=2|
 +
* If the main purpose of your ship is [[ASW]] then naturaly {{ASW}} become the primary stats
 +
|-
 +
|[[Fighter-Bombers]] and [[Jets]]
 +
|{{Dive}} {{AA}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]]
 +
|-
 +
|{{BluePlane}} {{Night Torpedo Bomber}}
 +
|[[Torpedo Bombers]]
 +
|{{Torpedo}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]]
 +
|{{Double Chevron}} {{Firepower}} {{ASW}}
 +
|
 +
* If the main purpose of your ship is [[ASW]] then naturaly {{ASW}} become the primary stats
 +
|-
 +
|{{GreenPlane}} {{Night Fighter Aircraft}}
 +
|[[Fighters]]
 +
|{{AA}}
 +
|{{Double Chevron}} {{Firepower}}
 +
|
 +
|-
 +
|{{YellowPlane}}
 +
|[[:Category:Carrier-based Reconnaissance Aircraft|Reconnaissance Aircraft]]
 +
|{{LOS}} {{Hit}}
 +
|{{Firepower}}
 +
|
 +
|-
 +
|{{Land-based Attack Aircraft}} {{Land-based Assault Aircraft}} {{Large Land-based Aircraft}}
 +
|[[Land Based Bomber]]
 +
|{{OpsRadius}} {{Torpedo}}/{{Dive}}
 +
|{{Double Chevron}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]]
 +
|
 +
* Despite good base stat {{Large Land-based Aircraft}} are the worst due to the reduced plane slot
 +
* The main stats is {{Torpedo}} against ships and {{Dive}} against [[Installation]]
 +
|-
 +
|{{Land-based Patrol Aircraft}}
 +
| [[:Category:Land-based Patrol Aircraft|Land Based ASW Bombers]]
 +
|{{OpsRadius}} {{ASW}}
 +
| {{Double Chevron}}
 +
|
 +
|-
 +
|{{Interceptor Fighter}} {{Interceptor Fighter2}}
 +
|[[Interceptor]]
 +
|{{OpsRadius}} Air power {{Double Chevron}}
 +
|
 +
|
 +
* Air power depend of {{AA}} {{Interception}} {{Anti-Bomber}}
 +
* On Hard event map in air defence having 2 [[:Category:High Altitude Interceptors|Rocket Interceptor]] takes priority.
 +
|-
 +
|{{Seaplane}} {{Night Recon}} {{Large Flying Boat}}
 +
|[[SPR|Seaplanes Recon]]
 +
|rowpsna=2|{{LOS}} {{Hit}}
 +
|{{Firepower}}
 +
|
 +
|-
 +
|{{SPB}}
 +
|[[SPB|Seaplane Bombers]]
 +
| {{Dive}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]]
 +
|
 +
|-
 +
|{{SeaplaneFighter}}
 +
|[[SPF|Seaplane Fighters]]
 +
| {{AA}} {{Double Chevron}}
 +
|
 +
|
 +
|-
 +
|{{Autogyro}} {{ASWPlane}}
 +
| [[:Category:Aircraft with with 7+ ASW stat|ASW planes]]
 +
| {{ASW}}
 +
|
 +
|
 +
|-
 +
!colspan=6|Other Equipment
 +
|-
 +
!Icon
 +
!Equipment types
 +
!Primary stats
 +
!Secondary stats
 +
!Bonus stats
 +
!Note
 +
|-
 +
|Rowspan=2|{{Radar}}
 +
|[[Surface Radar]]
 +
| {{LOS}} {{Hit}}
 +
|rowspan=2| {{Firepower}}
 +
|rowspan=5|All other stats
 +
|
 +
|-
 +
|[[Air Radar]]
 +
| {{AA}} {{LOS}} {{Hit}}
 +
|
 +
|-
 +
|{{LandingCraft}} {{Amphibious Tank}} {{AntiGroundArtillery}} ...
 +
|[[:Category:Equipment with Anti-Installation Mechanics|Anti-intallation Equipment]]
 +
| Anti-installation modifiers
 +
|
 +
|
 +
|-
 +
|{{ArmorEquipment}}
 +
|[[Extra Armor]]
 +
|{{Armor}}
 +
|
 +
|
 +
|-
 +
|{{Turbine}}
 +
|[[:Category:Engines|Engines]]
 +
|{{Speed}}
 +
|
 +
|
 +
* The {{Evasion}} of {{Turbine}} is negligeable and shouldn't be the main purpose of equiping it.
 +
|-
 +
|colspan=2|All Other Equipment
 +
|colspan=4|Is generaly a case by case basis, the stats are just irrelevent or simply there like one or two equipment of this type
 +
|}

Revision as of 11:41, 15 January 2023

Choose Equipment

This is a guide to complete all set-up tips on the wiki. While set-up guide recommend type of equipment this guide give the generals rules to choose the best equipment of a certain type.


In this guide when talking about equipment "stat" it's in a wider range than usual for the following reason:

  • When talking about a stat of an equipment this include most of the time Fit bonus (both visible and invisible) and Improvement Improved stats.
  • Some modifier may be include


For the purpose of this guide the equipment "stats" have been dispatch into 3 categories:

  • Primary stats: This is the stats that influence the effectiveness of the equipment in its main purpose
  • Secondary stats: This is stats that influence the effectiveness of the equipment in other purpose than its main one.
  • Bonus stats: these stats that doesn't influence the effectiveness of the equipment.


The rules for choosing an equipment are as follow:

  • Take the equipment with the highest primary stats
  • If two equipments have the same primary stats take the one with the highest Secondary stats
  • Bonus stats can be ignored when choosing an equipment.
Equipment stats category
Main armament
Icon Equipment types Primary stats Secondary stats Bonus stats Note
Small Caliber Main GunMedium Caliber Main GunLarge Caliber Main GunSecondary Gun Main Gun Firepower Accuracy None All other stats
  • for smal caliber Fit Bonus generaly are higher than base stats
  • For Medium and Large caliber overwheight penalty play a major role when choosing a gun
High-Angle Gun High-angle Guns Anti-Air Firepower Accuracy None
  • Having an good AACI takes priority over stats
Anti-Aircraft Gun Anti-Aircraft Guns Anti-Air Firepower Accuracy
Torpedoes Torpedoes Torpedo Attack Firepower Accuracy
Midget Submarines
SONAR Depth Charges Anti-submarine Weaponry Anti-Submarine Warfare Accuracy Armor Penetration
  • Having OASW takes priority over stats (Link?)
  • When having OASW Synergy takes priority over stats
Aircraft
Icon Equipment types Primary stats Secondary stats Bonus stats Note
Dive Bomber JetFighterBomber1.png Dive Bombers Dive Bomber Attack AA resist ❱❱ Firepower Anti-Submarine Warfare All other stats
  • If the main purpose of your ship is ASW then naturaly Anti-Submarine Warfare become the primary stats
Fighter-Bombers and Jets Dive Bomber Attack Anti-Air AA resist
Torpedo Bomber Night Torpedo Bomber Torpedo Bombers Torpedo Attack AA resist ❱❱ Firepower Anti-Submarine Warfare
  • If the main purpose of your ship is ASW then naturaly Anti-Submarine Warfare become the primary stats
Fighter Night Fighter Fighters Anti-Air ❱❱ Firepower
Reconnaissance Aircraft Reconnaissance Aircraft Line of Sight Accuracy Firepower
Land-based Attack Aircraft Land-based Assault Aircraft Land-based Heavy Bomber Land Based Bomber Operation Radius Torpedo Attack/Dive Bomber Attack ❱❱ AA resist
  • Despite good base stat Land-based Heavy Bomber are the worst due to the reduced plane slot
  • The main stats is Torpedo Attack against ships and Dive Bomber Attack against Installation
Land-based Patrol Aircraft Land Based ASW Bombers Operation Radius Anti-Submarine Warfare ❱❱
Land-based Fighter Land-based Fighter Interceptor Operation Radius Air power ❱❱
  • Air power depend of Anti-Air Interception Anti-Bomber
  • On Hard event map in air defence having 2 Rocket Interceptor takes priority.
Seaplane Night Reconnaissance Seaplane Large Flying Boat Seaplanes Recon Line of Sight Accuracy Firepower
Seaplane BomberBomber Seaplane Bombers Dive Bomber Attack AA resist
Seaplane Fighter Seaplane Fighters Anti-Air ❱❱
Rotorcraft Liaison Aircraft ASW planes Anti-Submarine Warfare
Other Equipment
Icon Equipment types Primary stats Secondary stats Bonus stats Note
RADAR Surface Radar Line of Sight Accuracy Firepower All other stats
Air Radar Anti-Air Line of Sight Accuracy
Landing Craft Amphibious Vehicle Anti-Ground Rocket ... Anti-intallation Equipment Anti-installation modifiers
Armor Extra Armor Armor
Engine Improvement Engines Speed
  • The Evasion of Engine Improvement is negligeable and shouldn't be the main purpose of equiping it.
All Other Equipment Is generaly a case by case basis, the stats are just irrelevent or simply there like one or two equipment of this type