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Difference between revisions of "Module:Data/Ship/Aquila"

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Line 5: Line 5:
 
[""] = {
 
[""] = {
 
_name = "Aquila",
 
_name = "Aquila",
_rarity = nil,
+
_rarity = 7,
 
_api_id = 444,
 
_api_id = 444,
_id = nil,
+
_id = 244,
 
_true_id = false,
 
_true_id = false,
_japanese_name = nil,
+
_japanese_name = "Aquila",
_reading = nil,
+
_reading = "アクィラ",
_class = nil,
+
_class = "Aquila",
_class_number = nil,
+
_class_number = 1,
 
_type = 11,
 
_type = 11,
_hp = nil,
+
_hp = 38,
_hp_max = nil,
+
_hp_max = 60,
_firepower = nil,
+
_firepower = 0,
_firepower_max = nil,
+
_firepower_max = 14,
_firepower_mod = nil,
+
_firepower_mod = 1,
_armor = nil,
+
_armor = 18,
_armor_max = nil,
+
_armor_max = 38,
_armor_mod = nil,
+
_armor_mod = 2,
_torpedo = nil,
+
_torpedo = 0,
_torpedo_max = nil,
+
_torpedo_max = false,
_torpedo_mod = nil,
+
_torpedo_mod = false,
 
_evasion = nil,
 
_evasion = nil,
 
_evasion_max = nil,
 
_evasion_max = nil,
_aa = nil,
+
_aa = 18,
_aa_max = nil,
+
_aa_max = 48,
_aa_mod = nil,
+
_aa_mod = 3,
 
_asw = nil,
 
_asw = nil,
 
_asw_max = nil,
 
_asw_max = nil,
_speed = nil,
+
_speed = 10,
 
_los = nil,
 
_los = nil,
 
_los_max = nil,
 
_los_max = nil,
_range = nil,
+
_range = 1,
_luck = nil,
+
_luck = 5,
_luck_max = nil,
+
_luck_max = 29,
_luck_mod = nil,
+
_luck_mod = false,
_buildable = nil,
+
_buildable = false,
_buildable_lsc = nil,
+
_buildable_lsc = false,
  _build_time = nil,
+
  _build_time = 240,
_remodel_level = nil,
+
_remodel_level = false,
_remodel_from = nil,
+
_remodel_from = false,
 
_remodel_to = "Aquila/Kai",
 
_remodel_to = "Aquila/Kai",
_fuel = nil,
+
_fuel = 40,
_ammo = nil,
+
_ammo = 45,
_scrap_fuel = nil,
+
_scrap_fuel = 5,
_scrap_ammo = nil,
+
_scrap_ammo = 8,
_scrap_steel = nil,
+
_scrap_steel = 18,
_scrap_baux = nil,
+
_scrap_baux = 8,
 
_equipment = {
 
_equipment = {
{equipment = nil, size = 0},
+
{equipment = nil, size = 10},
{equipment = nil, size = 0},
+
{equipment = nil, size = 26},
{equipment = nil, size = 0},
+
{equipment = nil, size = 15},
{equipment = nil, size = 0},
 
 
},
 
},
 +
_voice_actor = nil,
 +
_artist = nil,
 +
_implementation_date = {2016, 8, 12},
 +
_availability = {},
 
},
 
},
 
["Kai"] = {
 
["Kai"] = {
 
_name = "Aquila",
 
_name = "Aquila",
 
_suffix = "Kai",
 
_suffix = "Kai",
_rarity = nil,
+
_rarity = 8,
_api_id = nil,
+
_api_id = 365,
_id = nil,
+
_id = 244,
_true_id = nil,
+
_true_id = 1445,
 
_japanese_name = nil,
 
_japanese_name = nil,
 
_reading = nil,
 
_reading = nil,
_class = nil,
+
_class = "Aquila",
_class_number = nil,
+
_class_number = 1,
_type = nil,
+
_type = 11,
_hp = nil,
+
_hp = 48,
_hp_max = nil,
+
_hp_max = 78,
_firepower = nil,
+
_firepower = 0,
_firepower_max = nil,
+
_firepower_max = 24,
_firepower_mod = nil,
+
_firepower_mod = 1,
_armor = nil,
+
_armor = 28,
_armor_max = nil,
+
_armor_max = 57,
_armor_mod = nil,
+
_armor_mod = 3,
_torpedo = nil,
+
_torpedo = 0,
_torpedo_max = nil,
+
_torpedo_max = false,
_torpedo_mod = nil,
+
_torpedo_mod = false,
 
_evasion = nil,
 
_evasion = nil,
 
_evasion_max = nil,
 
_evasion_max = nil,
_aa = nil,
+
_aa = 30,
_aa_max = nil,
+
_aa_max = 72,
_aa_mod = nil,
+
_aa_mod = 3,
 
_asw = nil,
 
_asw = nil,
 
_asw_max = nil,
 
_asw_max = nil,
_speed = nil,
+
_speed = 10,
 
_los = nil,
 
_los = nil,
 
_los_max = nil,
 
_los_max = nil,
_range = nil,
+
_range = 1,
_luck = nil,
+
_luck = 7,
_luck_max = nil,
+
_luck_max = 37,
_luck_mod = nil,
+
_luck_mod = false,
_remodel_level = nil,
+
_remodel_level = 45,
_remodel_ammo = nil,
+
_remodel_ammo = 880,
_remodel_steel = nil,
+
_remodel_steel = 1000,
_remodel_development_material = nil,
+
_remodel_development_material = false,
_remodel_blueprint = nil,
+
_remodel_blueprint = false,
_remodel_catapult = nil,
+
_remodel_catapult = false,
 
_remodel_from = "Aquila/",
 
_remodel_from = "Aquila/",
 
_remodel_to = false,
 
_remodel_to = false,
_fuel = nil,
+
_fuel = 45,
_ammo = nil,
+
_ammo = 55,
_scrap_fuel = nil,
+
_scrap_fuel = 7,
_scrap_ammo = nil,
+
_scrap_ammo = 9,
_scrap_steel = nil,
+
_scrap_steel = 24,
_scrap_baux = nil,
+
_scrap_baux = 13,
 
_equipment = {
 
_equipment = {
{equipment = nil, size = 0},
+
{equipment = nil, size = 15},
{equipment = nil, size = 0},
+
{equipment = nil, size = 26},
{equipment = nil, size = 0},
+
{equipment = nil, size = 15},
{equipment = nil, size = 0},
+
{equipment = nil, size = 10},
 
},
 
},
 
},
 
},

Revision as of 13:59, 12 August 2016

Documentation for this module may be created at Module:Data/Ship/Aquila/doc

--Categories:
--[[Category:Player ship modules]]

local Aquila = {
	[""] = {
		_name = "Aquila",
		_rarity = 7,
		_api_id = 444,
		_id = 244,
		_true_id = false,
		_japanese_name = "Aquila",
		_reading = "アクィラ",
		_class = "Aquila",
		_class_number = 1,
		_type = 11,
		_hp = 38,
		_hp_max = 60,
		_firepower = 0,
		_firepower_max = 14,
		_firepower_mod = 1,
		_armor = 18,
		_armor_max = 38,
		_armor_mod = 2,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 18,
		_aa_max = 48,
		_aa_mod = 3,
		_asw = nil,
		_asw_max = nil,
		_speed = 10,
		_los = nil,
		_los_max = nil,
		_range = 1,
		_luck = 5,
		_luck_max = 29,
		_luck_mod = false,
		_buildable = false,
		_buildable_lsc = false,
 		_build_time = 240,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Aquila/Kai",
		_fuel = 40,
		_ammo = 45,
		_scrap_fuel = 5,
		_scrap_ammo = 8,
		_scrap_steel = 18,
		_scrap_baux = 8,
		_equipment = {
			{equipment = nil, size = 10},
			{equipment = nil, size = 26},
			{equipment = nil, size = 15},
		},
		_voice_actor = nil,
		_artist = nil,
		_implementation_date = {2016, 8, 12},
		_availability = {},
	},
	["Kai"] = {
		_name = "Aquila",
		_suffix = "Kai",
		_rarity = 8,
		_api_id = 365,
		_id = 244,
		_true_id = 1445,
		_japanese_name = nil,
		_reading = nil,
		_class = "Aquila",
		_class_number = 1,
		_type = 11,
		_hp = 48,
		_hp_max = 78,
		_firepower = 0,
		_firepower_max = 24,
		_firepower_mod = 1,
		_armor = 28,
		_armor_max = 57,
		_armor_mod = 3,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 30,
		_aa_max = 72,
		_aa_mod = 3,
		_asw = nil,
		_asw_max = nil,
		_speed = 10,
		_los = nil,
		_los_max = nil,
		_range = 1,
		_luck = 7,
		_luck_max = 37,
		_luck_mod = false,
		_remodel_level = 45,
		_remodel_ammo = 880,
		_remodel_steel = 1000,
		_remodel_development_material = false,
		_remodel_blueprint = false,
		_remodel_catapult = false,
		_remodel_from = "Aquila/",
		_remodel_to = false,
		_fuel = 45,
		_ammo = 55,
		_scrap_fuel = 7,
		_scrap_ammo = 9,
		_scrap_steel = 24,
		_scrap_baux = 13,
		_equipment = {
			{equipment = nil, size = 15},
			{equipment = nil, size = 26},
			{equipment = nil, size = 15},
			{equipment = nil, size = 10},
		},
	},
}

return Aquila