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Difference between revisions of "Module:Data/Ship/Aquila"

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--Categories:
+
-- [[Category:Player ship modules]]
--[[Category:Player ship modules]]
 
  
 
return {
 
return {
[""] = {
+
    [""] = {
_name = "Aquila",
+
        _name = "Aquila",
_rarity = 7,
+
        _rarity = 7,
_api_id = 444,
+
        _api_id = 444,
_id = 244,
+
        _id = 244,
_true_id = false,
+
        _true_id = false,
_japanese_name = "Aquila",
+
        _japanese_name = "Aquila",
_reading = "アクィラ",
+
        _reading = "アクィラ",
_class = "Aquila",
+
        _class = "Aquila",
_class_number = 1,
+
        _class_number = 1,
_type = 11,
+
        _type = 11,
_hp = 38,
+
        _hp = 38,
_hp_max = 60,
+
        _hp_max = 60,
_firepower = 0,
+
        _firepower = 0,
_firepower_max = 14,
+
        _firepower_max = 14,
_firepower_mod = 1,
+
        _firepower_mod = 1,
_armor = 18,
+
        _armor = 18,
_armor_max = 38,
+
        _armor_max = 38,
_armor_mod = 2,
+
        _armor_mod = 2,
_torpedo = 0,
+
        _torpedo = 0,
_torpedo_max = false,
+
        _torpedo_max = false,
_torpedo_mod = false,
+
        _torpedo_mod = false,
_evasion = 34,
+
        _evasion = 34,
_evasion_max = 58,
+
        _evasion_max = 58,
_aa = 18,
+
        _aa = 18,
_aa_max = 48,
+
        _aa_max = 48,
_aa_mod = 3,
+
        _aa_mod = 3,
_asw = 0,
+
        _asw = 0,
_asw_max = false,
+
        _asw_max = false,
_speed = 10,
+
        _speed = 10,
_los = 30,
+
        _los = 30,
_los_max = 52,
+
        _los_max = 52,
_range = 1,
+
        _range = 1,
_luck = 5,
+
        _luck = 5,
_luck_max = 29,
+
        _luck_max = 29,
_luck_mod = false,
+
        _luck_mod = false,
_buildable = false,
+
        _buildable = false,
_buildable_lsc = false,
+
        _buildable_lsc = false,
_build_time = 240,
+
        _build_time = 240,
_remodel_level = false,
+
        _remodel_level = false,
_remodel_from = false,
+
        _remodel_from = false,
_remodel_to = "Aquila/Kai",
+
        _remodel_to = "Aquila/Kai",
_fuel = 40,
+
        _fuel = 40,
_ammo = 45,
+
        _ammo = 45,
_scrap_fuel = 5,
+
        _scrap_fuel = 5,
_scrap_ammo = 8,
+
        _scrap_ammo = 8,
_scrap_steel = 18,
+
        _scrap_steel = 18,
_scrap_baux = 8,
+
        _scrap_baux = 8,
_equipment = {
+
        _equipment = {
{equipment = "Re.2001 OR Kai", size = 10},
+
            { equipment = "Re.2001 OR Kai", size = 10 },
{equipment = false, size = 26},
+
            { equipment = false, size = 26 },
{equipment = false, size = 15},
+
            { equipment = false, size = 15 },
},
+
        },
_voice_actor = "Akasaki Chinatsu",
+
        _voice_actor = "Akasaki Chinatsu",
_artist = "Jiji",
+
        _artist = "Jiji",
_implementation_date = {2016, 8, 12},
+
        _implementation_date = { 2016, 8, 12 },
_availability = {},
+
        _availability = { "event_drop" },
_wikipedia = "Italian aircraft carrier Aquila",
+
        _wikipedia = "Italian aircraft carrier Aquila",
},
+
    },
["Kai"] = {
+
    ["Kai"] = {
_name = "Aquila",
+
        _name = "Aquila",
_suffix = "Kai",
+
        _suffix = "Kai",
_rarity = 8,
+
        _rarity = 8,
_back = 7,
+
        _back = 7,
_api_id = 365,
+
        _api_id = 365,
_id = 244,
+
        _id = 244,
_true_id = 1445,
+
        _true_id = 1445,
_japanese_name = "Aquila改",
+
        _japanese_name = "Aquila改",
_reading = "アクィラかい",
+
        _reading = "アクィラかい",
_cg_reference = "/",
+
        _cg_reference = "/",
_cg_damaged_reference = "/",
+
        _cg_damaged_reference = "/",
_class = "Aquila",
+
        _class = "Aquila",
_class_number = 1,
+
        _class_number = 1,
_type = 11,
+
        _type = 11,
_hp = 48,
+
        _hp = 48,
_hp_max = 78,
+
        _hp_max = 78,
_firepower = 0,
+
        _firepower = 0,
_firepower_max = 24,
+
        _firepower_max = 31,
_firepower_mod = 1,
+
        _firepower_mod = 1,
_armor = 28,
+
        _armor = 28,
_armor_max = 57,
+
        _armor_max = 58,
_armor_mod = 3,
+
        _armor_mod = 3,
_torpedo = 0,
+
        _torpedo = 0,
_torpedo_max = false,
+
        _torpedo_max = false,
_torpedo_mod = false,
+
        _torpedo_mod = false,
_evasion = 30,
+
        _evasion = 30,
_evasion_max = 72,
+
        _evasion_max = 73,
_aa = 30,
+
        _aa = 30,
_aa_max = 72,
+
        _aa_max = 72,
_aa_mod = 3,
+
        _aa_mod = 3,
_asw = 0,
+
        _asw = 0,
_asw_max = false,
+
        _asw_max = false,
_speed = 10,
+
        _speed = 10,
_los = 36,
+
        _los = 36,
_los_max = 72,
+
        _los_max = 72,
_range = 1,
+
        _range = 1,
_luck = 7,
+
        _luck = 7,
_luck_max = 37,
+
        _luck_max = 49,
_luck_mod = false,
+
        _luck_mod = false,
_remodel_level = 45,
+
        _remodel_level = 45,
_remodel_ammo = 880,
+
        _remodel_ammo = 880,
_remodel_steel = 1000,
+
        _remodel_steel = 1000,
_remodel_development_material = false,
+
        _remodel_development_material = false,
_remodel_blueprint = false,
+
        _remodel_blueprint = false,
_remodel_catapult = false,
+
        _remodel_catapult = false,
_remodel_from = "Aquila/",
+
        _remodel_from = "Aquila/",
_remodel_to = false,
+
        _remodel_to = false,
_fuel = 45,
+
        _fuel = 45,
_ammo = 55,
+
        _ammo = 55,
_scrap_fuel = 7,
+
        _scrap_fuel = 7,
_scrap_ammo = 9,
+
        _scrap_ammo = 9,
_scrap_steel = 24,
+
        _scrap_steel = 24,
_scrap_baux = 13,
+
        _scrap_baux = 13,
_equipment = {
+
        _equipment = {
{equipment = "Re.2001 OR Kai", size = 15},
+
            { equipment = "Re.2001 OR Kai", size = 15 },
{equipment = "Re.2001 G Kai", size = 26},
+
            { equipment = "Re.2001 G Kai", size = 26 },
{equipment = false, size = 15},
+
            { equipment = false, size = 15 },
{equipment = false, size = 10},
+
            { equipment = false, size = 10 },
},
+
        },
},
+
    },
class = {
+
    class = {
_name = "Aquila",
+
        _name = "Aquila",
_class = true,
+
        _class = true,
_base_type = 11,
+
        _base_type = 11,
},
+
    },
 
}
 
}

Latest revision as of 12:43, 3 September 2021

Documentation for this module may be created at Module:Data/Ship/Aquila/doc

-- [[Category:Player ship modules]]

return {
    [""] = {
        _name = "Aquila",
        _rarity = 7,
        _api_id = 444,
        _id = 244,
        _true_id = false,
        _japanese_name = "Aquila",
        _reading = "アクィラ",
        _class = "Aquila",
        _class_number = 1,
        _type = 11,
        _hp = 38,
        _hp_max = 60,
        _firepower = 0,
        _firepower_max = 14,
        _firepower_mod = 1,
        _armor = 18,
        _armor_max = 38,
        _armor_mod = 2,
        _torpedo = 0,
        _torpedo_max = false,
        _torpedo_mod = false,
        _evasion = 34,
        _evasion_max = 58,
        _aa = 18,
        _aa_max = 48,
        _aa_mod = 3,
        _asw = 0,
        _asw_max = false,
        _speed = 10,
        _los = 30,
        _los_max = 52,
        _range = 1,
        _luck = 5,
        _luck_max = 29,
        _luck_mod = false,
        _buildable = false,
        _buildable_lsc = false,
        _build_time = 240,
        _remodel_level = false,
        _remodel_from = false,
        _remodel_to = "Aquila/Kai",
        _fuel = 40,
        _ammo = 45,
        _scrap_fuel = 5,
        _scrap_ammo = 8,
        _scrap_steel = 18,
        _scrap_baux = 8,
        _equipment = {
            { equipment = "Re.2001 OR Kai", size = 10 },
            { equipment = false, size = 26 },
            { equipment = false, size = 15 },
        },
        _voice_actor = "Akasaki Chinatsu",
        _artist = "Jiji",
        _implementation_date = { 2016, 8, 12 },
        _availability = { "event_drop" },
        _wikipedia = "Italian aircraft carrier Aquila",
    },
    ["Kai"] = {
        _name = "Aquila",
        _suffix = "Kai",
        _rarity = 8,
        _back = 7,
        _api_id = 365,
        _id = 244,
        _true_id = 1445,
        _japanese_name = "Aquila改",
        _reading = "アクィラかい",
        _cg_reference = "/",
        _cg_damaged_reference = "/",
        _class = "Aquila",
        _class_number = 1,
        _type = 11,
        _hp = 48,
        _hp_max = 78,
        _firepower = 0,
        _firepower_max = 31,
        _firepower_mod = 1,
        _armor = 28,
        _armor_max = 58,
        _armor_mod = 3,
        _torpedo = 0,
        _torpedo_max = false,
        _torpedo_mod = false,
        _evasion = 30,
        _evasion_max = 73,
        _aa = 30,
        _aa_max = 72,
        _aa_mod = 3,
        _asw = 0,
        _asw_max = false,
        _speed = 10,
        _los = 36,
        _los_max = 72,
        _range = 1,
        _luck = 7,
        _luck_max = 49,
        _luck_mod = false,
        _remodel_level = 45,
        _remodel_ammo = 880,
        _remodel_steel = 1000,
        _remodel_development_material = false,
        _remodel_blueprint = false,
        _remodel_catapult = false,
        _remodel_from = "Aquila/",
        _remodel_to = false,
        _fuel = 45,
        _ammo = 55,
        _scrap_fuel = 7,
        _scrap_ammo = 9,
        _scrap_steel = 24,
        _scrap_baux = 13,
        _equipment = {
            { equipment = "Re.2001 OR Kai", size = 15 },
            { equipment = "Re.2001 G Kai", size = 26 },
            { equipment = false, size = 15 },
            { equipment = false, size = 10 },
        },
    },
    class = {
        _name = "Aquila",
        _class = true,
        _base_type = 11,
    },
}