#Aerial support gets +3 instead of +25 to the part of the formula counting the square root of the planes in the slot. Thus, each attack uses the following formula for damage: <math> \text {Modifier} \times \text {((Bomber's Dive Bomb or Torpedo stat)} \times \sqrt {Number \space of \space Planes} + 3)</math>, where Modifier = 1.0 for dive bombers and either 0.8 or 1.5 (50% chance of either) for torpedo bombers. | #Aerial support gets +3 instead of +25 to the part of the formula counting the square root of the planes in the slot. Thus, each attack uses the following formula for damage: <math> \text {Modifier} \times \text {((Bomber's Dive Bomb or Torpedo stat)} \times \sqrt {Number \space of \space Planes} + 3)</math>, where Modifier = 1.0 for dive bombers and either 0.8 or 1.5 (50% chance of either) for torpedo bombers. |