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Difference between revisions of "Template:Anti-PT Imp Setups"
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(Moved over the rest of the information. Added old information note/warning. Got sniped, now there's two big warning which is fine. Fiddled with line breaks.) |
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!style="border-radius: 6px 0 0 0; border-style: solid; border-width: 1px" colspan="5"|Anti-{{Enemy/Link|PT Imp Pack|link=PT Imp Group|text=PT Imp}} Setups | !style="border-radius: 6px 0 0 0; border-style: solid; border-width: 1px" colspan="5"|Anti-{{Enemy/Link|PT Imp Pack|link=PT Imp Group|text=PT Imp}} Setups | ||
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− | |style="text-align: left; border-radius: 6px 0 0 0;" colspan="5"|{{Enemy/Link|PT Imp Pack|link=PT Imp Group|text=PT | + | |style="text-align: left; border-radius: 6px 0 0 0;" colspan="5"|Unlike most standard Abyssal enemies, the {{Enemy/Link|PT Imp Pack|link=PT Imp Group|text=PT Imp Group}} is relatively small and fast. <br>Attacking them with large-caliber guns will not do much damage; smaller guns are recommended to deal normal damage. |
+ | <br>They have a very high evasion rate and are next to impossible to hit with normal shelling and torpedo attacks. | ||
+ | <br>This even includes special attacks. In order to sink them, your ships will require specific equipment setups. | ||
− | These rates are <font color="#FF0000">based on tests conducted during the Summer 2017 Event</font>.<ref>https://wikiwiki.jp/kancolle/%E5%91%BD%E4%B8%AD%E3%81%A8%E5%9B%9E%E9%81%BF%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6#oc69c684 | + | <br>These rates are <font color="#FF0000">based on tests conducted during the Summer 2017 Event</font>.<ref>https://wikiwiki.jp/kancolle/%E5%91%BD%E4%B8%AD%E3%81%A8%E5%9B%9E%E9%81%BF%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6#oc69c684</ref> <ref>https://bs-arekore.at.webry.info/201709/article_3.html</ref> |
+ | <br>The average observed hit rate without anti-imp setups was about 40% for regular fleets and about 10% for TCF. | ||
+ | <br>The values on the table are the differences in hit rates compared to this. The actual relation with [[Accuracy,_Evasion_and_Criticals#Accuracy_Formulas|accuracy calculations]] as well as PT Imp evasion stats are unknown. | ||
<references/> | <references/> | ||
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| Destroyer only. | | Destroyer only. | ||
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+ | | style="text-align:left;" colspan="5" | '''Important Notes''' | ||
+ | * Small Caliber Guns + Lookout + Machine Gun is the best anti-imp setup. | ||
+ | * It is inadvisable to run anti-imp setups on any ship but destroyers because it compromises their combat effectiveness. | ||
+ | * Having a reinforcement expansion is important because it allows the ship to not waste a slot on a machine gun/skilled lookouts. | ||
+ | * The values presented above are theorised to be '''fixed hit rates'''. | ||
+ | ** This means they are unaffected by any outside factors. | ||
+ | * Certain {{GreenGunDP}} that count as small caliber main guns can substitute for {{RedGunLight}}. | ||
+ | * Certain {{GreenGunDP}} that count as secondary guns can substitute for {{YellowGun}}. | ||
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− | ! colspan=" | + | !colspan="1"|{{edit|Template:Anti-PT_Imp_Setups}} |
+ | !colspan="4"|Last Updated: {{colour|red|14th September 2017}} | ||
|} | |} | ||
{{clear}} | {{clear}} |
Revision as of 09:54, 9 May 2021
Anti-PT Imp Setups | ||||
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Unlike most standard Abyssal enemies, the PT Imp Group is relatively small and fast. Attacking them with large-caliber guns will not do much damage; smaller guns are recommended to deal normal damage.
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Equipment Setup | Bonus | Notes | ||
DD | CL | CA/BB | ||
50% | 25% | N/A | Adding more main guns does not increase the hit rate. Adding more lookouts halves the rate. | |
50% | 25% | N/A | ||
100%? | 50% | 30% | ||
100%? | ?? | ?? | ||
N/A | 35% | 15% | ||
10% | ?? | ?? | Only applies to RADARs with LOS stats greater than 5. | |
N/A | ?? | 45% | Only applies to Zuiuns. | |
N/A | ?? | 75% | ||
10% | N/A | N/A | Destroyer only. | |
30% | N/A | N/A | Destroyer only. | |
50% | N/A | N/A | Destroyer only. | |
Important Notes
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[edit] | Last Updated: 14th September 2017 |