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|-| Node X2 =
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* '''Recommended Fleet:''' STF - 2(F)BB(V), 2CA(V), 1CV, 1CL + 1CL, 0-1CLT, 4-5DD
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* '''Recommended Fleet:''' STF or CTF
 
* '''LBAS:'''  Set on Rest unless set on Air Defense
 
* '''LBAS:'''  Set on Rest unless set on Air Defense
 
* '''Path:''' {{MapRoute|D|blue|C|blue|B|red|A|red|R|red|X1|blue|X2|red}}
 
* '''Path:''' {{MapRoute|D|blue|C|blue|B|red|A|red|R|red|X1|blue|X2|red}}
    
* Notes:
 
* Notes:
** Arm fleet with Anti air guns or Skilled Lookouts to take out PT Imps
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** You're free to bring whatever you want, as long as it is either a STF or CTF. You will always get the same routing regardless.
** Bring strong Air power and perform AACI  to make passing the air nodes easier
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** Arm fleet with Anti air guns or Skilled Lookouts to take out PT Imps.
 +
** LBAS and support ignores the high evasion PT Imps have, use them if you have trouble taking them out.
 +
** Bring strong Air power and perform AACI  to make passing the air nodes easier.
    
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