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Difference between revisions of "Docking"
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==Repair cost== | ==Repair cost== | ||
− | |||
<math>\text {Steel} = \text {Base fuel cost} \times \text {HP loss} \times 0.06</math><br /> | <math>\text {Steel} = \text {Base fuel cost} \times \text {HP loss} \times 0.06</math><br /> | ||
<math>\text {Fuel} = \text {Base fuel cost} \times \text {HP loss} \times 0.032</math> | <math>\text {Fuel} = \text {Base fuel cost} \times \text {HP loss} \times 0.032</math> | ||
+ | |||
+ | {| class="mw-collapsible mw-collapsed wikitable" | ||
+ | ! colspan="5" | Ship Repair Cost | ||
+ | |- | ||
+ | | rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Type''' | ||
+ | | rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Class''' | ||
+ | | colspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Ship Class Cost''' | ||
+ | | rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''> Lv90<br />Minimum Repair Cost''' | ||
+ | |- | ||
+ | | style="background-color:rgb(135,206,250);text-align:center;" |{{Fuel}} | ||
+ | | style="background-color:rgb(135,206,250);text-align:center;" |{{Steel}} | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" |SS | ||
+ | | style="text-align:center;" |Maruyu | ||
+ | | style="text-align:center;" |0.3 | ||
+ | | style="text-align:center;" |0.5 | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |I-168 | ||
+ | | style="text-align:center;" |0.3 | ||
+ | | style="text-align:center;" |0.8 | ||
+ | | style="text-align:center;" |1{{Fuel}} 3{{Steel}} | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" |SSV | ||
+ | | style="text-align:center;" |Average | ||
+ | | style="text-align:center;" |1.1 | ||
+ | | style="text-align:center;" |1.7 | ||
+ | | style="text-align:center;" |1{{Fuel}} 3{{Steel}} | ||
+ | |- | ||
+ | | style="text-align:center;" |I-401 | ||
+ | | style="text-align:center;" |1.1 | ||
+ | | style="text-align:center;" |1.7 | ||
+ | | style="text-align:center;" |1{{Fuel}} 3{{Steel}} | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" |DD | ||
+ | | style="text-align:center;" |Average | ||
+ | | style="text-align:center;" |1 | ||
+ | | style="text-align:center;" |1.5 | ||
+ | | style="text-align:center;" |2{{Fuel}} 3{{Steel}} | ||
+ | |- | ||
+ | | style="text-align:center;" |Shimakaze | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" |CL | ||
+ | | style="text-align:center;" |Average | ||
+ | | style="text-align:center;" |1 | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |Agano | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" |CLT | ||
+ | | style="text-align:center;" |Kai | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |Kai Ni | ||
+ | | style="text-align:center;" |1.1 | ||
+ | | style="text-align:center;" |1.7 | ||
+ | | style="text-align:center;" |2{{Fuel}} 3{{Steel}} | ||
+ | |- | ||
+ | | rowspan="3" style="text-align:center;" |CA | ||
+ | | style="text-align:center;" |Average | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |Furutaka | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |Tone | ||
+ | | style="text-align:center;" |1.8 | ||
+ | | style="text-align:center;" |2.9 | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" |CAV | ||
+ | | style="text-align:center;" |Mogami | ||
+ | | style="text-align:center;" |1.6 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |Tone | ||
+ | | style="text-align:center;" |1.6 | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |AR | ||
+ | | style="text-align:center;" |Akashi | ||
+ | | style="text-align:center;" |1.7 | ||
+ | | style="text-align:center;" |3.3 | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" |LHA | ||
+ | | style="text-align:center;" |Akitsumaru | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |Akitsumaru Kai | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |AV | ||
+ | | style="text-align:center;" |Chitose | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | rowspan="3" style="text-align:center;" |CVL | ||
+ | | style="text-align:center;" |Houshou | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |Shouhou, Ryuujou | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |Hiyou, Chitose | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | rowspan="5" style="text-align:center;" |CV | ||
+ | | style="text-align:center;" |Shoukaku, Hiryuu, Souryuu | ||
+ | | style="text-align:center;" |2.1 | ||
+ | | style="text-align:center;" |4 | ||
+ | | style="text-align:center;" |2{{Fuel}} 4{{Steel}} | ||
+ | |- | ||
+ | | style="text-align:center;" |Akagi | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |Kaga | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |Unryuu | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |Taihou | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |5.6 | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | rowspan="3" style="text-align:center;" |Fast BB | ||
+ | | style="text-align:center;" |Kongou | ||
+ | | style="text-align:center;" |2.88 | ||
+ | | style="text-align:center;" |5.3 | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |Bismarck zwei | ||
+ | | style="text-align:center;" |3.3 | ||
+ | | style="text-align:center;" |6.3 | ||
+ | | style="text-align:center;" |5{{Fuel}} 9{{Steel}} | ||
+ | |- | ||
+ | | style="text-align:center;" |Bismarck drei | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |BBV | ||
+ | | style="text-align:center;" |Ise, Fusou | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |5.5 | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | rowspan="3" style="text-align:center;" |Slow BB | ||
+ | | style="text-align:center;" |Ise, Fusou | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | style="text-align:center;" |Nagato | ||
+ | | style="text-align:center;" |3 | ||
+ | | style="text-align:center;" |6 | ||
+ | | style="text-align:center;" |3{{Fuel}} 6{{Steel}} | ||
+ | |- | ||
+ | | style="text-align:center;" |Yamato | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" |- | ||
+ | | style="text-align:center;" | | ||
+ | |- | ||
+ | | rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Type''' | ||
+ | | rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Class''' | ||
+ | | style="background-color:rgb(135,206,250);text-align:center;" |{{Fuel}} | ||
+ | | style="background-color:rgb(135,206,250);text-align:center;" |{{Steel}} | ||
+ | | rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''> Lv90<br />Minimum Repair Cost''' | ||
+ | |- | ||
+ | | colspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Ship Class Cost''' | ||
+ | |} | ||
+ | Full list of rounded ship class cost: [http://wikiwiki.jp/kancolle/?%C6%FE%B5%F4#p65108a1 Wikiwiki] | ||
==Examples== | ==Examples== |
Revision as of 06:05, 8 May 2015
- Docking (repair) will restore your ships to full health, at the expense of fuel and steel.
- While under repairs, it is not possible to cancel repairs or modify equipments or perform other activities like modernization.
- Larger and higher-level ships take more time to repair. But it is possible to repair a ship instantly by using fast repair material (bucket).
- Buckets DO NOT offset the resource requirements (fuel & steel) needed for repairs. The needed resources will still be consumed regardless.
- If a ship ends repair with 39 morale or less, it will be reset to 40 upon finishing.
- You can shave off the last minute of repair time by switching to the docking screen when a ship has less than one minute of repair time to go.
- You start the game with two repair dock slots—you can pay money (DMM points) to buy keys in the shop and expand to 3 or 4 slots.
- To use buckets to instantly finish repairs use the green button (shown below) or activate the slider on the repair confirmation window (shown on the side).
Repair time
[math]\displaystyle{ \text {Total repair time} = \text {HP loss} \times \text {base repair time} \times \text {ship type} + \text {30 seconds} }[/math] [math]\displaystyle{ \text {Base repair time} = \text {Level} \times 10 \text {(if Level } \le \text {11); } \text {Level} \times 5 + floor (\sqrt {Level - 11}) \times 10 + 50 \text { (if Level } \ge \text {12)} }[/math]
Ship Type | Multiplier |
---|---|
Battleship, Aviation Battleship, Aircraft carrier, Repair ship | 2 |
Heavy Cruiser, Aviation Cruiser, Fast battleship, Light aircraft carrier, Submarine tender | 1.5 |
Light Cruiser, Destroyer, Submarine Aircraft Carrier, Seaplane tender, Amphibious assault ship, Torpedo Cruiser | 1 |
Submarine | 0.5 |
Repair cost
[math]\displaystyle{ \text {Steel} = \text {Base fuel cost} \times \text {HP loss} \times 0.06 }[/math]
[math]\displaystyle{ \text {Fuel} = \text {Base fuel cost} \times \text {HP loss} \times 0.032 }[/math]
Full list of rounded ship class cost: Wikiwiki
Examples
Level 67 Kongou with 41/75 HP (34 damage) will have:
- Repair time:
- [math]\displaystyle{ 34 \times \text{455 seconds} \times 1.5 + \text{30 seconds} = \text{23235 seconds or 6:27:15} }[/math]
- Resource costs:
- [math]\displaystyle{ 90 \times 34 \times 0.06 = \text{183 steel} }[/math]
- [math]\displaystyle{ 90 \times 34 \times 0.032 = \text{97 fuel} }[/math]
Level 150 Musashi with 1/106 HP (105 damage) will have
- Repair time:
- [math]\displaystyle{ 105 \times \text{915 seconds} \times 2.0 + \text{30 seconds} = \text{192180 seconds or 53:23:00} }[/math]
- Resource costs:
- [math]\displaystyle{ 250 \times 105 \times 0.06 = \text{1575 steel} }[/math]
- [math]\displaystyle{ 250 \times 105 \times 0.032 = \text{840 fuel} }[/math]
- This is the highest in the game currently.