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Difference between revisions of "Docking"
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! style="text-align: center;"|Multiplier | ! style="text-align: center;"|Multiplier | ||
|- | |- | ||
− | | | + | |Battleship, Aviation Battleship, Aircraft carrier, Repair ship |
| style="text-align: center;"|2 | | style="text-align: center;"|2 | ||
|- | |- | ||
− | |Heavy Cruiser, | + | |Heavy Cruiser, Aviation Cruiser, Fast battleship, Light aircraft carrier |
| style="text-align: center;"|1.5 | | style="text-align: center;"|1.5 | ||
|- | |- | ||
− | |Light Cruiser, Destroyer, Aircraft | + | |Light Cruiser, Destroyer, Submarine Aircraft Carrier, Seaplane tender, Amphibious assault ship, Torpedo Cruiser |
| style="text-align: center;"|1 | | style="text-align: center;"|1 | ||
|- | |- | ||
Line 24: | Line 24: | ||
| style="text-align: center;"|0.5 | | style="text-align: center;"|0.5 | ||
|} | |} | ||
− | * | + | *Fast battleship: Kongou-class, Bismarck |
− | *Aircraft | + | *Submarine Aircraft Carrier: [[I-58]] Kai, [[I-19]] Kai, [[I-8]] Kai, and [[I-401]]. |
+ | *Amphibious assault ship: [[Akitsumaru]] | ||
+ | *Repair ship: [[Akashi]] | ||
*These are assumed times based on calculations and rounding. | *These are assumed times based on calculations and rounding. | ||
*Represented as [minutes]:[seconds] | *Represented as [minutes]:[seconds] |
Revision as of 17:44, 5 May 2014
- Docking (repair) can restore your ships to full health, which costs you fuel and steel.
- Larger and higher-level ships take more time to repair. But it is possible to repair a ship instantly by using fast repair material (bucket).
- If a ship ends repair with 39 morale or less, it will be reset to 40 upon finishing.
- You can shave off the last minute of repair time by switching to the docking screen when a ship has less than one minute of repair time to go.
- You start the game with two repair dock slots—you can pay money (DMM points) to buy keys in the shop and expand to 3 or 4 slots.
Repair time
[math]\displaystyle{ \text {Total repair time} = \text {HP loss} \times \text {base repair time} \times \text {ship type} + \text {30 seconds} }[/math]
Ship Type | Multiplier |
---|---|
Battleship, Aviation Battleship, Aircraft carrier, Repair ship | 2 |
Heavy Cruiser, Aviation Cruiser, Fast battleship, Light aircraft carrier | 1.5 |
Light Cruiser, Destroyer, Submarine Aircraft Carrier, Seaplane tender, Amphibious assault ship, Torpedo Cruiser | 1 |
Submarine | 0.5 |
- Fast battleship: Kongou-class, Bismarck
- Submarine Aircraft Carrier: I-58 Kai, I-19 Kai, I-8 Kai, and I-401.
- Amphibious assault ship: Akitsumaru
- Repair ship: Akashi
- These are assumed times based on calculations and rounding.
- Represented as [minutes]:[seconds]
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Repair cost
- See ship list or remodeled ship list for their base fuel cost.
[math]\displaystyle{ \text {Steel} = \text {Base fuel cost} \times \text {HP loss} \times 0.06 }[/math]
[math]\displaystyle{ \text {Fuel} = \text {Base fuel cost} \times \text {HP loss} \times 0.032 }[/math]
Example
Level 67 Kongou with 41/75 HP (34 damage) will have:
- Repair time:
- [math]\displaystyle{ 34 \times \text{455 seconds} \times 1.5 + \text{30 seconds} = \text{23235 seconds or 6:27:15} }[/math]
- Resource costs:
- [math]\displaystyle{ 90 \times 34 \times 0.06 = \text{183 steel} }[/math]
- [math]\displaystyle{ 90 \times 34 \times 0.032 = \text{97 fuel} }[/math]