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'''Recent Updates'''
 
'''Recent Updates'''
*Dec 19, 2014 by homuhomu123  
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* Dec 23, 2014 by homuhomu123
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** CI chance bonus revised to +10% per 100 additional LoS. According to [http://kancolle.wikia.com/wiki/User:Homuhomu123#-_Homu_Test:_Trigger_Rates_of_Artillery_Spotting_.2F_.E3.83.9B.E3.83.A0.E3.83.86.E3.82.B9.E3.83.88.EF.BC.9A.E5.BC.BE.E7.9D.80.E8.A6.B3.E6.B8.AC.E5.B0.84.E6.92.83.E3.81.AB.E3.81.A4.E3.81.84.E3.81.A6 exp't data], this value usually (if not always) gives better estimates.
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* Dec 19, 2014 by homuhomu123  
 
** [http://kancolle.wikia.com/wiki/User_blog:Homuhomu123/Translation_on_Kuubowokyuu%27s_Exp%27ts_on_the_Trigger_Rates_of_Artillery_Spotting Translation] added for the Japanese source data ([http://kankoregouchin.blog.fc2.com/blog-entry-23.html 艦これ-チラ裏検証]), from which fundamental assumptions were made  
 
** [http://kancolle.wikia.com/wiki/User_blog:Homuhomu123/Translation_on_Kuubowokyuu%27s_Exp%27ts_on_the_Trigger_Rates_of_Artillery_Spotting Translation] added for the Japanese source data ([http://kankoregouchin.blog.fc2.com/blog-entry-23.html 艦これ-チラ裏検証]), from which fundamental assumptions were made  
 
** Notice added for section introduction.  
 
** Notice added for section introduction.  
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- CI rate + 10%, per 100 additional LoS, approximately.
 
- CI rate + 10%, per 100 additional LoS, approximately.
   −
- Relation supposed to be linear for any LoS level ??
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- Linear relation at any LoS level ??
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4. If we replace the extra seaplane with a '''radar,''' and compare the results to those from the standard situation:
 
4. If we replace the extra seaplane with a '''radar,''' and compare the results to those from the standard situation:
   −
- DA rate rises by 4 % ~ 13 % approximately, depending on the '''''accuracy stat''''' of the radar ??
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- DA rate rises by 4 % ~ 13 % approximately, depending on the '''''accuracy stat''''' of the radar ?? (verification required)
   −
- CI rate rises by 30% (surface radar) or 24% (AA radar), approximately ??
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- CI rate rises by 30% (any surface radar) or 25% (AA radar), approximately ?? (verification required)
    
===== - List of radars with their Estimated DA/CI rate modifier (Require further verification) =====
 
===== - List of radars with their Estimated DA/CI rate modifier (Require further verification) =====
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5. Different seaplane scouts vary slightly in the DA trigger rate bonus:
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5. Different seaplane scouts vary slightly in the DA chance bonus.
    
- '''Type 0 Observation Plane''' & '''Prototype Seiran''' ''(+ 6 LoS)'' give the highest bonus. (+1%) ??
 
- '''Type 0 Observation Plane''' & '''Prototype Seiran''' ''(+ 6 LoS)'' give the highest bonus. (+1%) ??
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- Different seaplanes have no effect on CI chance ??
 
- Different seaplanes have no effect on CI chance ??
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- '''''This part is currently negligible in DA/CI rate estimate calculation.'''''
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- '''''This part is currently negligible in DA/CI rate estimation.'''''
    
===== - List of seaplanes with their Estimated DA rate modifier (Extremely rough estimates, NOT used in calculation) =====
 
===== - List of seaplanes with their Estimated DA rate modifier (Extremely rough estimates, NOT used in calculation) =====
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== Artillery Spotting Trigger Rate Estimate: (Beta ver.) ==
 
== Artillery Spotting Trigger Rate Estimate: (Beta ver.) ==
NOTE: As mentioned before, these calculation only serves as rough estimates on your ship's artillery spotting chances. More credible tests (Sample size > 170) are required to come up with a better formula. Deviations from actual test results are supposed to be less than 5%, otherwise reworking on the formula itself should be considered. This does not include effects from fatigue, HP status(中破), and undetermined factors like formation, level differences (>>10), a few special ships or maps, etc.
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NOTE: As mentioned before, these calculation only serves as rough estimates on your ship's artillery spotting chances. More credible tests (Sample size > 170) are required to come up with a better formula. Deviations from actual test results are supposed to be less than 5%, otherwise reworking on the formula itself should be considered. This does not include effects from fatigue, HP status(中破), and undetermined factors like formation, level differences (>>10), a few special ships (esp. CA) or maps, etc. The estimates for which their true probability is closer to 50% will be less accurate, and vise versa.
    
==== Sample Calculation for DA: ====
 
==== Sample Calculation for DA: ====
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2)  Atago, AS+, Fleet LoS = 300, equipped with 1 main + 1 sec, #14 AA radar & seaplane will have a:
 
2)  Atago, AS+, Fleet LoS = 300, equipped with 1 main + 1 sec, #14 AA radar & seaplane will have a:
 
* CI chance of ...
 
* CI chance of ...
* 50%''(<s>CA</s> Base)''+ 24%''[AA Radar Modifier]''+ 0%''(LoS Modifier) ''= '''74%'''
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* 50%''(<s>CA</s> Base)''+ 25%''[AA Radar Modifier]''+ 0%''(LoS Modifier) ''= '''75%'''
 
*  
 
*  
 
3)  Mutsu, AS+, Fleet LoS = 400, equipped with 1 main + sec, AP shell & seaplane will have a:
 
3)  Mutsu, AS+, Fleet LoS = 400, equipped with 1 main + sec, AP shell & seaplane will have a:
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- For an AP hybrid setup, overload (eg. 46cm x2 on Nagato Class) may shift some DA chances into CI. Therefore, for BBs with low firepower, you may consider using an overload setup for more firepower & CI when encountering high armor, low evasion enemies.'' (Hypothesis Only)''
 
- For an AP hybrid setup, overload (eg. 46cm x2 on Nagato Class) may shift some DA chances into CI. Therefore, for BBs with low firepower, you may consider using an overload setup for more firepower & CI when encountering high armor, low evasion enemies.'' (Hypothesis Only)''
   −
<nowiki>  </nowiki>- Since AP shells are not accessible to CA(V), their maximum CI damage is '''''120% post cap''''' with radar. However, if secondary-gun hybrid is used on CA, it could be 130%, but reliability has not been tested.  
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<nowiki>  </nowiki>- Since AP shells are not accessible to CA(V), their maximum CI damage is '''''120% post cap''''' with radar. However, if secondary-gun hybrid is used on CA, it could be 130%, but reliability has not been tested (overweight penalty?).  
    
- Read more: [http://kancolle.wikia.com/wiki/User_blog:Nainodel/All_About_Firepower#How_much_damage_will_I_deal.3F Comparative study on DA/CI with sample enemies]  .     
 
- Read more: [http://kancolle.wikia.com/wiki/User_blog:Nainodel/All_About_Firepower#How_much_damage_will_I_deal.3F Comparative study on DA/CI with sample enemies]  .     
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