• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
m
formatting
Line 1: Line 1: −
'''''THIS PAGE IS UNDER CONSTRUCTION. THEREFORE, CONTENT BELOW ARE SUBJECT TO CHANGE.'''''
+
{{Under Construction
 +
|Desc  = under construction, therefore the content below are subject to change
 +
|Page Adopted  = Homuhomu123
 +
}}
   −
<nowiki/>'''- Recent Update:'''
+
'''Recent Updates'''
* Dec 19, 2014 by homuhomu123  
+
*Dec 19, 2014 by homuhomu123  
*   [http://kancolle.wikia.com/wiki/User_blog:Homuhomu123/Translation_on_Kuubowokyuu%27s_Exp%27ts_on_the_Trigger_Rates_of_Artillery_Spotting Translation] added for the Japanese source data ([http://kankoregouchin.blog.fc2.com/blog-entry-23.html 艦これ-チラ裏検証]), from which fundamental assumptions were made  
+
** [http://kancolle.wikia.com/wiki/User_blog:Homuhomu123/Translation_on_Kuubowokyuu%27s_Exp%27ts_on_the_Trigger_Rates_of_Artillery_Spotting Translation] added for the Japanese source data ([http://kankoregouchin.blog.fc2.com/blog-entry-23.html 艦これ-チラ裏検証]), from which fundamental assumptions were made  
*   Notice added for section introduction.  
+
** Notice added for section introduction.  
*   
+
 
* Dec 15, 2014 by homuhomu123  
+
* Dec 15, 2014 by homuhomu123  
*   Section "Effectiveness of Artillery Spotting" added. Special thanks for Nainodel's article [http://kancolle.wikia.com/wiki/User_blog:Nainodel/All_About_Firepower "All About Firepower"]  
+
** Section "Effectiveness of Artillery Spotting" added. Special thanks for Nainodel's article [http://kancolle.wikia.com/wiki/User_blog:Nainodel/All_About_Firepower "All About Firepower"]  
+
* Dec 12, 2014 by [http://kancolle.wikia.com/wiki/User:Homuhomu123 homuhomu123]  
+
* Dec 12, 2014 by [http://kancolle.wikia.com/wiki/User:Homuhomu123 homuhomu123]  
* CI chance modifier for AA radars evaluated to be 24%, in contrast to surface radar's 30%.  
+
** CI chance modifier for AA radars evaluated to be 24%, in contrast to surface radar's 30%.  
      Line 332: Line 335:  
* It seems that there should be a CI trigger-rate-cap above 90%. It doesn't make sense to have a CI chance more than 100%, for a set up like BB (50%) + radar [30%] + flagship{15%} + LoS modifier (10%) = 105%.
 
* It seems that there should be a CI trigger-rate-cap above 90%. It doesn't make sense to have a CI chance more than 100%, for a set up like BB (50%) + radar [30%] + flagship{15%} + LoS modifier (10%) = 105%.
 
*  Test results from CA are more volatile. It seems that for some CAs, LoS doesn't really affect their CI/DA chances ??
 
*  Test results from CA are more volatile. It seems that for some CAs, LoS doesn't really affect their CI/DA chances ??
[[Category:Game Mechanics]][[Category:Calculation]]
+
[[Category:Game Mechanics]]
 +
[[Category:Calculation]]
15

edits

Navigation menu