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*Day Combat consists of up to 3 phases: 1st Shelling, 2nd Shelling, Closing Torpedo
 
*Day Combat consists of up to 3 phases: 1st Shelling, 2nd Shelling, Closing Torpedo
 
*During the first shelling stage, the order of fire is determined by the ship's maximum range.
 
*During the first shelling stage, the order of fire is determined by the ship's maximum range.
**Ships are arranged in order from Very Long -> Long -> Medium -> Short range.
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**Ships are arranged in order from Very Long → Long → Medium → Short → Very Short range.
 
**The shelling order alternates from allied ships to enemy ships if able. If two ships on the same side have the same range, the ship that attacks first from between them is chosen randomly.
 
**The shelling order alternates from allied ships to enemy ships if able. If two ships on the same side have the same range, the ship that attacks first from between them is chosen randomly.
 
*The second shelling phase moves from the top to the bottom of the combat line.
 
*The second shelling phase moves from the top to the bottom of the combat line.
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**Ships unable to attack at all in the shelling phase (''i.e.'' submarines) will be skipped, but those normally able to attack but rendered unable to (''e.g.'' damaged carriers) will still take actionless turns.
 
*CVLs and CVs must be in good or lightly damaged condition in order to participate in shelling phases, with the exception of Armored Aircraft Carriers (''e.g.'' [[Taihou]]) who can still attack while moderately damaged.
 
*CVLs and CVs must be in good or lightly damaged condition in order to participate in shelling phases, with the exception of Armored Aircraft Carriers (''e.g.'' [[Taihou]]) who can still attack while moderately damaged.
* The Closing Torpedo salvo is fired by all SS, DD, CL, CA, [[Bismarck|Bismarck drei]], and the enemy [[Battleship Re-Class]].
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* The Closing Torpedo salvo is fired by all SS(V), DD, CL(T), CA(V), AV, [[Bismarck|Bismarck drei]], and the enemy [[Battleship Re-Class]].
 
** Torpedoes are fired from all ships simultaneously, and accuracy is affected by the selected Formation type.
 
** Torpedoes are fired from all ships simultaneously, and accuracy is affected by the selected Formation type.
 
** Ships must not be moderately or heavily damaged to participate.
 
** Ships must not be moderately or heavily damaged to participate.
      
==Night Combat==
 
==Night Combat==
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