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*1 CVL, [[Combat#Anti-Sub_Warfare|Pre-emptive ASW attack]] 3 DD/CL is recommended for Late Game to save on resource cost since they will be able to perform two rounds of ASW attacks without the needs of a BBV.
 
*1 CVL, [[Combat#Anti-Sub_Warfare|Pre-emptive ASW attack]] 3 DD/CL is recommended for Late Game to save on resource cost since they will be able to perform two rounds of ASW attacks without the needs of a BBV.
 
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===Tips===
 
*This map can now also double for [[Morale_and_Fatigue#Running_1-5|Flagship Sparkling]] for any DD / CL that has the ability to use [[Combat#Anti-Sub_Warfare|Pre-emptive ASW attack]].
 
*This map can now also double for [[Morale_and_Fatigue#Running_1-5|Flagship Sparkling]] for any DD / CL that has the ability to use [[Combat#Anti-Sub_Warfare|Pre-emptive ASW attack]].
 
*Recommend Sparkling Fleet: [[Combat#Anti-Sub_Warfare|Pre-emptive ASW attack]] Capable 1 DD/CL  as Flagship + 2-3 throwaway LV 1 DDs (to save cost) or low level DDs that will not do more damage compared to your [[Combat#Anti-Sub_Warfare|Pre-emptive ASW]] DD.
 
*Recommend Sparkling Fleet: [[Combat#Anti-Sub_Warfare|Pre-emptive ASW attack]] Capable 1 DD/CL  as Flagship + 2-3 throwaway LV 1 DDs (to save cost) or low level DDs that will not do more damage compared to your [[Combat#Anti-Sub_Warfare|Pre-emptive ASW]] DD.
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